Player Matchup

Tiamat
Tiamat
HidingSniper
Tiamat
Level 30
God Stats
2W - 0L
1,647 SR
Queue Stats
59W - 56L
1,568 Elo+
Solo
Khepri
Khepri
Lip19131
Khepri
Level 30
God Stats
2W - 2L
1,477 SR
Queue Stats
67W - 65L
1,525 Elo+
Solo
Charybdis
Charybdis
hartnoel12
Charybdis
Level 24
God Stats
6W - 4L
1,634 SR
Queue Stats
91W - 105L
1,559 Elo+
Solo
Thor
Thor
itsodinx
Thor
Level 15
God Stats
9W - 10L
1,649 SR
Queue Stats
24W - 25L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
lMrBlackGuyl
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 119L
1,678 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,588 Elo+

VS

Team Averages
Level 16
1,548 SR
1,604 Elo+
Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ElTioJoe
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,670 Elo+
Solo
Ymir
Ymir
HunterOrThrow
Ymir
Level 15
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 34L
1,560 Elo+
Solo
Hercules
Hercules
NoUpsetsNoHow
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,643 Elo+
Solo
Thoth
Thoth
Twan420
Thoth
Level 27
God Stats
5W - 4L
1,547 SR
Queue Stats
34W - 36L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 0 / 2
5,002
625
581
2,863
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Lip19131
Khepri
7
0 / 0 / 1
4,069
509
539
5,371
2,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
hartnoel12
Charybdis
7
0 / 3 / 1
4,194
524
1,662
3,986
790
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
8
5 / 0 / 0
5,124
641
2,290
3,175
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
lMrBlackGuyl
Sun Wukong
8
3 / 0 / 2
5,049
631
3,568
4,302
1,605
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
3 / 1 / 0
4,792
599
4,246
3,636
841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
6
0 / 4 / 0
3,853
482
1,571
4,416
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
4,649
581
882
3,082
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
NoUpsetsNoHow
Hercules
3
0 / 2 / 0
3,379
422
1,091
2,613
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Twan420
Thoth
8
0 / 1 / 0
4,435
554
1,894
2,904
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
1
0
3
L
Thor
0
4
0
0
W
Tiamat
0
0
2
1
L
0
0
3
1.5
W
Khepri
Lip19131
Khepri
0
0
1
0.5
L
Hercules
NoUpsetsNoHow
Hercules
0
2
0
0
L
Thoth
Twan420
Thoth
0
1
0
0
W
Charybdis
hartnoel12
Charybdis
0
3
1
0.17
W
Thor
5
0
0
5
W
Sun Wukong
lMrBlackGuyl
Sun Wukong
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,640
Damage
9,684
19,697
Taken
16,651
6,646
Mitigated
5,672
7,324
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,246
2,504
0
1,402
3,636
841
0
282
3,354
0
25,060
L
Thor
1,571
754
0
879
4,416
1,498
0
119
4,297
0
14,528
W
Tiamat
581
41
0
1,504
2,863
1,352
0
1,408
1,455
27,619
0
L
882
0
0
1,911
3,082
1,681
0
257
2,825
10,386
0
W
Khepri
Lip19131
Khepri
539
31
30
1,240
5,371
2,057
0
737
4,634
9,133
0
L
Hercules
NoUpsetsNoHow
Hercules
1,091
598
0
895
2,613
1,057
0
0
2,613
0
5,412
L
Thoth
Twan420
Thoth
1,894
0
0
250
2,904
595
0
462
2,442
25,338
0
W
Charybdis
hartnoel12
Charybdis
1,662
1,323
0
823
3,986
790
0
427
3,559
0
18,623
W
Thor
2,290
675
0
1,657
3,175
842
0
204
2,971
0
17,083
W
Sun Wukong
lMrBlackGuyl
Sun Wukong
3,568
951
0
2,070
4,302
1,605
56
0
4,302
0
20,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
21,108
211
Minions Killed
163
0
Camps Cleared
0
761,482
Distance Traveled
621,408
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,792
599
45
6
0
132,351
3
L
Thor
3,853
482
32
4
0
137,009
0
W
Tiamat
5,002
625
58
7
0
162,874
3
L
Ymir
4,649
581
22
3
0
146,393
3
W
Khepri
4,069
509
18
2
0
148,213
3
L
Hercules
3,379
422
14
2
0
60,951
0
L
Thoth
4,435
554
50
6
0
144,704
1
W
Charybdis
4,194
524
41
5
0
121,308
2
W
Thor
5,124
641
47
6
0
159,562
1
W
Sun Wukong
5,049
631
47
6
0
169,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role