Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BabyChungie
Da Ji
Level 76
God Stats
2W - 1L
1,693 SR
Queue Stats
95W - 66L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
CrimsonDragoon29
Sun Wukong
Level 46
God Stats
3W - 3L
1,548 SR
Queue Stats
199W - 152L
1,627 Elo+
Party 1
Hades
Hades
Darknight122100
Hades
Level 88
God Stats
14W - 8L
1,637 SR
Queue Stats
334W - 271L
1,576 Elo+
Party 1
Ullr
Ullr
MajorasFlaskk
Ullr
Level 145
God Stats
1W - 2L
1,466 SR
Queue Stats
147W - 110L
1,612 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,582 Elo+

VS

Team Averages
Level 102
1,612 SR
1,503 Elo+
Janus
Janus
CabezaDeMazapan
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Catastrophic696
Da Ji
Level 109
God Stats
0W - 1L
1,788 SR
Queue Stats
23W - 29L
1,496 Elo+
Solo
Tiamat
Tiamat
DaddySilvershot
Tiamat
Level 58
God Stats
4W - 3L
1,548 SR
Queue Stats
98W - 62L
1,590 Elo+
Solo
King Arthur
King Arthur
Duller15
King Arthur
Level 148
God Stats
5W - 5L
1,568 SR
Queue Stats
85W - 74L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Legend 0f Ghost
Cu Chulainn
Level 157
God Stats
4W - 4L
1,657 SR
Queue Stats
19W - 18L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
7 / 1 / 9
11,475
820
10,118
16,073
18,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
9 / 2 / 7
12,284
877
16,120
13,339
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
CrimsonDragoon29
Sun Wukong
18
4 / 1 / 13
11,076
791
14,269
19,199
16,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 1 / 10
9,703
693
7,971
14,755
9,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 1 / 8
10,229
731
7,799
10,107
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
9,489
678
12,514
9,599
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 1
9,929
709
10,702
12,292
5,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 2
9,184
656
17,396
10,660
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Duller15
King Arthur
14
0 / 8 / 2
7,956
568
7,436
20,556
10,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Legend 0f Ghost
Cu Chulainn
15
0 / 6 / 2
8,066
576
9,430
15,474
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
22
Kills
6
6
Deaths
22
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
1
9
11.5
W
9
2
7
6.25
L
1
2
4
1.5
L
4
3
1
1.5
W
Sun Wukong
CrimsonDragoon29
Sun Wukong
4
1
13
10.5
L
1
3
2
0.67
W
1
1
10
6
L
King Arthur
Duller15
King Arthur
0
8
2
0.13
L
Cu Chulainn
Legend 0f Ghost
Cu Chulainn
0
6
2
0.17
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,277
Damage
57,478
73,473
Taken
68,581
54,092
Mitigated
41,240
26,969
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,118
2,570
4,198
6,264
16,073
18,371
663
7,211
8,066
32,440
4,440
W
16,120
4,079
0
3,182
13,339
6,224
575
3,858
9,312
0
42,399
L
12,514
1,154
51
2,214
9,599
2,857
1
1,605
7,790
46,989
0
L
10,702
3,003
0
190
12,292
5,583
0
951
11,059
0
32,236
W
Sun Wukong
CrimsonDragoon29
Sun Wukong
14,269
3,317
0
6,531
19,199
16,255
474
7,361
11,213
0
36,802
L
17,396
461
61
2,862
10,660
6,807
0
2,810
7,517
47,108
0
W
7,971
609
1,352
4,768
14,755
9,308
0
5,450
8,872
36,429
0
L
King Arthur
Duller15
King Arthur
7,436
602
85
2,970
20,556
10,171
0
8,194
12,050
0
22,450
L
Cu Chulainn
Legend 0f Ghost
Cu Chulainn
9,430
969
0
1,809
15,474
15,822
111
4,794
10,339
326
28,483
W
7,799
2,798
0
674
10,107
3,934
1,179
5,678
3,962
0
36,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
44,624
356
Minions Killed
347
10
Camps Cleared
8
1,467,244
Distance Traveled
1,328,302
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,475
820
61
4
1
268,986
1
W
Da Ji
12,284
877
53
4
5
299,776
3
L
Janus
9,489
678
103
7
2
279,455
2
L
Da Ji
9,929
709
62
4
2
260,194
3
W
Sun Wukong
11,076
791
66
5
2
307,863
4
L
Tiamat
9,184
656
97
7
0
274,050
1
W
Hades
9,703
693
91
7
1
298,720
0
L
King Arthur
7,956
568
37
3
3
259,981
3
L
Cu Chulainn
8,066
576
48
3
1
254,622
0
W
Ullr
10,229
731
85
6
1
291,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role