Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Claverias95
Nox
Level 121
God Stats
2W - 0L
1,400 SR
Queue Stats
54W - 47L
1,453 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JoSeKMKZ1994
Tsukuyomi
Level 92
God Stats
2W - 0L
1,793 SR
Queue Stats
33W - 36L
1,400 Elo+
Party 3
Athena
Athena
TheinenTech
Athena
Level 104
God Stats
13W - 8L
1,561 SR
Queue Stats
551W - 597L
1,384 Elo+
Party 2
Merlin
Merlin
blackwalkerrr_
Merlin
Level 141
God Stats
11W - 11L
1,573 SR
Queue Stats
489W - 505L
1,414 Elo+
Party 2
Team Averages
Level 124
1,566 SR
1,430 Elo+

VS

Team Averages
Level 120
1,564 SR
1,364 Elo+
Susano
Susano
Buckfastbill
Susano
Level 127
God Stats
1W - 3L
1,370 SR
Queue Stats
152W - 148L
1,358 Elo+
Solo
Pele
Pele
ValiTempest
Pele
Level 160
God Stats
10W - 6L
1,665 SR
Queue Stats
669W - 709L
1,381 Elo+
Solo
Cernunnos
Cernunnos
cLaSiCoo_
Cernunnos
Level 104
God Stats
6W - 12L
1,492 SR
Queue Stats
328W - 346L
1,361 Elo+
Party 1
Arachne
Arachne
goooje
Arachne
Level 105
God Stats
1W - 5L
1,402 SR
Queue Stats
172W - 179L
1,346 Elo+
Party 1
Zeus
Zeus
zrar-thob
Zeus
Level 105
God Stats
5W - 2L
1,890 SR
Queue Stats
140W - 150L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 7 / 11
11,849
658
9,526
14,903
5,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
9 / 4 / 15
13,711
762
10,702
13,493
6,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
JoSeKMKZ1994
Tsukuyomi
20
11 / 9 / 10
14,401
800
18,747
19,700
12,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
20
4 / 1 / 21
12,882
716
10,457
21,370
28,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 5 / 15
13,120
729
11,091
15,206
7,408
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
6
0 / 3 / 2
8,228
457
898
3,645
1,831
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 8 / 12
12,492
694
15,232
16,208
7,372
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
cLaSiCoo_
Cernunnos
20
5 / 7 / 12
13,479
749
22,934
20,047
7,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
goooje
Arachne
20
8 / 7 / 12
12,929
718
9,697
14,250
5,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
6 / 8 / 8
12,860
714
22,006
15,473
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
69
33
Kills
23
26
Deaths
33
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
7
11
1.5
L
Susano
0
3
2
0.33
W
9
4
15
4.13
W
Tsukuyomi
JoSeKMKZ1994
Tsukuyomi
11
9
10
1.78
W
Athena
4
1
21
14.5
L
4
8
12
1.25
W
4
5
15
2.3
L
Cernunnos
cLaSiCoo_
Cernunnos
5
7
12
1.57
L
Arachne
goooje
Arachne
8
7
12
2
L
Zeus
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,523
Damage
70,767
84,672
Taken
69,623
59,680
Mitigated
28,198
21,291
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,526
1,080
876
3,561
14,903
5,387
0
1,628
13,275
0
15,541
L
Susano
898
43
0
188
3,645
1,831
0
1,873
1,639
0
1,445
W
10,702
1,303
729
1,890
13,493
6,375
433
3,960
9,533
33,634
0
W
Tsukuyomi
JoSeKMKZ1994
Tsukuyomi
18,747
4,798
922
1,942
19,700
12,194
3,173
6,397
13,303
0
40,076
W
Athena
10,457
1,972
1,550
6,311
21,370
28,316
612
5,308
16,062
20,693
0
L
15,232
4,469
0
2,147
16,208
7,372
1,131
8,221
7,385
0
31,442
W
11,091
453
1,431
2,079
15,206
7,408
1,050
4,713
10,493
44,520
0
L
Cernunnos
cLaSiCoo_
Cernunnos
22,934
13,700
1,246
6,550
20,047
7,639
1,696
8,709
10,989
0
49,894
L
Arachne
goooje
Arachne
9,697
9,297
510
1,558
14,250
5,657
623
5,359
8,503
0
18,721
L
Zeus
22,006
2,168
1,724
2,403
15,473
5,699
0
6,330
8,857
45,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,963
Gold Earned
59,988
200
Minions Killed
163
0
Camps Cleared
0
1,572,780
Distance Traveled
1,109,091
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,849
658
19
1
0
292,919
1
L
Susano
8,228
457
1
0
0
43,590
1
W
Nox
13,711
762
69
4
0
283,799
0
W
Tsukuyomi
14,401
800
34
2
0
299,838
0
W
Athena
12,882
716
19
1
0
379,075
1
L
Pele
12,492
694
32
2
0
240,685
0
W
Merlin
13,120
729
59
3
0
317,149
1
L
Cernunnos
13,479
749
54
3
0
268,372
0
L
Arachne
12,929
718
22
1
0
290,128
0
L
Zeus
12,860
714
54
3
0
266,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role