Player Matchup

Bellona
Bellona
GBPROD98
Bellona
Level 25
God Stats
19W - 26L
1,453 SR
Queue Stats
57W - 98L
1,351 Elo+
Party 2
Athena
Athena
Jabuti_Do_Amassa
Athena
Level 108
God Stats
6W - 4L
1,564 SR
Queue Stats
318W - 492L
1,315 Elo+
Party 2
Anubis
Anubis
Natan-Pedra90
Anubis
Level 81
God Stats
19W - 25L
1,413 SR
Queue Stats
188W - 293L
1,318 Elo+
Party 2
Bastet
Bastet
OsmarSales3p
Bastet
Level 108
God Stats
23W - 19L
1,588 SR
Queue Stats
297W - 427L
1,365 Elo+
Party 2
Scylla
Scylla
yEnzinho_
Scylla
Level 39
God Stats
35W - 47L
1,408 SR
Queue Stats
195W - 225L
1,354 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,340 Elo+

VS

Team Averages
Level 60
1,371 SR
1,349 Elo+
King Arthur
King Arthur
CamBaa_
King Arthur
Level 60
God Stats
0W - 4L
1,149 SR
Queue Stats
128W - 217L
1,307 Elo+
Party 1
Sol
Sol
D33PP3N3TR4T10N
Sol
Level 124
God Stats
10W - 5L
1,543 SR
Queue Stats
299W - 330L
1,451 Elo+
Solo
Bacchus
Bacchus
EscrotoPacho
Bacchus
Level 29
God Stats
4W - 9L
1,356 SR
Queue Stats
56W - 120L
1,234 Elo+
Party 1
Xbalanque
Xbalanque
FeliFuentess
Xbalanque
Level 55
God Stats
1W - 3L
1,234 SR
Queue Stats
111W - 206L
1,269 Elo+
Party 1
Loki
Loki
ositocomunista
Loki
Level 34
God Stats
11W - 14L
1,572 SR
Queue Stats
105W - 115L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GBPROD98
Bellona
12
2 / 1 / 0
7,280
520
4,830
8,323
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 1 / 2
7,303
522
2,784
7,057
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 1 / 3
6,691
478
6,696
7,744
3,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
7 / 2 / 2
8,029
574
8,201
10,512
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
yEnzinho_
Scylla
11
1 / 5 / 3
6,582
470
2,835
7,183
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamBaa_
King Arthur
12
1 / 2 / 0
6,953
497
4,344
9,027
5,594
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 3 / 5
7,791
557
9,614
9,119
2,159
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
EscrotoPacho
Bacchus
9
1 / 1 / 0
6,156
440
2,123
5,309
4,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
FeliFuentess
Xbalanque
11
2 / 1 / 2
6,480
463
3,897
6,424
1,393
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 5 / 4
6,753
482
6,230
10,345
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
10
10
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CamBaa_
King Arthur
1
2
0
0.5
L
4
3
5
2.17
L
Bacchus
EscrotoPacho
Bacchus
1
1
0
1
L
Xbalanque
FeliFuentess
Xbalanque
2
1
2
3
W
Bellona
GBPROD98
Bellona
2
1
0
2
W
2
1
2
3
W
0
1
3
1.5
W
Bastet
7
2
2
4
L
2
5
4
0.8
W
Scylla
yEnzinho_
Scylla
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
26,208
40,819
Taken
40,224
19,560
Mitigated
16,049
13,683
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CamBaa_
King Arthur
4,344
420
0
1,897
9,027
5,594
48
675
8,352
0
32,664
L
9,614
2,041
0
2,626
9,119
2,159
1,302
3,898
4,995
45,409
0
L
Bacchus
EscrotoPacho
Bacchus
2,123
448
0
809
5,309
4,045
0
2,578
2,731
9,837
0
L
Xbalanque
FeliFuentess
Xbalanque
3,897
1,650
0
2,122
6,424
1,393
0
2,812
3,612
0
37,012
W
Bellona
GBPROD98
Bellona
4,830
1,411
0
2,534
8,323
7,274
1,164
0
8,323
0
38,753
W
2,784
940
281
1,520
7,057
3,952
248
2,210
4,847
17,279
0
W
6,696
508
271
4,554
7,744
3,477
274
1,755
5,989
44,346
0
W
Bastet
8,201
2,106
266
2,641
10,512
3,075
0
3,750
6,762
0
39,328
L
6,230
1,262
0
3,666
10,345
2,858
0
2,518
7,805
0
36,972
W
Scylla
yEnzinho_
Scylla
2,835
98
0
1,616
7,183
1,782
304
4,022
3,161
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
34,133
311
Minions Killed
297
0
Camps Cleared
0
1,373,606
Distance Traveled
1,340,748
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,953
497
74
5
0
272,409
1
L
Sol
7,791
557
74
5
0
269,802
5
L
Bacchus
6,156
440
17
1
0
233,325
0
L
Xbalanque
6,480
463
63
5
0
260,510
3
W
Bellona
7,280
520
84
6
0
273,971
0
W
Athena
7,303
522
35
3
0
282,162
0
W
Anubis
6,691
478
73
5
0
243,772
2
W
Bastet
8,029
574
62
4
0
311,704
1
L
Loki
6,753
482
69
5
0
304,702
2
W
Scylla
6,582
470
57
4
0
261,997
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role