Player Matchup

Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Aosaa GG
Kumbhakarna
Diamond IV
Level 102
God Stats
26W - 23L
1,684 SR
Queue Stats
282W - 262L
2,049 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
Rekkzii
Tsukuyomi
Diamond V
Level 124
God Stats
4W - 3L
1,800 SR
Queue Stats
447W - 442L
1,995 MMR
Party 2
Mulan
Mulan
Platinum I
SoloOrThrow-_
Mulan
Platinum I
Level 125
God Stats
28W - 15L
1,664 SR
Queue Stats
808W - 804L
1,979 MMR
Party 2
Apollo
Apollo
Platinum II
andrewthomas08
Apollo
Platinum II
Level 159
God Stats
44W - 23L
1,784 SR
Queue Stats
281W - 261L
2,034 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,686 SR
1,911 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,554 SR
2,018 MMR
Thor
Thor
Diamond V
Blueprint CG
Thor
Diamond V
Level 156
God Stats
8W - 9L
1,512 SR
Queue Stats
268W - 251L
1,985 MMR
Solo
Charybdis
Charybdis
Diamond V
DokuseiBotto
Charybdis
Diamond V
Level 122
God Stats
1W - 2L
1,620 SR
Queue Stats
206W - 198L
2,042 MMR
Solo
Zeus
Zeus
Diamond V
NoSeaSencillo
Zeus
Diamond V
Level 69
God Stats
10W - 5L
1,747 SR
Queue Stats
472W - 481L
2,045 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
RoamerAlert
Gilgamesh
Diamond I
Level 104
God Stats
4W - 6L
1,576 SR
Queue Stats
535W - 533L
1,983 MMR
Solo
Fenrir
Fenrir
Platinum V
SupahJohn
Fenrir
Platinum V
Level 54
God Stats
1W - 3L
1,317 SR
Queue Stats
24W - 10L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
3 / 8 / 6
11,481
459
15,113
19,861
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Aosaa GG
Kumbhakarna
13
0 / 8 / 5
9,086
363
4,505
23,478
24,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Rekkzii
Tsukuyomi
19
7 / 10 / 3
12,394
496
18,495
23,508
11,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 6 / 0
12,289
492
18,825
27,808
30,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 6 / 0
12,099
484
14,797
23,555
9,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GebTiamatAthenaMorgan Le FayOdin

VS

Bans
ArtioErlang ShenYmirAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 10
15,936
637
19,547
22,795
10,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
DokuseiBotto
Charybdis
20
8 / 3 / 10
14,576
583
19,373
20,459
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
7 / 5 / 13
13,031
521
18,992
18,738
8,236
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RoamerAlert
Gilgamesh
19
7 / 3 / 13
13,079
523
23,899
24,589
30,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
SupahJohn
Fenrir
17
5 / 1 / 17
12,420
497
11,100
22,673
24,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
16
Kills
39
38
Deaths
16
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
8
6
0.75
L
Kumbhakarna
Aosaa GG
Kumbhakarna
0
8
5
0.31
W
12
4
10
4.25
W
Charybdis
DokuseiBotto
Charybdis
8
3
10
4.33
W
7
5
13
2.7
L
Tsukuyomi
Rekkzii
Tsukuyomi
7
10
3
0.85
W
Gilgamesh
RoamerAlert
Gilgamesh
7
3
13
4.5
L
3
6
0
0.5
W
Fenrir
SupahJohn
Fenrir
5
1
17
13.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,735
Damage
92,911
118,210
Taken
109,254
82,903
Mitigated
81,245
29,356
Healing
41,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
15,113
646
0
2,422
19,861
6,911
0
5,708
14,145
70,644
0
L
Kumbhakarna
Aosaa GG
Kumbhakarna
4,505
335
0
1,578
23,478
24,160
0
7,565
15,753
22,140
0
W
19,547
7,128
0
9,443
22,795
10,940
1,026
3,311
19,484
0
124,628
W
Charybdis
DokuseiBotto
Charybdis
19,373
10,783
0
11,432
20,459
7,572
5,420
4,488
15,971
0
114,532
W
18,992
1,422
312
4,706
18,738
8,236
1,925
4,036
14,702
80,767
0
L
Tsukuyomi
Rekkzii
Tsukuyomi
18,495
3,822
0
3,410
23,508
11,361
0
2,373
21,055
0
89,523
W
Gilgamesh
RoamerAlert
Gilgamesh
23,899
7,436
0
8,943
24,589
30,260
0
2,348
22,241
7,998
80,428
L
18,825
1,793
0
14,008
27,808
30,475
1,260
3,934
23,474
0
101,652
W
Fenrir
SupahJohn
Fenrir
11,100
2,637
0
6,851
22,673
24,237
0
7,020
15,653
193
39,587
L
14,797
7,603
0
7,938
23,555
9,996
520
2,265
21,050
0
105,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
69,042
662
Minions Killed
623
0
Camps Cleared
0
2,194,027
Distance Traveled
2,376,098
25
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,481
459
123
5
0
439,759
6
L
Kumbhakarna
9,086
363
28
1
0
460,389
5
W
Thor
15,936
637
177
7
0
505,901
4
W
Charybdis
14,576
583
189
8
0
425,048
1
W
Zeus
13,031
521
111
4
0
453,297
8
L
Tsukuyomi
12,394
496
124
5
0
436,811
4
W
Gilgamesh
13,079
523
112
4
0
487,989
0
L
Mulan
12,289
492
204
8
0
402,848
4
W
Fenrir
12,420
497
34
1
0
503,863
20
L
Apollo
12,099
484
183
7
0
454,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role