Player Matchup

Skadi
Skadi
Dravock
Skadi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 288L
1,144 Elo+
Party 1
Nemesis
Nemesis
Shiafairy
Nemesis
Level 6
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 8L
1,089 Elo+
Solo
Yemoja
Yemoja
tashia_jones
Yemoja
Level 17
God Stats
4W - 6L
1,401 SR
Queue Stats
208W - 282L
1,144 Elo+
Party 1
Team Averages
Level 13
1,372 SR
1,126 Elo+

VS

Team Averages
Level 73
1,421 SR
1,316 Elo+
Sol
Sol
NCS Hijinx
Sol
Level 67
God Stats
22W - 18L
1,576 SR
Queue Stats
157W - 177L
1,372 Elo+
Party 2
Skadi
Skadi
NCS Spoon
Skadi
Level 28
God Stats
35W - 20L
1,456 SR
Queue Stats
47W - 36L
1,316 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyyphoid72
Gilgamesh
Level 123
God Stats
6W - 7L
1,230 SR
Queue Stats
145W - 176L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dravock
Skadi
13
4 / 12 / 2
8,665
667
9,331
18,155
5,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Shiafairy
Nemesis
8
0 / 2 / 4
7,359
566
505
3,565
847
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
14
3 / 0 / 5
9,452
727
5,722
10,067
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
10,533
810
13,402
12,164
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
NCS Spoon
Skadi
12
7 / 6 / 3
9,640
742
8,998
10,544
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tyyphoid72
Gilgamesh
12
1 / 2 / 10
9,096
700
6,245
9,339
8,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Dravock
Skadi
4
12
2
0.42
W
6
0
7
9.5
W
Skadi
NCS Spoon
Skadi
7
6
3
1.42
L
Nemesis
Shiafairy
Nemesis
0
2
4
1
W
Gilgamesh
Tyyphoid72
Gilgamesh
1
2
10
3
L
Yemoja
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
28,645
31,787
Taken
32,047
17,297
Mitigated
17,113
2,552
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Dravock
Skadi
9,331
3,913
0
503
18,155
5,116
0
8,643
9,056
0
30,375
W
13,402
2,824
0
7,119
12,164
4,528
1,035
3,390
8,774
49,384
0
W
Skadi
NCS Spoon
Skadi
8,998
5,232
425
1,069
10,544
3,983
319
1,621
8,923
0
25,305
L
Nemesis
Shiafairy
Nemesis
505
340
0
0
3,565
847
0
1,257
2,210
0
1,995
W
Gilgamesh
Tyyphoid72
Gilgamesh
6,245
743
0
2,054
9,339
8,602
183
1,113
7,959
0
19,213
L
Yemoja
5,722
894
592
1,457
10,067
11,334
0
3,349
6,458
24,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
29,269
72
Minions Killed
157
2
Camps Cleared
7
382,108
Distance Traveled
705,873
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,665
667
40
3
0
159,507
2
W
Sol
10,533
810
95
7
4
255,525
3
W
Skadi
9,640
742
22
2
2
203,402
0
L
Nemesis
7,359
566
3
0
1
41,588
0
W
Gilgamesh
9,096
700
40
3
1
246,946
0
L
Yemoja
9,452
727
29
2
1
181,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role