Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
LilWilsonz312
Freya
Level 29
God Stats
6W - 7L
1,490 SR
Queue Stats
53W - 48L
1,584 Elo+
Solo
Agni
Agni
allegations
Agni
Level 21
God Stats
4W - 0L
1,931 SR
Queue Stats
87W - 31L
1,771 Elo+
Party 1
Tyr
Tyr
lMrBlackGuyl
Tyr
Level 27
God Stats
7W - 2L
1,751 SR
Queue Stats
143W - 119L
1,668 Elo+
Solo
Kumbhakarna
Kumbhakarna
sanguinarra
Kumbhakarna
Level 22
God Stats
7W - 6L
1,694 SR
Queue Stats
66W - 71L
1,539 Elo+
Solo
Team Averages
Level 23
1,673 SR
1,612 Elo+

VS

Team Averages
Level 11
1,662 SR
1,645 Elo+
Tiamat
Tiamat
AFakeStory
Tiamat
Level 20
God Stats
13W - 4L
1,880 SR
Queue Stats
168W - 103L
1,796 Elo+
Solo
Sun Wukong
Sun Wukong
Choppajesse
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 2
Pele
Pele
Danomon12321
Pele
Level 10
God Stats
3W - 2L
1,680 SR
Queue Stats
14W - 13L
1,802 Elo+
Solo
Ares
Ares
boxer260
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,550 Elo+
Party 2
Ullr
Ullr
suppleboat
Ullr
Level 7
God Stats
23W - 12L
1,751 SR
Queue Stats
45W - 34L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 0 / 3
6,471
647
5,958
4,238
1,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 0 / 6
6,157
616
6,905
5,460
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 2
5,886
589
2,479
4,811
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 2
6,051
605
4,115
7,634
5,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
sanguinarra
Kumbhakarna
8
3 / 0 / 7
5,821
582
3,174
5,069
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AFakeStory
Tiamat
12
0 / 2 / 0
6,180
618
3,701
4,006
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Choppajesse
Sun Wukong
6
0 / 5 / 1
4,426
443
2,672
6,826
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
1 / 3 / 0
5,020
502
1,592
7,201
2,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
6
0 / 5 / 0
4,273
427
3,421
8,664
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,746
475
3,373
6,270
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
19
Kills
1
1
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
0
3
8.5
L
Tiamat
AFakeStory
Tiamat
0
2
0
0
L
Sun Wukong
Choppajesse
Sun Wukong
0
5
1
0.1
L
1
3
0
0.33
W
3
0
6
6
W
2
0
2
3
L
Ares
0
5
0
0
W
4
1
2
5
W
Kumbhakarna
sanguinarra
Kumbhakarna
3
0
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,631
Damage
14,759
27,212
Taken
32,967
11,896
Mitigated
14,197
11,976
Healing
6,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,958
2,198
0
1,929
4,238
1,241
0
887
3,265
0
35,216
L
Tiamat
AFakeStory
Tiamat
3,701
387
0
1,544
4,006
1,809
0
629
3,377
46,465
0
L
Sun Wukong
Choppajesse
Sun Wukong
2,672
398
0
689
6,826
4,281
0
2,194
4,632
0
11,872
L
1,592
506
0
2,797
7,201
2,062
0
1,427
5,774
0
24,989
W
6,905
2,902
0
2,721
5,460
1,471
460
658
4,761
31,570
0
W
2,479
117
0
750
4,811
1,408
0
2,278
2,349
35,846
0
L
Ares
3,421
702
0
360
8,664
4,269
0
4,809
3,855
9,791
0
W
4,115
575
0
3,955
7,634
5,334
0
1,184
5,988
0
25,360
W
Kumbhakarna
sanguinarra
Kumbhakarna
3,174
498
988
1,633
5,069
2,442
0
1,813
3,101
8,144
0
L
3,373
1,426
0
1,170
6,270
1,776
0
3,499
2,771
0
25,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
24,645
266
Minions Killed
268
0
Camps Cleared
0
1,007,837
Distance Traveled
922,346
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,471
647
71
7
0
220,936
2
L
Tiamat
6,180
618
118
12
0
178,296
1
L
Sun Wukong
4,426
443
25
3
0
190,026
0
L
Pele
5,020
502
56
6
0
197,854
0
W
Freya
6,157
616
60
6
0
189,259
1
W
Agni
5,886
589
72
7
0
194,715
1
L
Ares
4,273
427
14
1
0
191,511
2
W
Tyr
6,051
605
53
5
0
197,223
3
W
Kumbhakarna
5,821
582
10
1
0
205,704
4
L
Ullr
4,746
475
55
6
0
164,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role