Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TelumCrowley
Cu Chulainn
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
21W - 22L
1,458 Elo+
Solo
Izanami
Izanami
kittenring
Izanami
Level 140
God Stats
4W - 4L
1,571 SR
Queue Stats
128W - 117L
1,625 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,528 Elo+

VS

Team Averages
Level 92
1,626 SR
1,531 Elo+
Medusa
Medusa
D4rling Regim3
Medusa
Level 137
God Stats
3W - 2L
1,614 SR
Queue Stats
121W - 130L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
TownStriker
Kumbhakarna
Level 72
God Stats
5W - 4L
1,746 SR
Queue Stats
475W - 457L
1,562 Elo+
Solo
Anubis
Anubis
bluckedjesteragu
Anubis
Level 67
God Stats
116W - 102L
1,518 SR
Queue Stats
120W - 105L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
7 / 2 / 5
8,323
832
10,215
9,575
2,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
TelumCrowley
Cu Chulainn
11
1 / 3 / 8
6,995
700
2,985
6,416
4,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
kittenring
Izanami
12
5 / 2 / 5
7,881
788
8,617
6,655
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 4
6,794
679
6,126
8,143
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
TownStriker
Kumbhakarna
10
1 / 4 / 4
7,588
759
2,840
11,701
11,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 3 / 2
7,450
745
4,002
6,309
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
6
7
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
2
5
4.75
L
2
6
4
0.67
W
Cu Chulainn
TelumCrowley
Cu Chulainn
1
3
8
1.67
L
Kumbhakarna
TownStriker
Kumbhakarna
1
4
4
0.75
L
3
3
2
1.33
W
Izanami
kittenring
Izanami
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
12,968
22,646
Taken
26,153
10,167
Mitigated
17,499
6,281
Healing
2,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,215
4,630
0
5,093
9,575
2,580
1,347
2,803
6,772
35,044
0
L
6,126
2,725
0
565
8,143
3,104
546
2,017
6,126
0
14,124
W
Cu Chulainn
TelumCrowley
Cu Chulainn
2,985
323
0
419
6,416
4,826
264
2,689
3,727
0
11,596
L
Kumbhakarna
TownStriker
Kumbhakarna
2,840
338
0
630
11,701
11,556
398
4,818
6,883
7,237
0
L
4,002
475
0
1,037
6,309
2,839
462
3,472
2,837
28,358
0
W
Izanami
kittenring
Izanami
8,617
4,709
0
769
6,655
2,761
1,263
1,772
4,883
0
30,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
21,832
110
Minions Killed
79
6
Camps Cleared
2
499,411
Distance Traveled
477,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,323
832
45
5
2
169,745
2
L
Medusa
6,794
679
16
2
0
148,587
0
W
Cu Chulainn
6,995
700
13
1
1
180,949
1
L
Kumbhakarna
7,588
759
6
1
0
172,218
1
L
Anubis
7,450
745
57
6
2
156,195
3
W
Izanami
7,881
788
52
5
3
148,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role