Player Matchup

Athena
Athena
DaniHomi-ERSK
Athena
Level 29
God Stats
2W - 5L
1,594 SR
Queue Stats
61W - 80L
1,507 Elo+
Solo
Bellona
Bellona
EvilSchmidward
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,489 Elo+
Solo
Nemesis
Nemesis
FitterSum
Nemesis
Level 8
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Zeus
Zeus
H-I-R-E-Z-U-X
Zeus
Level 6
God Stats
13W - 9L
1,736 SR
Queue Stats
28W - 23L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Obamabooty247
Gilgamesh
Level 29
God Stats
34W - 47L
1,590 SR
Queue Stats
197W - 221L
1,601 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,589 Elo+

VS

Team Averages
Level 20
1,590 SR
1,633 Elo+
Poseidon
Poseidon
DADDYGRENKE3152
Poseidon
Level 27
God Stats
55W - 64L
1,521 SR
Queue Stats
125W - 123L
1,525 Elo+
Solo
Freya
Freya
GeminiValkyrie
Freya
Level 25
God Stats
54W - 29L
1,636 SR
Queue Stats
65W - 44L
1,633 Elo+
Solo
Nemesis
Nemesis
NotBlope
Nemesis
Level 15
God Stats
11W - 12L
1,648 SR
Queue Stats
87W - 74L
1,709 Elo+
Solo
Cthulhu
Cthulhu
StrawberryJake
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,694 Elo+
Solo
Apollo
Apollo
andrexgutierrez
Apollo
Level 27
God Stats
5W - 4L
1,647 SR
Queue Stats
102W - 94L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,497
450
1,800
5,428
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
4 / 2 / 1
5,611
561
1,543
5,123
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
FitterSum
Nemesis
5
0 / 4 / 1
4,060
406
452
3,936
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 2 / 0
5,921
592
5,956
3,928
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Obamabooty247
Gilgamesh
8
0 / 3 / 1
4,904
490
2,139
6,946
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 2 / 1
5,270
527
2,071
4,784
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 0
5,914
591
2,488
4,986
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
NotBlope
Nemesis
12
5 / 1 / 2
6,822
682
4,491
6,216
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 1 / 3
6,290
629
3,080
4,685
3,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 2
5,837
584
3,215
4,899
1,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
13
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
2
1
1.25
L
0
2
3
0.75
L
4
2
1
2.25
L
Nemesis
FitterSum
Nemesis
0
4
1
0.13
W
3
2
0
1.5
L
3
2
0
1.5
W
Nemesis
NotBlope
Nemesis
5
1
2
6
L
Gilgamesh
Obamabooty247
Gilgamesh
0
3
1
0.17
W
2
1
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,890
Damage
15,345
25,361
Taken
25,570
12,777
Mitigated
11,031
4,789
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
2,071
291
81
1,763
4,784
1,128
1,261
1,588
3,196
25,968
0
L
1,800
497
0
856
5,428
3,403
0
972
4,456
10,511
0
L
1,543
323
0
588
5,123
2,281
0
353
4,770
0
18,549
L
Nemesis
FitterSum
Nemesis
452
237
0
438
3,936
1,300
139
1,256
2,680
0
10,860
W
2,488
752
0
2,349
4,986
1,917
352
2,271
2,715
27,017
4,597
L
5,956
741
0
1,150
3,928
1,520
0
2,333
1,595
33,984
0
W
Nemesis
NotBlope
Nemesis
4,491
1,694
0
2,202
6,216
2,625
0
1,553
4,663
0
42,615
L
Gilgamesh
Obamabooty247
Gilgamesh
2,139
685
0
1,757
6,946
4,273
0
2,550
4,396
0
20,769
W
3,080
588
0
2,635
4,685
3,674
31
0
4,685
25,196
0
W
3,215
2,208
0
1,049
4,899
1,687
3,218
2,344
2,555
0
26,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,993
Gold Earned
30,133
182
Minions Killed
321
0
Camps Cleared
0
870,977
Distance Traveled
958,095
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,270
527
47
5
0
175,166
4
L
Athena
4,497
450
12
1
0
177,381
0
L
Bellona
5,611
561
44
4
0
208,418
2
L
Nemesis
4,060
406
20
2
0
146,212
1
W
Freya
5,914
591
60
6
0
176,094
3
L
Zeus
5,921
592
66
7
0
169,422
1
W
Nemesis
6,822
682
82
8
0
210,267
3
L
Gilgamesh
4,904
490
40
4
0
169,544
0
W
Cthulhu
6,290
629
59
6
0
209,209
4
W
Apollo
5,837
584
73
7
0
187,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role