Player Matchup

Neith
Neith
Bestia-Cerbero
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 73L
1,273 Elo+
Party 2
King Arthur
King Arthur
FostilKF
King Arthur
Level 6
God Stats
9W - 13L
1,458 SR
Queue Stats
52W - 78L
1,294 Elo+
Party 2
Da Ji
Da Ji
OSWI
Da Ji
Level 26
God Stats
7W - 6L
1,272 SR
Queue Stats
48W - 36L
1,408 Elo+
Solo
Kukulkan
Kukulkan
VSouledOutV
Kukulkan
Level 2
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 3
Yemoja
Yemoja
WrigglyPillow2
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 3
Team Averages
Level 14
1,405 SR
1,284 Elo+

VS

Team Averages
Level 43
1,507 SR
1,410 Elo+
Raijin
Raijin
 
Raijin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ERICX777
Zeus
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 51L
1,341 Elo+
Party 1
Horus
Horus
FlyGuySavi
Horus
Level 22
God Stats
19W - 17L
1,455 SR
Queue Stats
74W - 77L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
Forskyrim69
Sun Wukong
Level 5
God Stats
15W - 12L
1,587 SR
Queue Stats
25W - 24L
1,357 Elo+
Party 1
Ymir
Ymir
Raughjer
Ymir
Level 28
God Stats
25W - 32L
1,492 SR
Queue Stats
79W - 88L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,278
828
2,888
11,648
3,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
FostilKF
King Arthur
14
0 / 11 / 1
8,561
856
6,595
26,137
20,004
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
OSWI
Da Ji
14
1 / 2 / 0
8,869
887
9,035
10,353
5,303
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
VSouledOutV
Kukulkan
14
0 / 9 / 1
8,538
854
7,514
11,525
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 1
8,254
825
2,771
15,018
7,725
Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 0 / 22
10,860
1,086
19,563
4,886
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
12 / 0 / 9
11,068
1,107
15,232
2,154
1,038
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
17
4 / 1 / 22
11,590
1,159
10,633
10,737
12,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Forskyrim69
Sun Wukong
17
3 / 0 / 22
10,090
1,009
6,743
8,182
7,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
18
9 / 0 / 14
11,072
1,107
17,172
9,842
5,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
123
1
Kills
34
34
Deaths
1
4
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
22
17
L
0
7
1
0.07
W
Zeus
12
0
9
16.5
W
Horus
4
1
22
15
W
Sun Wukong
Forskyrim69
Sun Wukong
3
0
22
14
L
King Arthur
FostilKF
King Arthur
0
11
1
0.05
L
Da Ji
OSWI
Da Ji
1
2
0
0.5
W
Ymir
9
0
14
16
L
Kukulkan
VSouledOutV
Kukulkan
0
9
1
0.06
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
69,343
74,681
Taken
35,801
41,457
Mitigated
29,328
2,288
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,563
2,941
0
280
4,886
2,367
0
1,420
3,466
40,265
0
L
2,888
591
0
36
11,648
3,749
0
9,009
2,639
0
9,436
W
Zeus
15,232
1,382
0
23
2,154
1,038
0
1,112
1,042
29,629
0
W
Horus
10,633
6,330
4,365
6,500
10,737
12,616
0
1,132
9,605
0
20,432
W
Sun Wukong
Forskyrim69
Sun Wukong
6,743
2,504
0
691
8,182
7,780
0
2,885
5,297
0
14,279
L
King Arthur
FostilKF
King Arthur
6,595
1,019
119
960
26,137
20,004
0
17,106
9,031
0
17,441
L
Da Ji
OSWI
Da Ji
9,035
1,762
0
250
10,353
5,303
0
6,484
3,869
0
24,030
W
Ymir
17,172
4,347
189
2,741
9,842
5,527
0
3,736
6,106
43,397
0
L
Kukulkan
VSouledOutV
Kukulkan
7,514
1,355
0
0
11,525
4,676
0
8,090
3,435
23,429
0
L
2,771
1,331
889
34
15,018
7,725
0
11,278
3,740
6,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
54,680
109
Minions Killed
201
3
Camps Cleared
6
826,671
Distance Traveled
979,826
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,860
1,086
56
6
2
193,217
0
L
Neith
8,278
828
11
1
0
159,698
0
W
Zeus
11,068
1,107
35
4
4
167,868
0
W
Horus
11,590
1,159
18
2
0
225,051
0
W
Sun Wukong
10,090
1,009
6
1
0
207,904
1
L
King Arthur
8,561
856
16
2
0
178,724
0
L
Da Ji
8,869
887
30
3
3
192,792
0
W
Ymir
11,072
1,107
86
9
0
185,786
0
L
Kukulkan
8,538
854
46
5
0
142,975
3
L
Yemoja
8,254
825
6
1
0
152,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role