Player Matchup

Nu Wa
Nu Wa
Angel-Infernium
Nu Wa
Level 74
God Stats
4W - 10L
1,117 SR
Queue Stats
496W - 476L
1,586 Elo+
Solo
Cthulhu
Cthulhu
Justin455238
Cthulhu
Level 49
God Stats
9W - 13L
1,459 SR
Queue Stats
129W - 140L
1,531 Elo+
Solo
Athena
Athena
Shadowmancer01
Athena
Level 149
God Stats
3W - 6L
1,692 SR
Queue Stats
822W - 762L
1,413 Elo+
Party 2
Cernunnos
Cernunnos
TalismanEmperor
Cernunnos
Level 152
God Stats
10W - 7L
1,732 SR
Queue Stats
240W - 238L
1,511 Elo+
Party 2
Thor
Thor
reaperthe2nd
Thor
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 142L
1,526 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,513 Elo+

VS

Team Averages
Level 93
1,453 SR
1,515 Elo+
Susano
Susano
EVASIVEs7
Susano
Level 100
God Stats
3W - 2L
1,273 SR
Queue Stats
315W - 256L
1,502 Elo+
Solo
Ullr
Ullr
Nolanryan2
Ullr
Level 27
God Stats
25W - 19L
1,432 SR
Queue Stats
150W - 130L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OG-GriNDeR
Cu Chulainn
Level 136
God Stats
1W - 1L
1,308 SR
Queue Stats
438W - 389L
1,508 Elo+
Party 1
Horus
Horus
OG-HiDeR
Horus
Level 98
God Stats
6W - 3L
1,638 SR
Queue Stats
171W - 156L
1,474 Elo+
Party 1
Scylla
Scylla
PERZIVL
Scylla
Level 106
God Stats
7W - 3L
1,614 SR
Queue Stats
162W - 137L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,497
500
8,910
9,371
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Justin455238
Cthulhu
14
0 / 1 / 1
8,432
496
9,437
16,113
9,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 3
7,697
453
6,689
16,547
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
TalismanEmperor
Cernunnos
14
2 / 2 / 1
8,273
487
8,289
10,400
3,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 1
8,035
473
7,695
14,131
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EVASIVEs7
Susano
14
4 / 2 / 7
8,904
524
9,088
10,214
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 2
8,828
519
9,779
12,299
4,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
OG-GriNDeR
Cu Chulainn
15
1 / 0 / 1
8,943
526
8,587
12,959
12,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
OG-HiDeR
Horus
12
0 / 1 / 7
7,699
453
6,084
15,007
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
PERZIVL
Scylla
16
9 / 0 / 6
10,270
604
13,306
9,660
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Susano
EVASIVEs7
Susano
4
2
7
3.75
L
Cthulhu
Justin455238
Cthulhu
0
1
1
0.5
W
2
3
2
1
W
Cu Chulainn
OG-GriNDeR
Cu Chulainn
1
0
1
1.5
W
Horus
OG-HiDeR
Horus
0
1
7
3.5
W
Scylla
PERZIVL
Scylla
9
0
6
12
L
2
2
3
1.75
L
Cernunnos
TalismanEmperor
Cernunnos
2
2
1
1.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,020
Damage
46,844
66,562
Taken
60,139
36,547
Mitigated
38,968
15,844
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,910
1,538
0
772
9,371
3,006
0
3,426
5,945
61,982
0
W
Susano
EVASIVEs7
Susano
9,088
2,247
0
2,793
10,214
4,674
0
2,979
7,055
0
56,259
L
Cthulhu
Justin455238
Cthulhu
9,437
1,087
56
6,928
16,113
9,696
0
1,252
14,861
55,123
0
W
9,779
5,802
0
2,745
12,299
4,615
168
3,374
8,847
0
72,321
W
Cu Chulainn
OG-GriNDeR
Cu Chulainn
8,587
2,411
0
4,559
12,959
12,776
636
8,767
4,030
0
57,180
W
Horus
OG-HiDeR
Horus
6,084
2,309
1,542
4,608
15,007
13,401
21
5,342
9,421
0
22,863
W
Scylla
PERZIVL
Scylla
13,306
1,230
81
2,744
9,660
3,502
0
3,612
5,750
73,274
0
L
6,689
1,428
0
2,557
16,547
15,115
19
3,810
12,737
19,711
0
L
Cernunnos
TalismanEmperor
Cernunnos
8,289
3,566
0
3,982
10,400
3,343
1,327
551
9,849
0
64,111
L
7,695
1,679
0
1,549
14,131
5,387
0
4,432
9,699
0
61,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,934
Gold Earned
44,644
462
Minions Killed
523
0
Camps Cleared
0
1,613,199
Distance Traveled
1,748,800
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,497
500
134
8
0
302,494
2
W
Susano
8,904
524
84
5
0
393,990
6
L
Cthulhu
8,432
496
106
6
0
302,327
0
W
Ullr
8,828
519
133
8
0
311,953
5
W
Cu Chulainn
8,943
526
132
8
0
342,056
0
W
Horus
7,699
453
34
2
0
355,304
2
W
Scylla
10,270
604
140
8
0
345,497
4
L
Athena
7,697
453
21
1
0
345,489
0
L
Cernunnos
8,273
487
118
7
0
333,270
6
L
Thor
8,035
473
83
5
0
329,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role