Player Matchup

Anubis
Anubis
CynicalSeeker52
Anubis
Level 157
God Stats
13W - 11L
1,597 SR
Queue Stats
288W - 283L
1,550 Elo+
Party 4
Cerberus
Cerberus
DANKFLACCID
Cerberus
Level 101
God Stats
4W - 0L
1,905 SR
Queue Stats
189W - 158L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
EL Loc04
Cthulhu
Level 148
God Stats
58W - 37L
1,653 SR
Queue Stats
163W - 160L
1,524 Elo+
Party 4
Susano
Susano
schrockybalboa
Susano
Level 87
God Stats
1W - 0L
1,602 SR
Queue Stats
197W - 189L
1,562 Elo+
Party 1
Izanami
Izanami
shake2186
Izanami
Level 133
God Stats
9W - 8L
1,693 SR
Queue Stats
203W - 193L
1,546 Elo+
Solo
Team Averages
Level 125
1,690 SR
1,564 Elo+

VS

Team Averages
Level 108
1,628 SR
1,519 Elo+
Fenrir
Fenrir
BatheInGlass
Fenrir
Level 128
God Stats
2W - 4L
1,532 SR
Queue Stats
87W - 92L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Dominate53
Heimdallr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,222 Elo+
Party 3
Ares
Ares
Jayke20
Ares
Level 128
God Stats
4W - 4L
1,564 SR
Queue Stats
401W - 388L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
PapaSmurf818
Kukulkan
Level 99
God Stats
6W - 6L
1,923 SR
Queue Stats
275W - 267L
1,597 Elo+
Party 2
Mulan
Mulan
wmrs
Mulan
Level 109
God Stats
9W - 6L
1,622 SR
Queue Stats
36W - 27L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
11,866
848
10,732
7,033
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DANKFLACCID
Cerberus
17
2 / 1 / 12
10,484
749
9,347
12,148
12,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EL Loc04
Cthulhu
17
4 / 1 / 14
11,800
843
11,726
12,133
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 2 / 8
10,585
756
11,202
9,460
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
shake2186
Izanami
18
7 / 0 / 8
11,970
855
14,337
7,400
2,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 1 / 2
8,466
605
6,719
14,698
10,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Dominate53
Heimdallr
14
0 / 6 / 2
8,055
575
2,916
10,312
3,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Jayke20
Ares
15
1 / 7 / 1
8,700
621
6,767
19,644
14,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
PapaSmurf818
Kukulkan
16
1 / 6 / 0
8,972
641
9,168
11,133
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
wmrs
Mulan
16
2 / 4 / 1
9,118
651
6,680
14,907
13,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
24
Kills
4
4
Deaths
24
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
2
1
W
8
0
7
11.5
W
Cerberus
DANKFLACCID
Cerberus
2
1
12
8
L
Heimdallr
Dominate53
Heimdallr
0
6
2
0.17
W
Cthulhu
EL Loc04
Cthulhu
4
1
14
11
L
Ares
Jayke20
Ares
1
7
1
0.21
L
Kukulkan
PapaSmurf818
Kukulkan
1
6
0
0.17
W
3
2
8
3.5
W
Izanami
shake2186
Izanami
7
0
8
11
L
Mulan
wmrs
Mulan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,344
Damage
32,250
48,174
Taken
70,694
34,222
Mitigated
46,421
11,846
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,719
2,072
0
3,375
14,698
10,703
1
4,211
10,401
0
24,744
W
10,732
98
0
4,545
7,033
3,274
1,029
2,568
4,238
46,245
0
W
Cerberus
DANKFLACCID
Cerberus
9,347
140
0
2,093
12,148
12,290
278
2,947
8,662
35,550
0
L
Heimdallr
Dominate53
Heimdallr
2,916
913
0
603
10,312
3,599
0
5,132
5,043
0
28,737
W
Cthulhu
EL Loc04
Cthulhu
11,726
206
789
2,676
12,133
12,394
39
4,398
7,391
27,272
0
L
Ares
Jayke20
Ares
6,767
539
0
3,469
19,644
14,864
0
9,551
9,952
19,448
0
L
Kukulkan
PapaSmurf818
Kukulkan
9,168
997
0
0
11,133
4,223
0
4,837
6,069
51,725
0
W
11,202
1,738
0
498
9,460
3,333
0
4,575
4,573
0
26,181
W
Izanami
shake2186
Izanami
14,337
9,911
0
1,245
7,400
2,931
6,421
1,892
5,382
0
61,039
L
Mulan
wmrs
Mulan
6,680
542
0
1,768
14,907
13,032
0
7,540
7,003
0
17,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
43,311
350
Minions Killed
247
11
Camps Cleared
6
1,397,275
Distance Traveled
1,250,712
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,466
605
36
3
1
262,730
1
W
Anubis
11,866
848
79
6
4
266,443
3
W
Cerberus
10,484
749
79
6
0
283,466
2
L
Heimdallr
8,055
575
67
5
2
241,429
0
W
Cthulhu
11,800
843
35
3
1
275,630
1
L
Ares
8,700
621
15
1
1
230,219
3
L
Kukulkan
8,972
641
107
8
2
253,625
1
W
Susano
10,585
756
38
3
2
301,334
1
W
Izanami
11,970
855
119
9
4
270,402
0
L
Mulan
9,118
651
22
2
0
262,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role