Player Matchup

Bellona
Bellona
BloomerBlood
Bellona
Level 15
God Stats
6W - 7L
1,500 SR
Queue Stats
68W - 66L
1,543 Elo+
Party 1
Cerberus
Cerberus
ST5 king
Cerberus
Level 12
God Stats
3W - 5L
1,505 SR
Queue Stats
10W - 13L
1,487 Elo+
Party 2
Loki
Loki
ST5 stinky
Loki
Level 29
God Stats
1W - 7L
1,527 SR
Queue Stats
49W - 51L
1,480 Elo+
Party 2
Apollo
Apollo
Tidus 2 Twizted
Apollo
Level 29
God Stats
4W - 3L
1,617 SR
Queue Stats
117W - 117L
1,544 Elo+
Solo
Scylla
Scylla
naoho
Scylla
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
236W - 170L
1,577 Elo+
Party 1
Team Averages
Level 26
1,530 SR
1,526 Elo+

VS

Team Averages
Level 18
1,508 SR
1,523 Elo+
Athena
Athena
LowLevelScrub21
Athena
Level 29
God Stats
6W - 3L
1,379 SR
Queue Stats
244W - 281L
1,382 Elo+
Solo
Arachne
Arachne
Reymeh1990
Arachne
Level 23
God Stats
20W - 9L
1,675 SR
Queue Stats
137W - 115L
1,579 Elo+
Solo
Ra
Ra
Woodyhsp
Ra
Level 11
God Stats
9W - 4L
1,523 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Awilix
Awilix
YasssssPills
Awilix
Level 17
God Stats
8W - 6L
1,630 SR
Queue Stats
21W - 17L
1,573 Elo+
Solo
Xbalanque
Xbalanque
lospollos010
Xbalanque
Level 12
God Stats
6W - 3L
1,336 SR
Queue Stats
49W - 39L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloomerBlood
Bellona
14
2 / 10 / 3
8,934
406
9,982
22,182
19,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
ST5 king
Cerberus
13
0 / 10 / 5
8,370
380
4,471
23,381
16,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 8 / 3
9,292
422
7,223
16,036
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 11 / 4
9,152
416
8,589
24,880
7,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
naoho
Scylla
16
7 / 9 / 2
10,952
498
7,744
21,011
8,810
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 22
12,092
550
8,779
21,460
31,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Reymeh1990
Arachne
20
18 / 0 / 8
14,296
650
28,434
16,668
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 8 / 4
10,334
470
8,512
11,869
4,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
20
8 / 3 / 11
12,913
587
17,090
16,520
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
lospollos010
Xbalanque
20
14 / 2 / 15
13,777
626
30,161
13,611
5,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
108
16
Kills
48
48
Deaths
16
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bellona
BloomerBlood
Bellona
2
10
3
0.35
W
6
3
22
5.67
W
Arachne
Reymeh1990
Arachne
18
0
8
22
L
Cerberus
ST5 king
Cerberus
0
10
5
0.25
L
3
8
3
0.56
L
4
11
4
0.55
W
2
8
4
0.5
W
Awilix
8
3
11
4.5
W
Xbalanque
lospollos010
Xbalanque
14
2
15
10.75
L
Scylla
naoho
Scylla
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,009
Damage
92,976
107,490
Taken
80,128
56,822
Mitigated
65,078
17,231
Healing
22,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BloomerBlood
Bellona
9,982
2,541
0
1,470
22,182
19,121
0
6,398
15,170
11,728
33,900
W
8,779
2,692
0
2,399
21,460
31,711
821
3,652
17,808
35,101
0
W
Arachne
Reymeh1990
Arachne
28,434
19,129
0
9,322
16,668
9,468
2,818
2,164
14,343
0
127,569
L
Cerberus
ST5 king
Cerberus
4,471
360
0
1,746
23,381
16,700
0
2,973
20,256
15,902
0
L
7,223
2,207
0
3,953
16,036
5,182
0
2,182
13,636
0
43,923
L
8,589
5,417
831
6,393
24,880
7,009
0
2,516
22,260
0
62,142
W
8,512
195
611
1,032
11,869
4,802
721
3,110
8,759
60,923
0
W
Awilix
17,090
5,999
0
4,747
16,520
13,702
3,514
3,043
13,477
417
86,838
W
Xbalanque
lospollos010
Xbalanque
30,161
9,137
0
4,441
13,611
5,395
4,654
2,901
10,710
0
124,876
L
Scylla
naoho
Scylla
7,744
1,196
0
2,838
21,011
8,810
0
3,222
17,527
58,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,700
Gold Earned
63,412
416
Minions Killed
639
0
Camps Cleared
0
1,880,128
Distance Traveled
2,197,038
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,934
406
93
4
0
402,163
0
W
Athena
12,092
550
55
3
0
429,435
0
W
Arachne
14,296
650
166
8
0
510,370
1
L
Cerberus
8,370
380
18
1
0
341,883
1
L
Loki
9,292
422
80
4
0
413,566
4
L
Apollo
9,152
416
115
5
0
384,596
3
W
Ra
10,334
470
98
4
0
374,848
3
W
Awilix
12,913
587
139
6
0
461,796
2
W
Xbalanque
13,777
626
181
8
0
420,589
10
L
Scylla
10,952
498
110
5
0
337,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role