Player Matchup

Loki
Loki
Kloii
Loki
Level 12
God Stats
2W - 0L
1,738 SR
Queue Stats
19W - 18L
1,459 Elo+
Solo
Raijin
Raijin
Nanyr
Raijin
Level 27
God Stats
7W - 6L
1,700 SR
Queue Stats
190W - 173L
1,508 Elo+
Solo
Anhur
Anhur
Sayaharashi
Anhur
Level 22
God Stats
9W - 4L
1,939 SR
Queue Stats
51W - 31L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wersic
Tsukuyomi
Level 29
God Stats
3W - 1L
1,301 SR
Queue Stats
117W - 61L
1,616 Elo+
Solo
Ymir
Ymir
ktateamo
Ymir
Level 23
God Stats
2W - 0L
1,674 SR
Queue Stats
37W - 31L
1,478 Elo+
Solo
Team Averages
Level 23
1,670 SR
1,508 Elo+

VS

Team Averages
Level 12
1,494 SR
1,435 Elo+
Hades
Hades
BrisaFKS
Hades
Level 14
God Stats
1W - 3L
1,322 SR
Queue Stats
13W - 13L
1,426 Elo+
Party 1
Ra
Ra
ElFollador77
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Sol
Sol
Kkima
Sol
Level 18
God Stats
9W - 4L
1,677 SR
Queue Stats
47W - 45L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 18
God Stats
41W - 44L
1,472 SR
Queue Stats
111W - 107L
1,449 Elo+
Party 1
Thanatos
Thanatos
rodbcl
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kloii
Loki
13
6 / 0 / 2
7,693
641
4,816
5,908
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Nanyr
Raijin
2
0 / 0 / 0
4,127
344
0
0
0
13
9 / 2 / 2
8,336
695
7,507
5,100
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Wersic
Tsukuyomi
12
3 / 2 / 3
7,273
606
7,964
9,074
4,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
10
1 / 1 / 6
6,782
565
4,110
8,319
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BrisaFKS
Hades
10
2 / 5 / 0
5,374
448
5,721
11,198
5,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 3 / 2
4,421
368
878
2,553
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
Kkima
Sol
11
0 / 4 / 0
6,216
518
1,441
6,216
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Raaffuu
Danzaburou
10
3 / 4 / 0
6,608
551
5,250
9,410
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
rodbcl
Thanatos
9
0 / 3 / 2
5,481
457
1,611
6,803
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
5
5
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
BrisaFKS
Hades
2
5
0
0.4
L
0
3
2
0.33
L
Sol
Kkima
Sol
0
4
0
0
W
Loki
Kloii
Loki
6
0
2
7
W
Raijin
Nanyr
Raijin
0
0
0
0
L
Danzaburou
Raaffuu
Danzaburou
3
4
0
0.75
W
9
2
2
5
W
Tsukuyomi
Wersic
Tsukuyomi
3
2
3
2.25
W
Ymir
1
1
6
4
L
Thanatos
rodbcl
Thanatos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,397
Damage
14,901
28,401
Taken
36,180
15,021
Mitigated
12,501
11,047
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BrisaFKS
Hades
5,721
2,011
0
4,425
11,198
5,871
204
0
11,198
20,425
0
L
878
294
0
549
2,553
287
0
691
1,862
7,030
0
L
Sol
Kkima
Sol
1,441
482
0
1,470
6,216
1,884
1,113
1,029
5,187
29,773
3,250
W
Loki
Kloii
Loki
4,816
1,606
0
1,905
5,908
2,288
0
367
5,541
0
55,483
W
Raijin
Nanyr
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Raaffuu
Danzaburou
5,250
2,383
0
3,223
9,410
2,027
0
2,275
7,135
0
26,517
W
7,507
4,195
0
1,998
5,100
1,410
2,218
450
4,608
0
40,417
W
Tsukuyomi
Wersic
Tsukuyomi
7,964
2,884
0
4,146
9,074
4,185
447
5,433
3,641
0
40,784
W
Ymir
4,110
1,053
0
2,998
8,319
7,138
217
1,596
6,694
26,904
0
L
Thanatos
rodbcl
Thanatos
1,611
454
0
4,691
6,803
2,432
0
115
6,688
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
28,100
294
Minions Killed
224
0
Camps Cleared
0
937,563
Distance Traveled
943,759
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,374
448
31
3
0
176,517
2
L
Ra
4,421
368
13
1
0
87,169
0
L
Sol
6,216
518
83
7
0
202,777
1
W
Loki
7,693
641
95
8
0
246,931
2
W
Raijin
4,127
344
0
0
0
0
0
L
Danzaburou
6,608
551
46
4
0
229,206
2
W
Anhur
8,336
695
91
8
0
216,874
0
W
Tsukuyomi
7,273
606
63
5
0
237,438
1
W
Ymir
6,782
565
45
4
0
236,320
2
L
Thanatos
5,481
457
51
4
0
248,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role