Player Matchup

Kumbhakarna
Kumbhakarna
BiasTomb949
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CUP9960
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Charluberlu
The Morrigan
Level 89
God Stats
0W - 2L
1,293 SR
Queue Stats
121W - 117L
1,432 Elo+
Solo
Hercules
Hercules
UneventfuI
Hercules
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,462 Elo+
Solo
Nemesis
Nemesis
divided_model
Nemesis
Level 18
God Stats
0W - 1L
1,591 SR
Queue Stats
2W - 8L
1,149 Elo+
Solo
Team Averages
Level 53
1,477 SR
1,409 Elo+

VS

Team Averages
Level 93
1,555 SR
1,506 Elo+
Hera
Hera
AllyBooop
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 66L
1,561 Elo+
Party 1
Hun Batz
Hun Batz
MrAnders2626
Hun Batz
Level 19
God Stats
1W - 1L
1,259 SR
Queue Stats
18W - 28L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrKelly
Ah Muzen Cab
Level 156
God Stats
4W - 3L
1,550 SR
Queue Stats
206W - 186L
1,581 Elo+
Party 1
Neith
Neith
Raiden_PRx
Neith
Level 118
God Stats
10W - 6L
1,572 SR
Queue Stats
306W - 316L
1,396 Elo+
Solo
Bacchus
Bacchus
moomixer
Bacchus
Level 144
God Stats
5W - 1L
1,892 SR
Queue Stats
219W - 199L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BiasTomb949
Kumbhakarna
13
0 / 7 / 8
7,709
701
3,789
14,949
19,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
CUP9960
Heimdallr
15
3 / 3 / 5
7,646
695
7,703
9,274
4,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Charluberlu
The Morrigan
14
3 / 1 / 4
7,492
681
7,535
5,938
2,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
UneventfuI
Hercules
14
5 / 3 / 4
8,245
750
8,255
17,820
16,119
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
12
0 / 4 / 6
6,754
614
1,805
8,304
3,887
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 2 / 9
8,583
780
9,370
5,628
2,250
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
MrAnders2626
Hun Batz
13
3 / 4 / 8
8,368
761
6,871
8,153
6,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
MrKelly
Ah Muzen Cab
18
8 / 1 / 8
10,250
932
17,874
5,857
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
5 / 2 / 10
9,031
821
9,302
7,818
3,169
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
moomixer
Bacchus
15
1 / 2 / 14
8,622
784
7,070
11,854
14,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
11
Kills
18
18
Deaths
11
27
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hera
1
2
9
2.75
L
Kumbhakarna
BiasTomb949
Kumbhakarna
0
7
8
0.57
L
Heimdallr
CUP9960
Heimdallr
3
3
5
1.83
L
The Morrigan
Charluberlu
The Morrigan
3
1
4
5
W
Hun Batz
MrAnders2626
Hun Batz
3
4
8
1.75
W
Ah Muzen Cab
MrKelly
Ah Muzen Cab
8
1
8
12
W
Neith
5
2
10
5
L
Hercules
UneventfuI
Hercules
5
3
4
2.33
L
Nemesis
0
4
6
0.75
W
Bacchus
moomixer
Bacchus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
50,487
56,285
Taken
39,310
47,364
Mitigated
29,317
12,951
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,370
3,230
2,106
1,087
5,628
2,250
821
2,253
3,375
16,367
0
L
Kumbhakarna
BiasTomb949
Kumbhakarna
3,789
730
0
724
14,949
19,850
0
4,261
10,445
10,061
0
L
Heimdallr
CUP9960
Heimdallr
7,703
1,985
948
1,507
9,274
4,715
0
3,132
6,098
0
21,053
L
The Morrigan
Charluberlu
The Morrigan
7,535
734
1,757
1,449
5,938
2,793
0
1,772
4,166
16,726
3,000
W
Hun Batz
MrAnders2626
Hun Batz
6,871
1,204
566
1,265
8,153
6,730
782
1,183
6,970
0
10,652
W
Ah Muzen Cab
MrKelly
Ah Muzen Cab
17,874
6,003
2,071
3,202
5,857
2,746
830
1,701
4,156
0
52,032
W
Neith
9,302
4,584
0
2,375
7,818
3,169
1,523
1,831
5,987
0
21,353
L
Hercules
UneventfuI
Hercules
8,255
1,990
700
5,679
17,820
16,119
0
5,839
11,552
0
13,293
L
Nemesis
1,805
195
0
187
8,304
3,887
0
1,436
6,773
0
3,644
W
Bacchus
moomixer
Bacchus
7,070
215
1,202
4,186
11,854
14,422
529
2,132
9,722
11,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
44,854
86
Minions Killed
122
0
Camps Cleared
0
974,338
Distance Traveled
1,049,287
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,583
780
20
2
0
205,107
0
L
Kumbhakarna
7,709
701
11
1
0
176,730
1
L
Heimdallr
7,646
695
27
2
0
209,275
1
L
The Morrigan
7,492
681
34
3
0
175,219
1
W
Hun Batz
8,368
761
9
1
0
179,720
0
W
Ah Muzen Cab
10,250
932
66
6
0
244,527
2
W
Neith
9,031
821
15
1
0
189,564
2
L
Hercules
8,245
750
11
1
0
179,115
1
L
Nemesis
6,754
614
3
0
0
233,999
1
W
Bacchus
8,622
784
12
1
0
230,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role