Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EngieHenge
Horus
Level 108
God Stats
50W - 36L
1,571 SR
Queue Stats
259W - 256L
1,537 Elo+
Solo
Hou Yi
Hou Yi
Facelesskilla18
Hou Yi
Level 53
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 4L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Kevin_Cordero316
Nu Wa
Level 143
God Stats
7W - 5L
1,621 SR
Queue Stats
336W - 311L
1,515 Elo+
Solo
Awilix
Awilix
sebastians_g
Awilix
Level 118
God Stats
7W - 2L
1,796 SR
Queue Stats
275W - 253L
1,528 Elo+
Solo
Team Averages
Level 113
1,621 SR
1,505 Elo+

VS

Team Averages
Level 128
1,404 SR
1,437 Elo+
Apollo
Apollo
ChiefSquirlNuts
Apollo
Level 127
God Stats
0W - 4L
1,136 SR
Queue Stats
263W - 332L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
DrFeelgoodRx
Sylvanus
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
78W - 81L
1,449 Elo+
Party 1
Camazotz
Camazotz
I Jashin I
Camazotz
Level 127
God Stats
0W - 1L
1,752 SR
Queue Stats
57W - 88L
1,423 Elo+
Party 1
Osiris
Osiris
JccCrazyMan
Osiris
Level 108
God Stats
7W - 15L
1,450 SR
Queue Stats
462W - 496L
1,461 Elo+
Party 1
Thoth
Thoth
Kinkyful
Thoth
Level 156
God Stats
0W - 2L
1,184 SR
Queue Stats
306W - 350L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 9
6,683
477
4,108
11,529
7,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
15
10 / 3 / 6
8,928
638
10,833
13,199
11,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 0
8,293
592
9,424
7,738
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 13
9,615
687
11,037
9,444
3,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
16
9 / 3 / 6
9,158
654
11,229
12,101
4,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,385
528
5,468
11,923
3,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DrFeelgoodRx
Sylvanus
11
1 / 5 / 4
6,737
481
4,913
12,259
8,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
I Jashin I
Camazotz
12
5 / 9 / 3
7,854
561
8,910
15,442
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
11
1 / 8 / 1
6,959
497
5,089
11,481
8,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Kinkyful
Thoth
12
2 / 7 / 1
7,702
550
5,652
11,371
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
34
Kills
12
12
Deaths
34
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
9
1.5
L
3
5
1
0.7
L
Sylvanus
DrFeelgoodRx
Sylvanus
1
5
4
0.6
W
Horus
10
3
6
4.33
W
7
2
0
3.5
L
Camazotz
I Jashin I
Camazotz
5
9
3
0.72
L
Osiris
1
8
1
0.19
W
8
1
13
14.5
L
Thoth
Kinkyful
Thoth
2
7
1
0.36
W
Awilix
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,631
Damage
30,032
54,011
Taken
62,476
29,676
Mitigated
29,260
17,117
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,108
543
0
2,380
11,529
7,580
117
2,599
8,834
18,231
0
L
5,468
3,187
0
2,085
11,923
3,705
916
1,340
10,583
0
47,292
L
Sylvanus
DrFeelgoodRx
Sylvanus
4,913
1,147
1,341
2,671
12,259
8,955
46
4,441
7,721
19,014
4,871
W
Horus
10,833
3,275
673
6,060
13,199
11,281
88
756
12,423
0
40,510
W
9,424
5,542
0
1,000
7,738
2,577
1,057
1,231
6,507
0
49,006
L
Camazotz
I Jashin I
Camazotz
8,910
3,562
0
4,946
15,442
5,437
384
3,214
11,758
0
36,874
L
Osiris
5,089
1,568
0
1,593
11,481
8,260
554
1,098
9,773
0
34,725
W
11,037
4,575
0
2,966
9,444
3,663
1,040
3,738
5,480
64,811
0
L
Thoth
Kinkyful
Thoth
5,652
662
0
1,858
11,371
2,903
960
5,052
6,178
40,422
0
W
Awilix
11,229
4,986
0
4,038
12,101
4,575
0
1,415
10,616
0
59,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,677
Gold Earned
36,637
405
Minions Killed
326
0
Camps Cleared
0
1,353,985
Distance Traveled
1,189,936
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,683
477
10
1
0
264,681
3
L
Apollo
7,385
528
73
5
0
222,219
0
L
Sylvanus
6,737
481
42
3
0
220,586
3
W
Horus
8,928
638
71
5
0
280,776
4
W
Hou Yi
8,293
592
90
6
0
249,800
1
L
Camazotz
7,854
561
66
5
0
258,099
0
L
Osiris
6,959
497
63
5
0
260,146
1
W
Nu Wa
9,615
687
122
9
0
249,584
6
L
Thoth
7,702
550
82
6
0
228,886
2
W
Awilix
9,158
654
112
8
0
309,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role