Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Elementfe87
Eset
Level 143
God Stats
12W - 12L
1,374 SR
Queue Stats
473W - 480L
1,493 Elo+
Solo
Ra
Ra
King Le0nidas24
Ra
Level 141
God Stats
4W - 4L
1,395 SR
Queue Stats
384W - 396L
1,568 Elo+
Solo
Vamana
Vamana
LightTraveller
Vamana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Sostrum
Danzaburou
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 1
Team Averages
Level 121
1,454 SR
1,498 Elo+

VS

Team Averages
Level 122
1,450 SR
1,521 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Ghost_x141xx
Achilles
Level 128
God Stats
1W - 2L
1,252 SR
Queue Stats
68W - 52L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
HiramNYC
Danzaburou
Level 68
God Stats
0W - 1L
1,499 SR
Queue Stats
5W - 13L
1,361 Elo+
Party 2
Olorun
Olorun
K1ngsWrath
Olorun
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
darreinlynch
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
4 / 3 / 12
11,525
768
19,260
20,814
31,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 1 / 17
11,095
740
13,654
9,684
5,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 4 / 16
9,979
665
13,050
12,505
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 3 / 8
12,379
825
23,697
22,016
30,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Sostrum
Danzaburou
17
1 / 2 / 15
10,289
686
11,506
8,413
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 5 / 4
10,571
705
10,596
19,643
17,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Ghost_x141xx
Achilles
16
2 / 5 / 7
9,829
655
9,007
19,624
27,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HiramNYC
Danzaburou
17
1 / 5 / 7
10,091
673
11,145
17,214
7,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
K1ngsWrath
Olorun
16
0 / 6 / 7
8,998
600
10,167
15,344
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
darreinlynch
Sun Wukong
18
5 / 5 / 4
10,872
725
11,213
21,024
25,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
26
Kills
12
13
Deaths
26
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
12
3.33
L
Hun Batz
 
Hun Batz
4
5
4
1.2
W
3
1
17
11.5
L
Achilles
Ghost_x141xx
Achilles
2
5
7
1.1
L
Danzaburou
HiramNYC
Danzaburou
1
5
7
0.9
L
Olorun
K1ngsWrath
Olorun
0
6
7
0.58
W
1
4
16
2.25
W
17
3
8
7
W
Danzaburou
Sostrum
Danzaburou
1
2
15
4.25
L
Sun Wukong
darreinlynch
Sun Wukong
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,167
Damage
52,128
73,432
Taken
92,849
79,859
Mitigated
85,302
28,324
Healing
37,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
19,260
503
739
5,115
20,814
31,221
129
3,860
16,535
34,258
0
L
Hun Batz
 
Hun Batz
10,596
1,878
2,601
3,649
19,643
17,558
0
8,438
11,205
4,265
14,922
W
13,654
1,832
2,836
2,105
9,684
5,829
1,113
1,314
8,175
31,443
0
L
Achilles
Ghost_x141xx
Achilles
9,007
1,546
2,296
4,670
19,624
27,044
0
10,218
9,406
279
15,632
L
Danzaburou
HiramNYC
Danzaburou
11,145
5,913
262
6,558
17,214
7,763
0
10,579
6,635
0
35,259
L
Olorun
K1ngsWrath
Olorun
10,167
4,839
5,886
3,496
15,344
7,401
1,496
7,428
7,916
22,329
0
W
13,050
754
5,515
3,877
12,505
6,986
571
2,543
9,672
25,841
0
W
23,697
11,696
718
5,037
22,016
30,968
464
3,787
17,691
0
36,080
W
Danzaburou
Sostrum
Danzaburou
11,506
4,460
544
1,838
8,413
4,855
3,148
1,270
7,095
0
27,884
L
Sun Wukong
darreinlynch
Sun Wukong
11,213
1,901
2,652
5,607
21,024
25,536
429
9,301
11,723
0
26,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,267
Gold Earned
50,361
139
Minions Killed
125
0
Camps Cleared
0
1,384,880
Distance Traveled
1,248,327
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,525
768
20
1
0
281,485
4
L
Hun Batz
10,571
705
17
1
0
267,325
0
W
Eset
11,095
740
39
3
0
273,182
3
L
Achilles
9,829
655
15
1
0
271,137
1
L
Danzaburou
10,091
673
34
2
0
239,024
1
L
Olorun
8,998
600
28
2
0
214,501
0
W
Ra
9,979
665
25
2
0
293,060
3
W
Vamana
12,379
825
12
1
0
281,761
0
W
Danzaburou
10,289
686
43
3
0
255,392
0
L
Sun Wukong
10,872
725
31
2
0
256,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role