Player Matchup

Yemoja
Yemoja
Azzkika12
Yemoja
Level 28
God Stats
14W - 13L
1,468 SR
Queue Stats
100W - 87L
1,480 Elo+
Party 1
Chang'e
Chang'e
CraftyMonkey_OW
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 255L
1,641 Elo+
Solo
Ravana
Ravana
Jesus Vapess
Ravana
Level 18
God Stats
9W - 6L
1,655 SR
Queue Stats
68W - 55L
1,422 Elo+
Party 2
Hera
Hera
Prizrak Sumerki
Hera
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
82W - 97L
1,395 Elo+
Party 2
Cupid
Cupid
TigerWire18
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,483 Elo+
Party 1
Team Averages
Level 25
1,571 SR
1,484 Elo+

VS

Team Averages
Level 21
1,564 SR
1,539 Elo+
Athena
Athena
paintball466
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sololaneguy
Ah Muzen Cab
Level 26
God Stats
20W - 12L
1,579 SR
Queue Stats
164W - 140L
1,551 Elo+
Solo
Cernunnos
Cernunnos
thesnapgods
Cernunnos
Level 30
God Stats
14W - 13L
1,623 SR
Queue Stats
218W - 183L
1,557 Elo+
Solo
Ra
Ra
yeathatguy69
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,628 Elo+
Solo
Gilgamesh
Gilgamesh
ΜΦSΣS
Gilgamesh
Level 28
God Stats
4W - 1L
1,617 SR
Queue Stats
27W - 25L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azzkika12
Yemoja
11
1 / 8 / 3
7,814
372
2,942
15,590
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 2 / 3
11,690
557
12,916
14,400
11,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
16
5 / 5 / 5
10,351
493
7,380
9,726
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 6 / 5
9,321
444
11,035
9,891
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 10 / 4
8,210
391
4,187
13,030
2,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
2 / 0 / 17
11,031
525
3,669
14,990
17,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
sololaneguy
Ah Muzen Cab
4
0 / 1 / 0
6,706
319
406
976
271
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
thesnapgods
Cernunnos
18
12 / 3 / 9
12,285
585
18,281
13,403
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 8 / 3
10,989
523
4,786
13,589
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
ΜΦSΣS
Gilgamesh
20
13 / 4 / 3
12,704
605
16,297
17,169
9,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
16
Kills
31
31
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azzkika12
Yemoja
1
8
3
0.31
L
7
2
3
4.25
L
Ravana
5
5
5
1.5
L
3
6
5
0.92
L
0
10
4
0.2
W
Athena
2
0
17
10.5
W
Ah Muzen Cab
sololaneguy
Ah Muzen Cab
0
1
0
0
W
Cernunnos
thesnapgods
Cernunnos
12
3
9
5.5
W
4
8
3
0.69
W
Gilgamesh
ΜΦSΣS
Gilgamesh
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
43,439
62,637
Taken
60,127
26,402
Mitigated
38,792
17,172
Healing
15,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azzkika12
Yemoja
2,942
784
412
1,934
15,590
6,169
704
1,644
13,836
15,780
0
L
12,916
1,678
646
8,983
14,400
11,068
90
1,725
12,529
84,853
0
L
Ravana
7,380
1,811
0
2,415
9,726
4,023
0
431
9,263
0
64,568
L
11,035
4,709
0
296
9,891
2,640
0
2,964
6,721
43,177
0
L
4,187
1,628
206
2,280
13,030
2,502
1,168
1,158
11,833
0
42,603
W
Athena
3,669
919
0
1,755
14,990
17,287
241
6,976
8,014
23,667
0
W
Ah Muzen Cab
sololaneguy
Ah Muzen Cab
406
265
0
200
976
271
0
659
317
0
3,534
W
Cernunnos
thesnapgods
Cernunnos
18,281
11,513
0
5,956
13,403
6,284
160
4,299
9,104
0
109,240
W
4,786
199
54
2,524
13,589
4,971
1,277
8,219
5,370
53,001
0
W
Gilgamesh
ΜΦSΣS
Gilgamesh
16,297
5,411
0
5,202
17,169
9,979
1,838
7,186
9,983
0
98,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
53,715
426
Minions Killed
442
0
Camps Cleared
0
1,831,655
Distance Traveled
1,570,489
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,814
372
25
1
0
297,638
2
L
Chang'e
11,690
557
159
8
0
353,897
8
L
Ravana
10,351
493
105
5
0
459,354
4
L
Hera
9,321
444
67
3
0
380,102
0
L
Cupid
8,210
391
70
3
0
340,664
0
W
Athena
11,031
525
38
2
0
438,590
9
W
Ah Muzen Cab
6,706
319
10
0
0
21,219
0
W
Cernunnos
12,285
585
145
7
0
376,085
6
W
Ra
10,989
523
102
5
0
332,138
0
W
Gilgamesh
12,704
605
147
7
0
402,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role