Player Matchup

Merlin
Merlin
BishopSycamore
Merlin
Level 156
God Stats
3W - 3L
1,636 SR
Queue Stats
13W - 13L
1,830 Elo+
Solo
Gilgamesh
Gilgamesh
Gutѕ
Gilgamesh
Level 160
God Stats
51W - 27L
1,867 SR
Queue Stats
438W - 157L
1,891 Elo+
Solo
Rama
Rama
SaíntAlpha
Rama
Level 156
God Stats
0W - 2L
1,848 SR
Queue Stats
40W - 36L
1,682 Elo+
Solo
Team Averages
Level 157
1,784 SR
1,801 Elo+

VS

Team Averages
Level 141
1,753 SR
1,890 Elo+
Gilgamesh
Gilgamesh
Dexо
Gilgamesh
Level 160
God Stats
101W - 20L
1,960 SR
Queue Stats
909W - 209L
2,141 Elo+
Party 1
Nemesis
Nemesis
Rancorre
Nemesis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 80L
1,578 Elo+
Solo
The Morrigan
The Morrigan
Toaks
The Morrigan
Level 160
God Stats
5W - 2L
1,799 SR
Queue Stats
507W - 135L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
11,075
651
12,997
15,393
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Gutѕ
Gilgamesh
14
3 / 5 / 6
11,243
661
10,432
22,631
20,800
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 4
10,875
640
8,076
14,645
5,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dexо
Gilgamesh
17
6 / 1 / 12
12,486
734
16,055
18,884
21,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Rancorre
Nemesis
14
2 / 7 / 10
11,055
650
6,934
14,911
5,973
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Toaks
The Morrigan
17
11 / 3 / 7
13,025
766
24,917
10,507
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
10
Kills
19
19
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Gilgamesh
Dexо
Gilgamesh
6
1
12
12
L
Gilgamesh
Gutѕ
Gilgamesh
3
5
6
1.2
W
Nemesis
Rancorre
Nemesis
2
7
10
1
L
4
8
4
0.75
W
The Morrigan
Toaks
The Morrigan
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,505
Damage
47,906
52,669
Taken
44,302
32,000
Mitigated
31,755
8,286
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,997
333
0
1,896
15,393
5,796
555
7,089
7,756
37,627
0
W
Gilgamesh
Dexо
Gilgamesh
16,055
3,585
0
5,193
18,884
21,204
619
5,319
12,979
1,457
48,066
L
Gilgamesh
Gutѕ
Gilgamesh
10,432
2,189
476
3,208
22,631
20,800
34
7,655
14,107
0
27,605
W
Nemesis
Rancorre
Nemesis
6,934
1,883
0
3,257
14,911
5,973
661
4,598
9,775
0
34,750
L
8,076
5,175
0
2,706
14,645
5,404
976
6,366
7,968
0
38,791
W
The Morrigan
Toaks
The Morrigan
24,917
3,164
546
4,987
10,507
4,578
1,438
2,466
7,735
65,788
4,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
36,566
170
Minions Killed
210
5
Camps Cleared
10
913,052
Distance Traveled
998,250
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,075
651
66
4
1
292,660
2
W
Gilgamesh
12,486
734
53
3
2
355,623
3
L
Gilgamesh
11,243
661
23
1
2
338,973
7
W
Nemesis
11,055
650
55
3
4
325,050
3
L
Rama
10,875
640
81
5
2
281,419
5
W
The Morrigan
13,025
766
102
6
4
317,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role