Player Matchup

Agni
Agni
ChiBaby93
Agni
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
89W - 116L
1,369 Elo+
Party 2
Mercury
Mercury
ChiTownHero1989
Mercury
Level 27
God Stats
9W - 7L
1,364 SR
Queue Stats
79W - 96L
1,406 Elo+
Party 2
Mulan
Mulan
KeonMcknight116
Mulan
Level 18
God Stats
4W - 2L
1,763 SR
Queue Stats
36W - 49L
1,352 Elo+
Party 2
Izanami
Izanami
Nautical Sauces
Izanami
Level 22
God Stats
4W - 3L
1,402 SR
Queue Stats
25W - 35L
1,390 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WetThaBlock
Kumbhakarna
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 39L
1,285 Elo+
Party 2
Team Averages
Level 25
1,506 SR
1,360 Elo+

VS

Team Averages
Level 23
1,410 SR
1,390 Elo+
Merlin
Merlin
Aisahak
Merlin
Level 16
God Stats
6W - 13L
1,298 SR
Queue Stats
11W - 21L
1,287 Elo+
Party 1
Nemesis
Nemesis
DemeaningWharf0
Nemesis
Level 28
God Stats
20W - 34L
1,512 SR
Queue Stats
123W - 157L
1,359 Elo+
Party 1
Terra
Terra
FatBran
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,309 Elo+
Solo
Skadi
Skadi
bikukotte
Skadi
Level 28
God Stats
27W - 35L
1,466 SR
Queue Stats
68W - 81L
1,426 Elo+
Party 1
King Arthur
King Arthur
cFSirBeanz
King Arthur
Level 29
God Stats
1W - 6L
1,272 SR
Queue Stats
92W - 76L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
11 / 4 / 10
11,933
542
16,223
13,083
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 8
11,563
526
14,177
16,047
5,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 2 / 12
9,920
451
7,729
11,001
10,938
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 2 / 4
10,826
492
17,157
9,935
3,571
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
WetThaBlock
Kumbhakarna
15
4 / 1 / 11
10,835
493
7,681
18,834
12,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aisahak
Merlin
13
0 / 11 / 2
9,051
411
5,824
18,229
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 12 / 1
9,279
422
10,908
19,687
6,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
FatBran
Terra
13
0 / 4 / 4
9,079
413
3,758
14,706
14,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
bikukotte
Skadi
15
2 / 4 / 3
9,549
434
7,600
10,037
3,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
cFSirBeanz
King Arthur
18
4 / 2 / 4
11,659
530
14,125
22,945
14,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
32
Kills
13
13
Deaths
33
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aisahak
Merlin
0
11
2
0.09
W
Agni
11
4
10
4
W
8
4
8
3
L
7
12
1
0.63
L
Terra
FatBran
Terra
0
4
4
0.5
W
2
2
12
4
W
7
2
4
4.5
W
Kumbhakarna
WetThaBlock
Kumbhakarna
4
1
11
9.5
L
Skadi
bikukotte
Skadi
2
4
3
0.88
L
King Arthur
cFSirBeanz
King Arthur
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,967
Damage
42,215
68,900
Taken
85,604
38,164
Mitigated
45,494
16,496
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aisahak
Merlin
5,824
1,139
146
2,584
18,229
5,633
2,499
5,538
12,333
43,835
0
W
Agni
16,223
959
633
5,770
13,083
4,873
1,636
2,716
10,227
59,916
0
W
14,177
6,691
0
2,942
16,047
5,905
186
1,099
14,828
0
75,319
L
10,908
6,522
0
1,816
19,687
6,377
0
5,593
13,852
0
36,003
L
Terra
FatBran
Terra
3,758
478
1,244
4,208
14,706
14,597
240
5,937
8,529
15,590
0
W
7,729
2,832
0
564
11,001
10,938
1,092
1,486
9,393
0
28,108
W
17,157
14,287
0
1,595
9,935
3,571
6,733
1,702
8,193
0
82,556
W
Kumbhakarna
WetThaBlock
Kumbhakarna
7,681
2,586
0
4,992
18,834
12,877
1,127
2,191
16,609
24,393
0
L
Skadi
bikukotte
Skadi
7,600
2,903
0
1,440
10,037
3,914
3,294
1,429
8,593
0
66,530
L
King Arthur
cFSirBeanz
King Arthur
14,125
1,693
0
7,593
22,945
14,973
0
4,289
18,393
0
68,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
48,617
427
Minions Killed
427
0
Camps Cleared
0
1,986,883
Distance Traveled
1,747,750
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,051
411
92
4
0
276,035
2
W
Agni
11,933
542
87
4
0
392,341
5
W
Mercury
11,563
526
104
5
0
443,208
9
L
Nemesis
9,279
422
47
2
0
352,800
0
L
Terra
9,079
413
23
1
0
386,068
1
W
Mulan
9,920
451
57
3
0
410,960
5
W
Izanami
10,826
492
151
7
0
353,970
5
W
Kumbhakarna
10,835
493
28
1
0
386,404
1
L
Skadi
9,549
434
127
6
0
321,060
0
L
King Arthur
11,659
530
138
6
0
411,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role