Player Matchup

Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
I is Hyena
Zhong Kui
Level 142
God Stats
5W - 5L
1,741 SR
Queue Stats
614W - 505L
1,554 Elo+
Party 1
Vamana
Vamana
IceMastery
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 179L
1,561 Elo+
Solo
Hercules
Hercules
OneWolf20
Hercules
Level 160
God Stats
3W - 2L
1,519 SR
Queue Stats
217W - 169L
1,637 Elo+
Party 1
Zeus
Zeus
ifTupacWasBack
Zeus
Level 159
God Stats
14W - 7L
1,632 SR
Queue Stats
849W - 774L
1,566 Elo+
Solo
Team Averages
Level 151
1,578 SR
1,564 Elo+

VS

Team Averages
Level 136
1,529 SR
1,593 Elo+
He Bo
He Bo
HP PistolPete
He Bo
Level 142
God Stats
5W - 6L
1,530 SR
Queue Stats
393W - 387L
1,636 Elo+
Party 3
Fenrir
Fenrir
KatieLirius
Fenrir
Level 158
God Stats
0W - 1L
1,294 SR
Queue Stats
38W - 41L
1,568 Elo+
Solo
Susano
Susano
TearingCoyote59
Susano
Level 146
God Stats
9W - 9L
1,540 SR
Queue Stats
518W - 487L
1,559 Elo+
Party 3
Fafnir
Fafnir
XxBigFoot23xX
Fafnir
Level 109
God Stats
1W - 1L
1,782 SR
Queue Stats
84W - 69L
1,604 Elo+
Party 2
Odin
Odin
xW6
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 4 / 13
10,508
751
9,184
11,762
4,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
I is Hyena
Zhong Kui
18
6 / 4 / 10
11,867
848
9,175
13,448
11,519
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
IceMastery
Vamana
20
9 / 3 / 10
12,344
882
15,269
23,311
32,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
OneWolf20
Hercules
18
3 / 4 / 13
10,334
738
9,158
22,530
23,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 6
10,034
717
13,619
11,273
4,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
9,118
651
11,145
9,417
3,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
16
4 / 6 / 11
9,787
699
8,428
12,494
8,518
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
10 / 6 / 9
11,416
815
18,339
15,113
8,343
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 14
11,070
791
7,447
16,846
26,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
xW6
Odin
17
3 / 3 / 15
9,859
704
16,935
13,327
11,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
81
23
Kills
22
22
Deaths
23
52
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
4
13
2.13
L
1
5
10
1.2
W
Zhong Kui
I is Hyena
Zhong Kui
6
4
10
2.75
W
Vamana
IceMastery
Vamana
9
3
10
4.67
L
Fenrir
4
6
11
1.58
W
Hercules
OneWolf20
Hercules
3
4
13
2.38
L
10
6
9
2.42
L
4
3
14
3.67
W
3
7
6
0.86
L
Odin
xW6
Odin
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,405
Damage
62,294
82,324
Taken
67,197
76,847
Mitigated
58,398
28,332
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,184
1,405
333
3,324
11,762
4,662
3,387
1,815
9,911
31,292
0
L
11,145
417
2,351
2,596
9,417
3,984
0
4,078
5,009
29,816
0
W
Zhong Kui
I is Hyena
Zhong Kui
9,175
673
196
3,846
13,448
11,519
1,305
3,087
10,361
24,707
0
W
Vamana
IceMastery
Vamana
15,269
3,797
206
8,549
23,311
32,665
617
7,420
14,788
0
28,152
L
Fenrir
8,428
1,537
1,232
2,185
12,494
8,518
82
5,850
6,032
0
15,046
W
Hercules
OneWolf20
Hercules
9,158
2,475
1,819
8,980
22,530
23,979
112
4,401
17,957
451
14,171
L
18,339
1,810
1,189
701
15,113
8,343
700
6,637
7,991
0
32,847
L
7,447
2,466
1,816
5,566
16,846
26,476
578
9,271
7,088
15,909
0
W
13,619
567
0
1,079
11,273
4,022
546
1,869
9,404
29,662
0
L
Odin
xW6
Odin
16,935
971
1,457
1,962
13,327
11,077
479
6,242
6,562
0
25,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,087
Gold Earned
51,250
144
Minions Killed
115
0
Camps Cleared
0
1,244,729
Distance Traveled
1,271,746
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,508
751
39
3
0
230,791
0
L
He Bo
9,118
651
19
1
0
233,522
0
W
Zhong Kui
11,867
848
40
3
0
248,684
0
W
Vamana
12,344
882
31
2
0
274,325
0
L
Fenrir
9,787
699
21
2
0
262,951
0
W
Hercules
10,334
738
8
1
0
258,551
0
L
Susano
11,416
815
30
2
0
240,451
0
L
Fafnir
11,070
791
17
1
0
246,641
0
W
Zeus
10,034
717
26
2
0
232,378
2
L
Odin
9,859
704
28
2
0
288,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role