Player Matchup

Arachne
Arachne
A_Booggyy
Arachne
Level 27
God Stats
2W - 2L
1,269 SR
Queue Stats
150W - 159L
1,442 Elo+
Solo
Artemis
Artemis
BABYCOW25
Artemis
Level 8
God Stats
2W - 0L
1,659 SR
Queue Stats
11W - 6L
1,532 Elo+
Party 1
Chronos
Chronos
Dracul-Unchained
Chronos
Level 28
God Stats
9W - 8L
1,384 SR
Queue Stats
89W - 105L
1,480 Elo+
Solo
Artio
Artio
HeartlockGaming
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,546 Elo+
Party 1
Bellona
Bellona
LingeringRogue
Bellona
Level 40
God Stats
6W - 3L
1,679 SR
Queue Stats
13W - 15L
1,505 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,501 Elo+

VS

Team Averages
Level 11
1,631 SR
1,460 Elo+
Neith
Neith
ExioLegian
Neith
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
16W - 13L
1,521 Elo+
Solo
Olorun
Olorun
Forcekiller1525
Olorun
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,359 Elo+
Solo
Camazotz
Camazotz
FragrantLemuer
Camazotz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Ymir
Ymir
divided_model
Ymir
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 2L
1,393 Elo+
Solo
Apollo
Apollo
prize-soap1
Apollo
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 11L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A_Booggyy
Arachne
18
14 / 0 / 3
11,398
633
15,546
11,634
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
BABYCOW25
Artemis
14
3 / 3 / 0
8,535
474
6,564
9,463
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 3 / 3
11,117
618
7,252
7,189
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 4
8,497
472
5,061
16,707
11,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 6 / 5
10,280
571
10,942
15,083
11,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 8 / 1
9,991
555
11,806
15,628
6,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 10 / 2
7,593
422
5,452
15,707
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
12
1 / 5 / 2
7,758
431
2,546
11,583
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 2
6,848
380
3,183
9,476
2,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
19
8 / 0 / 1
11,052
614
12,259
11,265
4,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
26
Kills
16
16
Deaths
26
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
A_Booggyy
Arachne
14
0
3
15.5
W
Artemis
BABYCOW25
Artemis
3
3
0
1
W
5
3
3
2.17
L
Neith
6
8
1
0.81
L
1
10
2
0.2
L
Camazotz
1
5
2
0.4
W
1
4
4
0.75
W
3
6
5
0.92
L
0
3
2
0.33
L
Apollo
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
35,246
60,076
Taken
63,659
34,395
Mitigated
23,216
19,617
Healing
20,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A_Booggyy
Arachne
15,546
10,835
0
5,245
11,634
5,895
0
2,935
8,699
0
71,691
W
Artemis
BABYCOW25
Artemis
6,564
3,043
0
1,327
9,463
3,035
788
876
8,587
0
51,589
W
7,252
2,704
291
2,848
7,189
2,035
3,654
1,251
5,938
69,330
0
L
Neith
11,806
5,907
0
5,296
15,628
6,316
806
605
15,023
0
66,479
L
5,452
3,775
0
4,144
15,707
5,176
176
5,249
10,458
37,355
0
L
Camazotz
2,546
750
0
4,445
11,583
4,766
0
562
11,021
0
40,159
W
5,061
1,081
1,598
3,897
16,707
11,645
364
4,203
12,504
31,644
0
W
10,942
3,416
0
4,411
15,083
11,785
1,630
216
14,867
0
59,748
L
3,183
558
0
0
9,476
2,676
186
2,964
6,442
18,740
0
L
Apollo
12,259
9,233
0
6,960
11,265
4,282
1,558
2,597
8,402
0
100,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
43,242
516
Minions Killed
463
0
Camps Cleared
0
1,729,306
Distance Traveled
1,522,213
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,398
633
112
6
0
426,062
9
W
Artemis
8,535
474
93
5
0
311,319
0
W
Chronos
11,117
618
148
8
0
317,021
5
L
Neith
9,991
555
138
8
0
243,248
2
L
Olorun
7,593
422
57
3
0
280,535
1
L
Camazotz
7,758
431
61
3
0
333,247
0
W
Artio
8,497
472
43
2
0
335,582
3
W
Bellona
10,280
571
120
7
0
339,322
0
L
Ymir
6,848
380
34
2
0
301,754
0
L
Apollo
11,052
614
173
10
0
363,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role