Player Matchup

Anubis
Anubis
BlueKnightGG
Anubis
Level 26
God Stats
11W - 7L
1,783 SR
Queue Stats
135W - 126L
1,424 Elo+
Solo
Discordia
Discordia
InwardYew5571
Discordia
Level 9
God Stats
7W - 8L
1,255 SR
Queue Stats
10W - 24L
949 Elo+
Solo
Cernunnos
Cernunnos
StoicIInfect
Cernunnos
Level 29
God Stats
35W - 39L
1,433 SR
Queue Stats
182W - 200L
1,421 Elo+
Solo
Nemesis
Nemesis
gallonmommymilk
Nemesis
Level 12
God Stats
2W - 0L
1,328 SR
Queue Stats
7W - 5L
1,230 Elo+
Solo
Jormungandr
Jormungandr
tebow92
Jormungandr
Level 17
God Stats
2W - 3L
1,196 SR
Queue Stats
12W - 13L
1,296 Elo+
Solo
Team Averages
Level 19
1,399 SR
1,264 Elo+

VS

Team Averages
Level 19
1,506 SR
1,417 Elo+
Charybdis
Charybdis
Chao808
Charybdis
Level 14
God Stats
0W - 1L
1,640 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Chiron
Chiron
DragonMaster727
Chiron
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 5L
1,210 Elo+
Solo
Thor
Thor
Itzmochi
Thor
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
7W - 4L
1,544 Elo+
Party 1
Aphrodite
Aphrodite
KamakaziTiki
Aphrodite
Level 18
God Stats
2W - 1L
1,750 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Ra
Ra
SilverOcean2793
Ra
Level 28
God Stats
2W - 3L
1,506 SR
Queue Stats
62W - 104L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 3 / 7
11,590
610
10,661
10,017
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
InwardYew5571
Discordia
11
0 / 4 / 7
8,088
426
5,603
7,683
3,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
StoicIInfect
Cernunnos
16
13 / 3 / 10
11,446
602
28,886
19,638
7,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 3 / 3
11,867
625
7,293
14,692
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
tebow92
Jormungandr
14
3 / 1 / 8
10,122
533
3,179
11,111
11,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chao808
Charybdis
14
6 / 5 / 7
9,953
524
11,152
14,833
4,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 8 / 4
7,553
398
5,769
22,050
4,446
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
13
4 / 7 / 4
8,967
472
8,687
14,671
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
KamakaziTiki
Aphrodite
12
2 / 5 / 7
8,010
422
5,070
11,142
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 1
7,361
387
2,803
6,779
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
30
Kills
14
14
Deaths
30
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
7
2.5
L
Charybdis
Chao808
Charybdis
6
5
7
1.9
L
2
8
4
0.5
W
Discordia
InwardYew5571
Discordia
0
4
7
0.88
L
Thor
4
7
4
0.86
L
Aphrodite
KamakaziTiki
Aphrodite
2
5
7
1.1
L
0
5
1
0.1
W
Cernunnos
StoicIInfect
Cernunnos
13
3
10
6
W
10
3
3
3.83
W
Jormungandr
tebow92
Jormungandr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,622
Damage
33,481
63,141
Taken
69,475
33,883
Mitigated
20,451
19,185
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,661
617
0
5,241
10,017
4,597
3,522
242
9,775
75,308
0
L
Charybdis
Chao808
Charybdis
11,152
5,174
109
2,529
14,833
4,448
300
3,692
11,141
0
41,558
L
5,769
2,480
175
1,803
22,050
4,446
66
7,045
15,005
0
18,107
W
Discordia
InwardYew5571
Discordia
5,603
632
0
580
7,683
3,240
806
1,815
5,868
19,161
0
L
Thor
8,687
3,104
0
849
14,671
5,966
0
3,209
11,462
134
37,446
L
Aphrodite
KamakaziTiki
Aphrodite
5,070
955
4,454
3,974
11,142
3,726
510
3,497
7,645
23,613
0
L
2,803
240
390
401
6,779
1,865
0
2,000
4,779
38,852
0
W
Cernunnos
StoicIInfect
Cernunnos
28,886
17,984
0
11,694
19,638
7,862
5,297
3,711
15,927
0
75,454
W
7,293
3,253
0
262
14,692
6,460
266
1,197
13,495
0
108,549
W
Jormungandr
tebow92
Jormungandr
3,179
548
0
1,408
11,111
11,724
869
1,728
9,383
37,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,113
Gold Earned
41,844
453
Minions Killed
255
0
Camps Cleared
0
1,674,664
Distance Traveled
1,539,598
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,590
610
148
8
0
308,595
5
L
Charybdis
9,953
524
54
3
0
337,711
2
L
Chiron
7,553
398
22
1
0
291,196
0
W
Discordia
8,088
426
19
1
0
305,472
0
L
Thor
8,967
472
57
3
0
314,914
2
L
Aphrodite
8,010
422
29
2
0
342,035
1
L
Ra
7,361
387
93
5
0
253,742
5
W
Cernunnos
11,446
602
98
5
0
332,617
1
W
Nemesis
11,867
625
128
7
0
382,637
4
W
Jormungandr
10,122
533
60
3
0
345,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role