Player Matchup

Izanami
Izanami
FAQ_YOUx22
Izanami
Level 27
God Stats
18W - 21L
1,386 SR
Queue Stats
180W - 204L
1,297 Elo+
Party 2
Thor
Thor
GodLikeValK
Thor
Level 95
God Stats
1W - 3L
1,273 SR
Queue Stats
141W - 150L
1,329 Elo+
Solo
Chaac
Chaac
Im-1n-Denial
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 287L
1,348 Elo+
Solo
Ares
Ares
Keef-Be-Dirty
Ares
Level 23
God Stats
6W - 13L
1,372 SR
Queue Stats
7W - 18L
1,387 Elo+
Party 2
He Bo
He Bo
Timey22
He Bo
Level 109
God Stats
1W - 3L
1,296 SR
Queue Stats
593W - 586L
1,399 Elo+
Party 2
Team Averages
Level 68
1,365 SR
1,352 Elo+

VS

Team Averages
Level 63
1,422 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Chubaca 7u7
Kuzenbo
Level 47
God Stats
6W - 10L
1,189 SR
Queue Stats
296W - 351L
1,307 Elo+
Solo
Charybdis
Charybdis
TrillMill100
Charybdis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 33L
1,430 Elo+
Party 1
Janus
Janus
UsernameDotCom
Janus
Level 117
God Stats
17W - 15L
1,460 SR
Queue Stats
226W - 228L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
YauzDotCom
Danzaburou
Level 41
God Stats
104W - 105L
1,448 SR
Queue Stats
116W - 128L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
vickyvic10
Ao Kuang
Level 79
God Stats
37W - 35L
1,514 SR
Queue Stats
150W - 161L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FAQ_YOUx22
Izanami
11
3 / 6 / 7
7,619
476
6,505
10,110
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 1
8,032
502
4,211
10,112
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 2
7,826
489
9,521
10,242
6,849
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 6 / 6
7,472
467
3,984
11,425
8,264
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Timey22
He Bo
13
7 / 7 / 3
8,415
526
7,642
10,687
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chubaca 7u7
Kuzenbo
12
1 / 5 / 14
8,100
506
7,028
12,397
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
TrillMill100
Charybdis
14
1 / 4 / 5
8,640
540
4,743
12,484
7,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 4 / 3
9,561
598
9,210
7,021
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
YauzDotCom
Danzaburou
13
8 / 4 / 4
8,232
515
10,582
10,322
3,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
vickyvic10
Ao Kuang
15
8 / 4 / 7
9,316
582
8,566
11,807
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
20
Kills
26
26
Deaths
21
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chubaca 7u7
Kuzenbo
1
5
14
1.6
L
Izanami
FAQ_YOUx22
Izanami
3
6
7
1.08
L
4
3
1
1.5
L
3
4
2
1
L
3
6
6
1
L
He Bo
Timey22
He Bo
7
7
3
1.21
W
Charybdis
TrillMill100
Charybdis
1
4
5
0.88
W
8
4
3
2.38
W
Danzaburou
YauzDotCom
Danzaburou
8
4
4
2.5
W
Ao Kuang
vickyvic10
Ao Kuang
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,863
Damage
40,129
52,576
Taken
54,031
24,474
Mitigated
30,793
9,920
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chubaca 7u7
Kuzenbo
7,028
2,113
0
2,993
12,397
12,609
279
3,712
8,685
26,258
0
L
Izanami
FAQ_YOUx22
Izanami
6,505
4,562
0
1,900
10,110
2,735
366
3,357
6,611
0
39,206
L
4,211
1,058
0
2,922
10,112
3,295
0
4,896
5,040
0
46,082
L
9,521
1,247
0
2,565
10,242
6,849
286
4,386
5,786
5,461
31,583
L
3,984
168
131
465
11,425
8,264
296
4,673
6,752
14,849
0
L
He Bo
Timey22
He Bo
7,642
153
0
1,937
10,687
3,331
0
5,981
4,384
31,848
0
W
Charybdis
TrillMill100
Charybdis
4,743
2,125
498
4,991
12,484
7,023
613
1,951
10,533
0
51,678
W
9,210
161
0
0
7,021
2,416
271
1,964
5,057
43,622
0
W
Danzaburou
YauzDotCom
Danzaburou
10,582
4,841
192
4,231
10,322
3,675
1,110
3,180
7,142
0
49,162
W
Ao Kuang
vickyvic10
Ao Kuang
8,566
2,514
0
3,265
11,807
5,070
2,465
2,813
8,994
30,777
10,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
43,849
319
Minions Killed
393
0
Camps Cleared
0
1,374,669
Distance Traveled
1,422,513
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,100
506
30
2
0
287,990
1
L
Izanami
7,619
476
86
5
0
282,886
1
L
Thor
8,032
502
81
5
0
261,155
0
L
Chaac
7,826
489
71
4
0
278,106
0
L
Ares
7,472
467
17
1
0
280,133
0
L
He Bo
8,415
526
64
4
0
272,389
1
W
Charybdis
8,640
540
112
7
0
235,196
1
W
Janus
9,561
598
105
7
0
323,823
1
W
Danzaburou
8,232
515
76
5
0
260,668
0
W
Ao Kuang
9,316
582
70
4
0
314,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role