Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JOHN2LORD
Ah Muzen Cab
Level 145
God Stats
57W - 34L
1,744 SR
Queue Stats
527W - 485L
1,535 Elo+
Solo
Sobek
Sobek
PintoKuss
Sobek
Level 136
God Stats
1W - 1L
1,329 SR
Queue Stats
161W - 155L
1,549 Elo+
Party 1
Bellona
Bellona
RAG3 ECLIPES
Bellona
Level 103
God Stats
36W - 42L
1,525 SR
Queue Stats
504W - 460L
1,464 Elo+
Solo
Arachne
Arachne
carlosasq96
Arachne
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 99L
1,486 Elo+
Party 1
Discordia
Discordia
iLAG Jhelmeth
Discordia
Level 65
God Stats
7W - 3L
1,654 SR
Queue Stats
324W - 316L
1,498 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,507 Elo+

VS

Team Averages
Level 107
1,567 SR
1,475 Elo+
Anhur
Anhur
AI Yoshi420
Anhur
Level 83
God Stats
1W - 4L
1,780 SR
Queue Stats
554W - 633L
1,516 Elo+
Solo
Hera
Hera
BadCalebx
Hera
Level 63
God Stats
3W - 6L
1,493 SR
Queue Stats
124W - 119L
1,444 Elo+
Party 2
Hades
Hades
KENBARZZZ
Hades
Level 117
God Stats
14W - 9L
1,526 SR
Queue Stats
323W - 322L
1,471 Elo+
Solo
Mulan
Mulan
WoozyJuju
Mulan
Level 127
God Stats
3W - 2L
1,535 SR
Queue Stats
214W - 208L
1,479 Elo+
Solo
Thor
Thor
sgxninjaa69
Thor
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 198L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JOHN2LORD
Ah Muzen Cab
12
4 / 0 / 1
7,361
566
10,052
8,118
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
PintoKuss
Sobek
10
1 / 1 / 4
6,373
490
3,314
9,887
7,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
RAG3 ECLIPES
Bellona
12
0 / 0 / 0
6,820
525
3,504
8,857
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
carlosasq96
Arachne
12
2 / 1 / 0
7,073
544
2,633
11,369
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
iLAG Jhelmeth
Discordia
12
1 / 0 / 2
7,115
547
4,451
3,408
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,398
415
2,548
7,264
1,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
10
1 / 4 / 0
6,157
474
4,969
6,703
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
KENBARZZZ
Hades
13
0 / 0 / 0
7,084
545
5,238
7,485
5,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
WoozyJuju
Mulan
9
1 / 1 / 0
5,426
417
3,636
9,863
4,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,386
491
6,010
7,795
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hera
1
4
0
0.25
W
Ah Muzen Cab
JOHN2LORD
Ah Muzen Cab
4
0
1
4.5
L
Hades
KENBARZZZ
Hades
0
0
0
0
W
Sobek
PintoKuss
Sobek
1
1
4
3
W
Bellona
RAG3 ECLIPES
Bellona
0
0
0
0
L
Mulan
WoozyJuju
Mulan
1
1
0
1
W
Arachne
carlosasq96
Arachne
2
1
0
2
W
Discordia
iLAG Jhelmeth
Discordia
1
0
2
2
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
22,401
41,639
Taken
39,110
25,041
Mitigated
15,034
14,660
Healing
14,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,548
1,089
0
1,828
7,264
1,447
420
863
5,727
0
29,107
L
Hera
4,969
854
0
1,690
6,703
2,007
232
3,310
2,918
32,905
0
W
Ah Muzen Cab
JOHN2LORD
Ah Muzen Cab
10,052
4,079
0
4,199
8,118
3,593
1,465
59
8,059
0
60,612
L
Hades
KENBARZZZ
Hades
5,238
823
0
4,906
7,485
5,008
190
0
7,485
45,220
0
W
Sobek
PintoKuss
Sobek
3,314
228
0
2,912
9,887
7,402
0
713
9,102
10,813
0
W
Bellona
RAG3 ECLIPES
Bellona
3,504
1,064
0
3,875
8,857
8,929
0
4,660
4,197
0
40,687
L
Mulan
WoozyJuju
Mulan
3,636
613
180
1,682
9,863
4,104
0
1,800
7,522
0
19,108
W
Arachne
carlosasq96
Arachne
2,633
1,640
0
3,135
11,369
4,131
0
4,072
7,141
0
39,505
W
Discordia
iLAG Jhelmeth
Discordia
4,451
164
0
539
3,408
986
241
440
2,874
40,408
0
L
6,010
545
0
4,127
7,795
2,468
0
1,086
6,416
0
43,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
30,451
386
Minions Killed
362
0
Camps Cleared
0
1,385,271
Distance Traveled
1,177,469
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,398
415
56
4
0
238,104
2
L
Hera
6,157
474
81
6
0
226,766
1
W
Ah Muzen Cab
7,361
566
112
9
0
256,196
2
L
Hades
7,084
545
99
8
0
200,523
1
W
Sobek
6,373
490
18
1
0
259,458
0
W
Bellona
6,820
525
87
7
0
275,186
4
L
Mulan
5,426
417
36
3
0
226,453
0
W
Arachne
7,073
544
81
6
0
326,982
3
W
Discordia
7,115
547
88
7
0
267,449
7
L
Thor
6,386
491
90
7
0
285,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role