Player Matchup

Medusa
Medusa
DOA-AK47
Medusa
Level 62
God Stats
49W - 36L
1,592 SR
Queue Stats
106W - 101L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
EvG Wrath
Nu Wa
Level 125
God Stats
3W - 2L
1,367 SR
Queue Stats
102W - 123L
1,394 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Senshi_Elite76
Morgan Le Fay
Level 34
God Stats
19W - 28L
1,548 SR
Queue Stats
110W - 123L
1,271 Elo+
Party 2
Athena
Athena
SnowIcefall5116
Athena
Level 107
God Stats
1W - 0L
1,419 SR
Queue Stats
22W - 30L
1,292 Elo+
Party 3
Mulan
Mulan
xXBeAsTkIlLaHxX
Mulan
Level 123
God Stats
1W - 1L
1,617 SR
Queue Stats
6W - 12L
1,427 Elo+
Solo
Team Averages
Level 90
1,509 SR
1,369 Elo+

VS

Team Averages
Level 110
1,498 SR
1,397 Elo+
Hachiman
Hachiman
LIL DEVIL EAF
Hachiman
Level 41
God Stats
2W - 1L
1,456 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 1
Bacchus
Bacchus
TelumCrowley
Bacchus
Level 124
God Stats
0W - 1L
1,339 SR
Queue Stats
9W - 19L
1,302 Elo+
Solo
Scylla
Scylla
ToxicReaper3188
Scylla
Level 127
God Stats
0W - 2L
1,656 SR
Queue Stats
36W - 47L
1,389 Elo+
Party 1
Sol
Sol
gas let it drip
Sol
Level 123
God Stats
0W - 3L
1,431 SR
Queue Stats
24W - 37L
1,380 Elo+
Party 1
Vamana
Vamana
lB e Z e R k o
Vamana
Level 136
God Stats
0W - 1L
1,608 SR
Queue Stats
6W - 10L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DOA-AK47
Medusa
17
8 / 1 / 9
10,960
913
11,515
10,432
4,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
EvG Wrath
Nu Wa
17
4 / 2 / 11
10,190
849
9,698
8,020
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Senshi_Elite76
Morgan Le Fay
15
3 / 2 / 9
9,423
785
5,645
5,644
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 23
9,617
801
4,842
15,647
19,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 1 / 12
11,347
946
13,575
15,652
15,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LIL DEVIL EAF
Hachiman
15
1 / 6 / 3
8,662
722
9,178
12,165
4,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TelumCrowley
Bacchus
12
1 / 4 / 1
7,077
590
3,544
7,801
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 6 / 3
7,431
619
7,472
9,238
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 3 / 2
8,275
690
8,045
7,561
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 5 / 2
9,605
800
11,974
16,794
15,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
24
Kills
8
8
Deaths
24
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
DOA-AK47
Medusa
8
1
9
12.5
W
Nu Wa
EvG Wrath
Nu Wa
4
2
11
4.75
L
Hachiman
LIL DEVIL EAF
Hachiman
1
6
3
0.42
W
Morgan Le Fay
Senshi_Elite76
Morgan Le Fay
3
2
9
3.75
W
1
2
23
6.25
L
Bacchus
TelumCrowley
Bacchus
1
4
1
0.38
L
0
6
3
0.25
L
2
3
2
1
L
4
5
2
1
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,275
Damage
40,213
55,395
Taken
53,559
43,914
Mitigated
33,089
11,096
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DOA-AK47
Medusa
11,515
6,165
0
1,395
10,432
4,182
1,108
3,539
6,711
0
36,740
W
Nu Wa
EvG Wrath
Nu Wa
9,698
1,732
90
825
8,020
2,957
1,113
2,328
5,401
37,254
0
L
Hachiman
LIL DEVIL EAF
Hachiman
9,178
5,572
0
1,240
12,165
4,652
1,052
4,265
7,642
0
29,077
W
Morgan Le Fay
Senshi_Elite76
Morgan Le Fay
5,645
252
0
763
5,644
2,191
1,131
1,844
3,601
21,589
0
W
4,842
975
762
881
15,647
19,175
201
4,833
10,363
15,947
0
L
Bacchus
TelumCrowley
Bacchus
3,544
212
0
628
7,801
7,147
0
3,837
3,680
10,077
0
L
7,472
307
75
542
9,238
3,059
114
3,569
5,386
25,730
0
L
8,045
2,094
0
1,442
7,561
2,603
483
2,800
4,410
27,289
0
L
11,974
3,858
0
3,480
16,794
15,628
79
7,863
8,139
83
34,143
W
13,575
1,421
1,172
5,208
15,652
15,409
587
6,288
8,880
7,800
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
41,050
266
Minions Killed
227
8
Camps Cleared
6
1,229,669
Distance Traveled
913,806
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,960
913
61
5
4
258,560
0
W
Nu Wa
10,190
849
86
7
1
239,339
0
L
Hachiman
8,662
722
55
5
3
187,838
3
W
Morgan Le Fay
9,423
785
44
4
3
240,299
3
W
Athena
9,617
801
33
3
0
251,262
0
L
Bacchus
7,077
590
13
1
1
134,299
0
L
Scylla
7,431
619
40
3
0
183,050
1
L
Sol
8,275
690
64
5
2
191,611
1
L
Vamana
9,605
800
55
5
0
217,008
1
W
Mulan
11,347
946
42
4
0
240,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role