Player Matchup

Horus
Horus
FN-2187-Ray
Horus
Level 24
God Stats
40W - 22L
1,551 SR
Queue Stats
59W - 48L
1,368 Elo+
Solo
Thor
Thor
its_Firtouc
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
jeromauFR420
Thanatos
Level 18
God Stats
33W - 30L
1,465 SR
Queue Stats
111W - 107L
1,312 Elo+
Solo
Bellona
Bellona
xAxelSC
Bellona
Level 39
God Stats
1W - 1L
1,441 SR
Queue Stats
6W - 9L
1,168 Elo+
Party 2
Gilgamesh
Gilgamesh
xJohnCSS
Gilgamesh
Level 18
God Stats
7W - 4L
1,573 SR
Queue Stats
17W - 19L
1,343 Elo+
Party 2
Team Averages
Level 20
1,506 SR
1,338 Elo+

VS

Team Averages
Level 27
1,473 SR
1,310 Elo+
Janus
Janus
Danuxz NF
Janus
Level 49
God Stats
1W - 2L
1,261 SR
Queue Stats
77W - 101L
1,305 Elo+
Party 1
Ymir
Ymir
Fazo NF
Ymir
Level 18
God Stats
12W - 15L
1,434 SR
Queue Stats
14W - 23L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
Fendii XD
Gilgamesh
Level 21
God Stats
10W - 13L
1,421 SR
Queue Stats
18W - 36L
1,265 Elo+
Party 1
Camazotz
Camazotz
LukeGkenway
Camazotz
Level 18
God Stats
3W - 1L
1,674 SR
Queue Stats
35W - 38L
1,301 Elo+
Solo
Izanami
Izanami
WillisaurasRex
Izanami
Level 29
God Stats
13W - 19L
1,575 SR
Queue Stats
108W - 135L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 4
9,026
475
12,188
12,375
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 12 / 6
7,403
390
3,136
13,267
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
jeromauFR420
Thanatos
17
2 / 0 / 4
9,408
495
4,758
9,619
3,697
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
xAxelSC
Bellona
17
8 / 3 / 9
10,393
547
10,993
11,573
12,043
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
xJohnCSS
Gilgamesh
15
11 / 0 / 6
10,038
528
12,297
10,319
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danuxz NF
Janus
14
9 / 6 / 5
9,501
500
13,595
12,002
3,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Fazo NF
Ymir
14
2 / 4 / 1
8,924
470
5,005
11,444
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Fendii XD
Gilgamesh
11
1 / 6 / 4
7,419
390
4,331
12,576
4,223
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
LukeGkenway
Camazotz
12
2 / 6 / 3
7,955
419
6,084
12,265
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 5 / 2
8,675
457
6,222
10,631
3,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
26
Kills
18
19
Deaths
27
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
Danuxz NF
Janus
9
6
5
1.92
W
4
4
4
1.5
L
Ymir
Fazo NF
Ymir
2
4
1
0.63
L
Gilgamesh
Fendii XD
Gilgamesh
1
6
4
0.5
L
Camazotz
LukeGkenway
Camazotz
2
6
3
0.58
L
4
5
2
1
W
1
12
6
0.33
W
Thanatos
jeromauFR420
Thanatos
2
0
4
4
W
Bellona
xAxelSC
Bellona
8
3
9
4.17
W
Gilgamesh
xJohnCSS
Gilgamesh
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,372
Damage
35,237
57,153
Taken
58,918
32,252
Mitigated
21,367
20,302
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Danuxz NF
Janus
13,595
1,718
0
1,720
12,002
3,230
310
0
11,889
48,287
0
W
12,188
5,340
407
4,243
12,375
3,600
844
5,181
6,835
0
49,248
L
Ymir
Fazo NF
Ymir
5,005
1,995
0
964
11,444
6,179
395
0
11,274
32,184
0
L
Gilgamesh
Fendii XD
Gilgamesh
4,331
1,034
0
179
12,576
4,223
0
0
12,263
0
32,650
L
Camazotz
LukeGkenway
Camazotz
6,084
2,000
0
2,763
12,265
4,651
448
0
12,030
0
36,971
L
6,222
4,967
0
1,648
10,631
3,084
1,009
0
10,452
0
57,090
W
3,136
1,247
0
250
13,267
3,803
114
6,220
6,657
0
9,439
W
Thanatos
jeromauFR420
Thanatos
4,758
461
0
11,632
9,619
3,697
2,401
3,116
6,503
0
57,775
W
Bellona
xAxelSC
Bellona
10,993
3,490
0
2,698
11,573
12,043
701
2,020
9,447
0
60,744
W
Gilgamesh
xJohnCSS
Gilgamesh
12,297
2,439
0
1,072
10,319
9,109
326
1,363
8,928
0
30,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,268
Gold Earned
42,474
304
Minions Killed
366
0
Camps Cleared
0
1,812,589
Distance Traveled
1,522,563
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,501
500
80
4
0
294,123
2
W
Horus
9,026
475
68
4
0
345,852
5
L
Ymir
8,924
470
61
3
0
309,730
0
L
Gilgamesh
7,419
390
57
3
0
285,969
0
L
Camazotz
7,955
419
68
4
0
336,160
0
L
Izanami
8,675
457
100
5
0
296,581
3
W
Thor
7,403
390
7
0
0
321,889
1
W
Thanatos
9,408
495
102
5
0
373,714
3
W
Bellona
10,393
547
99
5
0
357,519
3
W
Gilgamesh
10,038
528
28
1
0
413,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role