Player Matchup

Hades
Hades
Batomzin
Hades
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,607 Elo+
Party 2
Neith
Neith
RafaelRadio
Neith
Level 6
God Stats
1W - 1L
1,269 SR
Queue Stats
6W - 3L
1,296 Elo+
Party 2
Susano
Susano
Sayaharashi
Susano
Level 22
God Stats
9W - 8L
1,524 SR
Queue Stats
51W - 31L
1,471 Elo+
Solo
Nu Wa
Nu Wa
meeeme_e10
Nu Wa
Level 15
God Stats
2W - 1L
1,299 SR
Queue Stats
10W - 13L
1,340 Elo+
Solo
Geb
Geb
willwillianwill
Geb
Level 8
God Stats
4W - 1L
1,726 SR
Queue Stats
12W - 14L
1,415 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,426 Elo+

VS

Team Averages
Level 15
1,533 SR
1,430 Elo+
Nemesis
Nemesis
 
Nemesis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GuerryLheira
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 1
Apollo
Apollo
LebrãoJames
Apollo
Level 23
God Stats
2W - 1L
1,818 SR
Queue Stats
80W - 89L
1,392 Elo+
Party 1
Tyr
Tyr
ktateamo
Tyr
Level 23
God Stats
4W - 9L
1,346 SR
Queue Stats
37W - 31L
1,505 Elo+
Solo
Cerberus
Cerberus
ladrãoDecasaca
Cerberus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Batomzin
Hades
10
1 / 2 / 5
5,609
561
4,448
6,939
3,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 0 / 1
5,814
581
4,112
4,372
995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
9
3 / 2 / 1
5,493
549
4,872
5,305
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nu Wa
12
6 / 1 / 1
7,020
702
7,431
3,935
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 1 / 4
5,451
545
1,042
4,498
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 1 / 2
5,443
544
3,726
7,763
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 3
5,280
528
1,014
5,727
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
8
1 / 4 / 3
4,881
488
2,855
6,809
1,739
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 3
5,791
579
4,196
8,110
4,838
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
5
0 / 3 / 0
3,919
392
1,719
5,291
1,639
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
14
Kills
6
6
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
1
2
3
W
Hades
Batomzin
Hades
1
2
5
1.75
L
1
3
3
0.83
L
Apollo
1
4
3
0.63
W
3
0
1
3.5
W
Susano
3
2
1
1.75
L
2
3
3
1.17
L
Cerberus
0
3
0
0
W
Nu Wa
6
1
1
6.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
13,510
25,049
Taken
33,700
10,278
Mitigated
12,689
8,991
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,726
1,593
0
2,944
7,763
2,778
0
3,327
4,280
0
27,468
W
Hades
Batomzin
Hades
4,448
636
143
3,885
6,939
3,493
333
269
6,650
22,373
0
L
1,014
170
232
1,106
5,727
1,695
0
2,888
2,555
19,388
0
L
Apollo
2,855
1,418
0
1,859
6,809
1,739
0
2,375
4,296
0
20,720
W
4,112
2,112
0
1,605
4,372
995
615
893
3,479
0
34,795
W
Susano
4,872
1,383
0
1,166
5,305
2,196
0
518
4,777
0
25,990
L
4,196
434
0
1,363
8,110
4,838
0
2,794
5,275
0
23,555
L
Cerberus
1,719
103
0
1,096
5,291
1,639
108
874
4,373
8,116
0
W
Nu Wa
7,431
1,375
0
1,368
3,935
1,033
162
219
3,696
41,666
0
W
1,042
313
0
824
4,498
2,561
221
750
3,651
5,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
25,314
253
Minions Killed
218
0
Camps Cleared
0
928,371
Distance Traveled
935,574
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,443
544
51
5
0
213,730
0
W
Hades
5,609
561
52
5
0
177,995
2
L
Ra
5,280
528
49
5
0
175,669
0
L
Apollo
4,881
488
33
3
0
193,519
1
W
Neith
5,814
581
64
6
0
177,214
0
W
Susano
5,493
549
43
4
0
195,514
0
L
Tyr
5,791
579
56
6
0
213,275
3
L
Cerberus
3,919
392
29
3
0
139,381
2
W
Nu Wa
7,020
702
85
9
0
186,408
3
W
Geb
5,451
545
9
1
0
191,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role