Player Matchup

Da Ji
Da Ji
Chexmexmike
Da Ji
Level 10
God Stats
18W - 13L
1,578 SR
Queue Stats
25W - 25L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
Fhurmm
The Morrigan
Level 29
God Stats
12W - 2L
1,897 SR
Queue Stats
21W - 12L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
SMELTERDEMON111
Ao Kuang
Level 103
God Stats
3W - 2L
1,394 SR
Queue Stats
129W - 96L
1,518 Elo+
Party 1
Ymir
Ymir
Steepbeast099
Ymir
Level 23
God Stats
35W - 20L
1,630 SR
Queue Stats
84W - 57L
1,520 Elo+
Party 1
He Bo
He Bo
Wayneisbad69
He Bo
Level 22
God Stats
7W - 13L
1,358 SR
Queue Stats
79W - 57L
1,530 Elo+
Party 1
Team Averages
Level 37
1,571 SR
1,533 Elo+

VS

Team Averages
Level 23
1,372 SR
1,401 Elo+
King Arthur
King Arthur
Deathclaw1357
King Arthur
Level 29
God Stats
4W - 11L
1,470 SR
Queue Stats
74W - 104L
1,436 Elo+
Solo
Loki
Loki
DopeAzzMcGee1
Loki
Level 18
God Stats
5W - 6L
1,386 SR
Queue Stats
18W - 14L
1,415 Elo+
Solo
Artemis
Artemis
Greenhairkid
Artemis
Level 31
God Stats
0W - 2L
1,123 SR
Queue Stats
104W - 97L
1,457 Elo+
Solo
Olorun
Olorun
KingMario356
Olorun
Level 8
God Stats
1W - 5L
1,384 SR
Queue Stats
95W - 90L
1,276 Elo+
Solo
Kukulkan
Kukulkan
Ns Wreks
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 159L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 18
11,231
1,123
12,814
8,612
7,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Fhurmm
The Morrigan
18
2 / 4 / 21
10,885
1,089
10,895
7,800
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
19
17 / 1 / 16
13,897
1,390
18,579
9,882
3,933
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 21
13,306
1,331
12,853
9,472
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 20
10,542
1,054
9,020
10,122
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathclaw1357
King Arthur
16
2 / 9 / 5
9,906
991
10,358
23,366
14,600
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 5 / 1
9,021
902
2,102
5,604
1,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Greenhairkid
Artemis
16
5 / 11 / 3
10,773
1,077
10,864
18,289
6,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
15
0 / 6 / 5
8,924
892
3,026
11,545
5,872
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Ns Wreks
Kukulkan
16
1 / 6 / 6
10,159
1,016
14,148
12,005
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
37
Kills
10
10
Deaths
37
96
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
18
15
L
King Arthur
Deathclaw1357
King Arthur
2
9
5
0.5
L
2
5
1
0.5
W
The Morrigan
Fhurmm
The Morrigan
2
4
21
3.13
L
Artemis
Greenhairkid
Artemis
5
11
3
0.59
L
Olorun
0
6
5
0.42
L
Kukulkan
Ns Wreks
Kukulkan
1
6
6
0.67
W
Ao Kuang
17
1
16
25
W
8
0
21
18.5
W
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,161
Damage
40,498
45,888
Taken
70,809
26,973
Mitigated
35,663
7,284
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,814
3,938
0
81
8,612
7,281
0
2,147
6,465
0
16,943
L
King Arthur
Deathclaw1357
King Arthur
10,358
2,021
0
975
23,366
14,600
0
17,974
5,023
0
22,093
L
2,102
69
0
0
5,604
1,805
0
2,692
2,912
0
4,555
W
The Morrigan
Fhurmm
The Morrigan
10,895
2,628
494
1,229
7,800
4,518
0
2,277
5,376
39,217
2,488
L
Artemis
Greenhairkid
Artemis
10,864
8,578
0
1,250
18,289
6,982
0
12,392
5,701
0
27,843
L
Olorun
3,026
1,033
114
518
11,545
5,872
0
7,836
3,645
7,739
0
L
Kukulkan
Ns Wreks
Kukulkan
14,148
483
0
82
12,005
6,404
0
7,497
4,365
46,984
0
W
Ao Kuang
18,579
6,341
833
3,467
9,882
3,933
0
3,701
6,041
33,050
0
W
12,853
1,405
0
1,009
9,472
8,050
0
5,624
3,580
43,832
0
W
9,020
661
0
171
10,122
3,191
0
3,425
6,482
10,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,861
Gold Earned
48,783
200
Minions Killed
134
6
Camps Cleared
6
933,820
Distance Traveled
694,192
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,231
1,123
7
1
0
184,750
3
L
King Arthur
9,906
991
24
2
1
152,644
0
L
Loki
9,021
902
5
1
1
70,016
0
W
The Morrigan
10,885
1,089
57
6
5
161,865
1
L
Artemis
10,773
1,077
22
2
2
152,242
0
L
Olorun
8,924
892
4
0
0
146,246
0
L
Kukulkan
10,159
1,016
79
8
2
173,044
0
W
Ao Kuang
13,897
1,390
58
6
0
213,608
1
W
Ymir
13,306
1,331
76
8
1
200,678
0
W
He Bo
10,542
1,054
2
0
0
172,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role