Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ArcticFoxxxx
Khepri
Level 87
God Stats
52W - 45L
1,495 SR
Queue Stats
888W - 971L
1,476 Elo+
Party 1
Thanatos
Thanatos
BLKtober
Thanatos
Level 59
God Stats
1W - 5L
1,457 SR
Queue Stats
301W - 305L
1,553 Elo+
Party 1
Ra
Ra
Garttt
Ra
Level 35
God Stats
0W - 2L
1,346 SR
Queue Stats
21W - 29L
1,636 Elo+
Party 3
Apollo
Apollo
Shzyma
Apollo
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
8W - 12L
1,517 Elo+
Party 3
Team Averages
Level 61
1,424 SR
1,536 Elo+

VS

Team Averages
Level 76
1,558 SR
1,651 Elo+
Sylvanus
Sylvanus
EpicFALE187
Sylvanus
Level 153
God Stats
10W - 15L
1,615 SR
Queue Stats
357W - 277L
1,621 Elo+
Party 2
Scylla
Scylla
IamJustAdult
Scylla
Level 76
God Stats
2W - 0L
1,829 SR
Queue Stats
242W - 122L
1,747 Elo+
Party 2
Mulan
Mulan
NuSoundz
Mulan
Level 69
God Stats
10W - 16L
1,413 SR
Queue Stats
154W - 146L
1,524 Elo+
Solo
Sobek
Sobek
Visscerra
Sobek
Level 19
God Stats
5W - 3L
1,325 SR
Queue Stats
245W - 140L
1,705 Elo+
Party 2
Mercury
Mercury
mommymondays
Mercury
Level 65
God Stats
4W - 2L
1,606 SR
Queue Stats
203W - 150L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 1
5,267
527
4,044
6,729
1,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
7
0 / 3 / 1
4,567
457
1,441
6,715
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
BLKtober
Thanatos
9
2 / 3 / 1
5,853
585
2,544
6,459
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
8
2 / 8 / 0
5,407
541
3,657
7,429
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Shzyma
Apollo
8
0 / 2 / 0
4,527
453
2,539
3,995
1,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EpicFALE187
Sylvanus
11
1 / 0 / 5
6,241
624
4,326
5,966
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
11
8 / 1 / 4
7,024
702
6,006
4,934
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
NuSoundz
Mulan
11
7 / 1 / 2
6,763
676
6,350
7,453
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Visscerra
Sobek
9
1 / 2 / 7
5,463
546
2,082
7,699
5,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
mommymondays
Mercury
10
1 / 1 / 6
6,087
609
3,239
5,994
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
5
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
Khepri
0
3
1
0.17
L
Thanatos
BLKtober
Thanatos
2
3
1
0.83
W
Sylvanus
EpicFALE187
Sylvanus
1
0
5
3.5
L
Ra
2
8
0
0.25
W
Scylla
8
1
4
10
W
Mulan
NuSoundz
Mulan
7
1
2
8
L
Apollo
Shzyma
Apollo
0
2
0
0
W
Sobek
Visscerra
Sobek
1
2
7
2.25
W
Mercury
mommymondays
Mercury
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
22,003
31,327
Taken
32,046
9,060
Mitigated
16,517
8,487
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,044
629
0
1,850
6,729
1,749
387
1,492
5,203
0
26,259
L
Khepri
1,441
83
0
636
6,715
2,598
0
3,749
2,872
8,595
0
L
Thanatos
BLKtober
Thanatos
2,544
638
0
3,750
6,459
1,605
0
2,102
4,231
0
19,447
W
Sylvanus
EpicFALE187
Sylvanus
4,326
1,319
949
3,071
5,966
2,900
576
1,092
4,874
31,113
9,742
L
Ra
3,657
566
66
1,096
7,429
2,058
0
2,732
4,592
23,625
0
W
Scylla
6,006
516
0
351
4,934
1,623
0
1,534
3,400
31,444
0
W
Mulan
NuSoundz
Mulan
6,350
770
0
2,686
7,453
3,929
844
911
6,542
0
35,223
L
Apollo
Shzyma
Apollo
2,539
851
0
1,089
3,995
1,050
0
1,460
2,535
0
20,275
W
Sobek
Visscerra
Sobek
2,082
250
327
2,138
7,699
5,806
0
1,110
6,589
14,165
0
W
Mercury
mommymondays
Mercury
3,239
1,109
0
2,878
5,994
2,259
528
451
5,543
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,621
Gold Earned
31,578
201
Minions Killed
322
0
Camps Cleared
0
968,331
Distance Traveled
990,259
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,267
527
58
6
0
197,673
4
L
Khepri
4,567
457
17
2
0
191,795
3
L
Thanatos
5,853
585
48
5
0
212,433
1
W
Sylvanus
6,241
624
90
9
0
177,378
4
L
Ra
5,407
541
35
4
0
180,375
2
W
Scylla
7,024
702
78
8
0
194,108
3
W
Mulan
6,763
676
65
7
0
190,355
0
L
Apollo
4,527
453
43
4
0
186,055
4
W
Sobek
5,463
546
18
2
0
209,476
2
W
Mercury
6,087
609
71
7
0
218,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role