Player Matchup

Chaac
Chaac
ZZ77
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,286 Elo+
Party 1
Rama
Rama
trolxdlol
Rama
Level 127
God Stats
4W - 1L
1,526 SR
Queue Stats
91W - 106L
1,507 Elo+
Solo
Ratatoskr
Ratatoskr
vafp
Ratatoskr
Level 18
God Stats
2W - 0L
1,397 SR
Queue Stats
11W - 9L
1,242 Elo+
Party 1
Team Averages
Level 57
1,474 SR
1,345 Elo+

VS

Team Averages
Level 25
1,598 SR
1,494 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
VemMamando
Neith
Level 45
God Stats
5W - 3L
1,794 SR
Queue Stats
486W - 498L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
WaterishCave964
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ZZ77
Chaac
13
2 / 1 / 13
9,651
643
5,757
8,555
5,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
15
11 / 0 / 5
11,080
739
15,809
9,945
4,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
vafp
Ratatoskr
12
3 / 5 / 10
9,178
612
3,754
11,892
5,965
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 7 / 4
8,605
574
3,569
8,693
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
6 / 0 / 0
10,138
676
13,346
9,846
4,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
WaterishCave964
Baron Samedi
10
0 / 9 / 3
8,108
541
2,089
10,188
3,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
6
6
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
7
4
0.29
L
Neith
6
0
0
6
L
Baron Samedi
WaterishCave964
Baron Samedi
0
9
3
0.17
W
Chaac
ZZ77
Chaac
2
1
13
8.5
W
Rama
11
0
5
13.5
W
Ratatoskr
vafp
Ratatoskr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
19,004
30,392
Taken
28,727
16,135
Mitigated
10,893
3,489
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,569
381
85
1,135
8,693
3,043
81
322
8,196
23,704
1,401
L
Neith
13,346
4,771
0
5,377
9,846
4,028
205
0
9,659
0
41,743
L
Baron Samedi
WaterishCave964
Baron Samedi
2,089
318
382
780
10,188
3,822
0
0
9,911
7,706
0
W
Chaac
ZZ77
Chaac
5,757
471
295
2,043
8,555
5,937
0
2,524
6,031
0
26,450
W
Rama
15,809
7,329
0
1,151
9,945
4,233
1,069
2,155
7,790
0
67,418
W
Ratatoskr
vafp
Ratatoskr
3,754
470
0
0
11,892
5,965
0
1,735
10,157
0
21,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,909
Gold Earned
26,851
172
Minions Killed
134
6
Camps Cleared
3
857,262
Distance Traveled
727,013
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,605
574
62
4
1
229,757
3
L
Neith
10,138
676
63
4
1
276,658
5
L
Baron Samedi
8,108
541
9
1
1
220,598
4
W
Chaac
9,651
643
43
3
1
325,191
0
W
Rama
11,080
739
93
6
3
248,373
0
W
Ratatoskr
9,178
612
36
2
2
283,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role