Player Matchup

Neith
Neith
JLavier
Neith
Level 158
God Stats
1W - 0L
1,279 SR
Queue Stats
44W - 28L
1,752 Elo+
Party 1
Xing Tian
Xing Tian
Zenmaster17
Xing Tian
Level 46
God Stats
15W - 12L
1,556 SR
Queue Stats
449W - 280L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
themayqueen
Baron Samedi
Level 16
God Stats
7W - 0L
1,827 SR
Queue Stats
82W - 27L
1,687 Elo+
Party 1
Team Averages
Level 73
1,554 SR
1,664 Elo+

VS

Team Averages
Level 30
1,730 SR
1,701 Elo+
Khepri
Khepri
Bearakuma
Khepri
Level 7
God Stats
6W - 2L
1,783 SR
Queue Stats
6W - 2L
1,820 Elo+
Party 2
Susano
Susano
NeonMirage
Susano
Level 49
God Stats
1W - 1L
1,843 SR
Queue Stats
3W - 3L
1,594 Elo+
Party 2
Raijin
Raijin
c0o1ey
Raijin
Level 34
God Stats
1W - 2L
1,564 SR
Queue Stats
32W - 17L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JLavier
Neith
13
6 / 1 / 5
8,553
778
11,526
6,591
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Zenmaster17
Xing Tian
11
2 / 1 / 9
8,236
749
3,360
9,970
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
themayqueen
Baron Samedi
12
3 / 1 / 7
7,912
719
5,503
4,335
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bearakuma
Khepri
9
0 / 2 / 2
6,259
569
2,606
7,753
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
NeonMirage
Susano
10
2 / 5 / 0
6,946
631
4,512
6,550
2,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
c0o1ey
Raijin
10
1 / 4 / 2
6,914
629
4,928
8,862
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Bearakuma
Khepri
0
2
2
0.5
W
Neith
JLavier
Neith
6
1
5
8.5
L
Susano
NeonMirage
Susano
2
5
0
0.4
W
Xing Tian
Zenmaster17
Xing Tian
2
1
9
6.5
L
Raijin
c0o1ey
Raijin
1
4
2
0.5
W
Baron Samedi
themayqueen
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
12,046
20,896
Taken
23,165
14,312
Mitigated
11,506
9,165
Healing
2,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Bearakuma
Khepri
2,606
327
0
513
7,753
6,729
0
2,060
5,693
6,002
0
W
Neith
JLavier
Neith
11,526
4,299
0
3,571
6,591
2,516
1,782
2,743
3,644
0
40,376
L
Susano
NeonMirage
Susano
4,512
508
0
130
6,550
2,136
0
2,902
3,648
0
13,505
W
Xing Tian
Zenmaster17
Xing Tian
3,360
331
414
2,951
9,970
9,545
60
3,483
6,239
12,370
0
L
Raijin
c0o1ey
Raijin
4,928
367
0
1,687
8,862
2,641
0
4,205
4,657
23,516
0
W
Baron Samedi
themayqueen
Baron Samedi
5,503
161
1,037
1,192
4,335
2,251
529
1,229
3,066
25,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
20,119
124
Minions Killed
102
8
Camps Cleared
1
571,735
Distance Traveled
553,022
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,259
569
8
1
1
193,302
0
W
Neith
8,553
778
65
6
3
190,532
1
L
Susano
6,946
631
26
2
0
172,695
3
W
Xing Tian
8,236
749
19
2
2
195,572
1
L
Raijin
6,914
629
68
6
0
187,025
3
W
Baron Samedi
7,912
719
40
4
3
185,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role