Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Notice123
Artio
Level 107
God Stats
3W - 1L
1,542 SR
Queue Stats
9W - 7L
1,437 Elo+
Party 3
Mulan
Mulan
ProjectUbimi
Mulan
Level 129
God Stats
17W - 6L
1,642 SR
Queue Stats
97W - 74L
1,503 Elo+
Solo
Hun Batz
Hun Batz
helpmeiamtrash
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,372 Elo+
Party 3
Chang'e
Chang'e
scarlatti
Chang'e
Level 86
God Stats
4W - 0L
1,490 SR
Queue Stats
128W - 132L
1,391 Elo+
Party 1
Team Averages
Level 118
1,535 SR
1,441 Elo+

VS

Team Averages
Level 121
1,417 SR
1,455 Elo+
Ra
Ra
Kaiokaique13
Ra
Level 113
God Stats
0W - 1L
1,499 SR
Queue Stats
28W - 24L
1,470 Elo+
Party 2
Nu Wa
Nu Wa
PoisonFIi
Nu Wa
Level 128
God Stats
12W - 13L
1,403 SR
Queue Stats
78W - 78L
1,506 Elo+
Solo
Terra
Terra
RomuloRex
Terra
Level 124
God Stats
0W - 1L
1,394 SR
Queue Stats
20W - 20L
1,405 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StoneCliffton
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,457 Elo+
Solo
Tyr
Tyr
itwasBilly
Tyr
Level 129
God Stats
0W - 1L
1,290 SR
Queue Stats
59W - 54L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 10
9,214
921
8,612
6,616
2,401
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Notice123
Artio
14
2 / 1 / 15
8,894
889
4,474
10,697
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 13
9,111
911
9,230
9,885
8,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
15
8 / 3 / 5
9,210
921
10,915
10,999
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
scarlatti
Chang'e
13
1 / 1 / 11
7,224
722
4,632
9,080
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,341
734
8,341
6,336
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
PoisonFIi
Nu Wa
15
1 / 1 / 3
8,139
814
6,850
3,152
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
RomuloRex
Terra
12
0 / 6 / 2
6,816
682
4,523
12,302
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
StoneCliffton
Ah Muzen Cab
14
1 / 2 / 4
7,751
775
6,599
9,378
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 10 / 1
7,190
719
6,925
13,857
10,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
22
Kills
5
5
Deaths
22
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
10
11
L
1
3
3
0.83
W
Artio
Notice123
Artio
2
1
15
9.5
L
Nu Wa
PoisonFIi
Nu Wa
1
1
3
2.5
W
5
0
13
11.5
L
Terra
RomuloRex
Terra
0
6
2
0.17
L
Ah Muzen Cab
StoneCliffton
Ah Muzen Cab
1
2
4
1.5
W
Hun Batz
8
3
5
3.5
L
2
10
1
0.25
W
Chang'e
scarlatti
Chang'e
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,863
Damage
33,238
47,277
Taken
45,025
30,352
Mitigated
26,930
18,583
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,612
3,990
0
2,089
6,616
2,401
2,226
2,685
3,743
0
36,626
L
8,341
223
924
1,432
6,336
2,305
2
1,059
5,098
28,805
0
W
Artio
Notice123
Artio
4,474
745
1,211
2,981
10,697
11,870
113
3,198
7,379
11,018
0
L
Nu Wa
PoisonFIi
Nu Wa
6,850
1,808
0
408
3,152
1,099
1,478
527
2,580
23,263
0
W
9,230
468
0
4,566
9,885
8,374
29
4,237
5,427
0
25,569
L
Terra
RomuloRex
Terra
4,523
123
1,319
1,462
12,302
9,018
147
1,866
10,219
14,906
0
L
Ah Muzen Cab
StoneCliffton
Ah Muzen Cab
6,599
2,832
0
3,028
9,378
3,569
344
2,188
6,919
0
25,570
W
Hun Batz
10,915
5,069
0
1,158
10,999
4,340
172
3,619
7,201
0
37,100
L
6,925
1,216
0
1,275
13,857
10,939
428
3,562
10,044
0
16,759
W
Chang'e
scarlatti
Chang'e
4,632
438
3,387
3,191
9,080
3,367
379
5,591
3,263
21,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
37,237
259
Minions Killed
204
10
Camps Cleared
7
981,738
Distance Traveled
897,894
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,214
921
91
9
0
184,808
1
L
Ra
7,341
734
58
6
4
200,158
3
W
Artio
8,894
889
14
1
2
194,290
1
L
Nu Wa
8,139
814
56
6
2
186,501
1
W
Mulan
9,111
911
36
4
3
204,498
2
L
Terra
6,816
682
23
2
0
149,902
6
L
Ah Muzen Cab
7,751
775
47
5
1
193,394
2
W
Hun Batz
9,210
921
83
8
4
196,011
1
L
Tyr
7,190
719
20
2
0
167,939
3
W
Chang'e
7,224
722
35
4
1
202,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role