Player Matchup

Kumbhakarna
Kumbhakarna
DanielMuck
Kumbhakarna
Level 24
God Stats
1W - 5L
1,413 SR
Queue Stats
53W - 69L
1,433 Elo+
Solo
Mercury
Mercury
DrNoLife12
Mercury
Level 24
God Stats
4W - 4L
1,789 SR
Queue Stats
30W - 39L
1,407 Elo+
Solo
Guan Yu
Guan Yu
Synthetics2290
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 1
Hou Yi
Hou Yi
boodbaad
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,190 Elo+
Party 1
Nu Wa
Nu Wa
squeakyy
Nu Wa
Level 26
God Stats
7W - 2L
1,832 SR
Queue Stats
11W - 11L
1,437 Elo+
Solo
Team Averages
Level 16
1,607 SR
1,358 Elo+

VS

Team Averages
Level 18
1,558 SR
1,399 Elo+
Cthulhu
Cthulhu
ALCATRAZ20tg
Cthulhu
Level 4
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 3L
1,324 Elo+
Party 2
Chaac
Chaac
Evolutions1
Chaac
Level 59
God Stats
75W - 58L
1,478 SR
Queue Stats
243W - 239L
1,492 Elo+
Party 3
Sol
Sol
TheSwordBoii
Sol
Level 17
God Stats
29W - 17L
1,596 SR
Queue Stats
76W - 77L
1,417 Elo+
Party 3
Izanami
Izanami
deltafrost007
Izanami
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 2
Thor
Thor
micheal50321
Thor
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 38L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanielMuck
Kumbhakarna
9
1 / 3 / 3
6,327
452
2,857
11,726
5,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
DrNoLife12
Mercury
10
3 / 6 / 2
6,759
483
4,379
11,838
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 8 / 0
4,663
333
417
8,547
5,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
boodbaad
Hou Yi
8
0 / 7 / 3
5,401
386
2,173
6,934
1,536
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
squeakyy
Nu Wa
10
3 / 7 / 2
7,151
511
7,419
9,289
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALCATRAZ20tg
Cthulhu
11
6 / 2 / 11
6,995
500
5,097
7,005
4,951
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 1 / 6
7,614
544
4,288
6,076
5,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 3 / 8
7,389
528
8,251
8,110
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
11
5 / 1 / 11
7,241
517
9,686
5,457
1,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 4
8,695
621
8,206
8,688
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
7
Kills
31
31
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALCATRAZ20tg
Cthulhu
6
2
11
5.75
L
Kumbhakarna
DanielMuck
Kumbhakarna
1
3
3
0.83
L
Mercury
DrNoLife12
Mercury
3
6
2
0.67
W
5
1
6
8
L
0
8
0
0
W
7
3
8
3.67
L
Hou Yi
boodbaad
Hou Yi
0
7
3
0.21
W
Izanami
5
1
11
10.5
W
8
0
4
10
L
Nu Wa
squeakyy
Nu Wa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,245
Damage
35,528
48,334
Taken
35,336
18,159
Mitigated
18,071
5,280
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALCATRAZ20tg
Cthulhu
5,097
358
42
455
7,005
4,951
465
2,120
4,885
16,017
0
L
Kumbhakarna
DanielMuck
Kumbhakarna
2,857
293
0
2,159
11,726
5,854
70
3,573
8,095
19,061
0
L
Mercury
DrNoLife12
Mercury
4,379
2,220
0
1,081
11,838
3,086
0
4,037
7,567
0
26,598
W
4,288
720
0
2,792
6,076
5,903
873
1,176
4,900
0
30,716
L
417
177
204
269
8,547
5,464
19
1,495
6,954
0
4,318
W
8,251
2,045
0
2,454
8,110
2,427
668
3,677
4,433
27,016
0
L
Hou Yi
boodbaad
Hou Yi
2,173
681
0
0
6,934
1,536
224
2,329
4,495
0
15,779
W
Izanami
9,686
7,547
0
938
5,457
1,721
3,517
1,973
3,484
0
45,428
W
8,206
2,453
0
4,126
8,688
3,069
0
1,523
7,165
0
57,941
L
Nu Wa
squeakyy
Nu Wa
7,419
1,091
0
1,567
9,289
2,219
20
1,296
7,875
33,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
37,934
155
Minions Killed
332
0
Camps Cleared
0
1,194,613
Distance Traveled
1,219,858
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,995
500
17
1
0
215,370
0
L
Kumbhakarna
6,327
452
24
2
0
240,403
0
L
Mercury
6,759
483
49
4
0
284,908
0
W
Chaac
7,614
544
76
5
0
241,879
0
L
Guan Yu
4,663
333
7
1
0
210,755
0
W
Sol
7,389
528
50
4
0
239,176
4
L
Hou Yi
5,401
386
34
2
0
232,350
1
W
Izanami
7,241
517
89
6
0
221,937
0
W
Thor
8,695
621
100
7
0
301,496
4
L
Nu Wa
7,151
511
41
3
0
226,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role