Player Matchup

Thoth
Thoth
JoeExotic TK265
Thoth
Level 77
God Stats
2W - 1L
1,638 SR
Queue Stats
56W - 23L
1,738 Elo+
Party 2
Jormungandr
Jormungandr
Paizano44
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,854 Elo+
Party 2
Medusa
Medusa
andyeconomos
Medusa
Level 27
God Stats
1W - 2L
1,805 SR
Queue Stats
42W - 16L
1,901 Elo+
Party 2
Team Averages
Level 43
1,648 SR
1,831 Elo+

VS

Team Averages
Level 93
1,579 SR
1,552 Elo+
Cthulhu
Cthulhu
LilCeze
Cthulhu
Level 147
God Stats
2W - 3L
1,513 SR
Queue Stats
251W - 189L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iatemybed
Ah Muzen Cab
Level 105
God Stats
10W - 13L
1,589 SR
Queue Stats
72W - 71L
1,567 Elo+
Party 1
Ra
Ra
iiWantSomeMushu
Ra
Level 28
God Stats
2W - 2L
1,633 SR
Queue Stats
10W - 13L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
8,414
841
9,157
5,585
2,248
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Paizano44
Jormungandr
11
3 / 2 / 11
7,439
744
6,160
8,819
6,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
11
3 / 0 / 10
7,467
747
9,646
7,396
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LilCeze
Cthulhu
8
0 / 6 / 3
6,150
615
4,888
13,139
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
iatemybed
Ah Muzen Cab
10
2 / 4 / 1
7,075
708
6,563
9,750
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 2
6,035
604
3,426
6,561
1,802
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
2
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Cthulhu
LilCeze
Cthulhu
0
6
3
0.25
W
Jormungandr
Paizano44
Jormungandr
3
2
11
4.25
W
Medusa
3
0
10
8
L
Ah Muzen Cab
iatemybed
Ah Muzen Cab
2
4
1
0.63
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
14,877
21,800
Taken
29,450
11,678
Mitigated
13,190
5,725
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,157
380
0
2,082
5,585
2,248
910
1,678
3,789
31,470
0
L
Cthulhu
LilCeze
Cthulhu
4,888
704
225
1,284
13,139
8,469
0
4,413
8,726
11,898
0
W
Jormungandr
Paizano44
Jormungandr
6,160
639
0
2,372
8,819
6,644
656
2,730
5,767
15,244
0
W
Medusa
9,646
4,971
0
1,271
7,396
2,786
1,212
3,350
3,772
0
28,937
L
Ah Muzen Cab
iatemybed
Ah Muzen Cab
6,563
1,342
195
2,096
9,750
2,919
50
5,973
3,777
0
26,819
L
3,426
242
703
479
6,561
1,802
0
5,029
1,532
14,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,320
Gold Earned
19,260
123
Minions Killed
91
5
Camps Cleared
1
546,608
Distance Traveled
521,829
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,414
841
59
6
1
185,730
0
L
Cthulhu
6,150
615
21
2
0
165,647
3
W
Jormungandr
7,439
744
21
2
0
186,527
2
W
Medusa
7,467
747
43
4
4
174,351
1
L
Ah Muzen Cab
7,075
708
42
4
0
198,513
1
L
Ra
6,035
604
28
3
1
157,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role