Player Matchup

Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ALTAIR_93MGS
Hercules
Level 69
God Stats
1W - 2L
1,505 SR
Queue Stats
37W - 46L
1,477 Elo+
Solo
Terra
Terra
GKFen
Terra
Level 54
God Stats
1W - 2L
1,223 SR
Queue Stats
23W - 20L
1,404 Elo+
Party 1
Chaac
Chaac
ScaryBunny4277
Chaac
Level 73
God Stats
44W - 40L
1,519 SR
Queue Stats
487W - 528L
1,504 Elo+
Solo
Zeus
Zeus
UGOT ELIMINATED
Zeus
Level 61
God Stats
140W - 100L
1,581 SR
Queue Stats
202W - 183L
1,497 Elo+
Party 1
Team Averages
Level 81
1,466 SR
1,476 Elo+

VS

Team Averages
Level 87
1,516 SR
1,471 Elo+
Artemis
Artemis
Lamppost510
Artemis
Level 104
God Stats
8W - 10L
1,568 SR
Queue Stats
106W - 101L
1,514 Elo+
Solo
Scylla
Scylla
Nightmare0528
Scylla
Level 116
God Stats
19W - 29L
1,534 SR
Queue Stats
63W - 63L
1,559 Elo+
Solo
Bacchus
Bacchus
TurquoiseBlue57
Bacchus
Level 68
God Stats
9W - 5L
1,743 SR
Queue Stats
441W - 496L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
bulletman16
Tsukuyomi
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 6L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
umi18
Morgan Le Fay
Level 78
God Stats
13W - 11L
1,466 SR
Queue Stats
392W - 394L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 1 / 7
9,691
1,077
9,208
8,580
3,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
ALTAIR_93MGS
Hercules
15
1 / 0 / 8
8,584
954
2,589
4,218
3,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
GKFen
Terra
15
0 / 0 / 10
8,680
964
3,143
7,165
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 9
8,871
986
3,364
4,527
3,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 2 / 5
8,733
970
13,640
4,150
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

335

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lamppost510
Artemis
13
0 / 0 / 0
6,990
777
0
0
0
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 2 / 1
8,824
980
7,751
8,113
2,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 1
9,101
1,011
8,328
21,194
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
bulletman16
Tsukuyomi
13
0 / 1 / 1
7,357
817
1,357
2,924
855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
umi18
Morgan Le Fay
13
0 / 1 / 0
7,658
851
6,968
4,777
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
12
Kills
3
3
Deaths
12
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
7
7.5
W
Hercules
ALTAIR_93MGS
Hercules
1
0
8
5
W
Terra
GKFen
Terra
0
0
10
5
L
Artemis
Lamppost510
Artemis
0
0
0
0
L
2
2
1
1.25
W
1
0
9
5.5
L
1
8
1
0.19
W
6
2
5
4.25
L
Tsukuyomi
bulletman16
Tsukuyomi
0
1
1
0.5
L
Morgan Le Fay
umi18
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
24,404
28,640
Taken
37,008
17,310
Mitigated
32,230
11,733
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,208
6,982
0
3,036
8,580
3,375
0
7,670
910
0
24,999
W
Hercules
ALTAIR_93MGS
Hercules
2,589
829
404
756
4,218
3,419
0
3,079
1,139
0
15,206
W
Terra
GKFen
Terra
3,143
897
3,557
2,101
7,165
5,368
0
6,083
1,082
8,799
0
L
Artemis
Lamppost510
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
7,751
187
0
250
8,113
2,635
0
3,090
5,023
29,286
0
W
3,364
313
0
1,681
4,527
3,499
0
2,890
1,637
0
28,481
L
8,328
1,305
0
621
21,194
26,991
0
9,897
11,016
21,222
0
W
13,640
2,446
0
198
4,150
1,649
0
3,325
825
30,141
0
L
Tsukuyomi
bulletman16
Tsukuyomi
1,357
440
65
88
2,924
855
0
1,265
1,619
0
5,322
L
Morgan Le Fay
umi18
Morgan Le Fay
6,968
184
0
254
4,777
1,749
0
2,531
2,118
24,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,559
Gold Earned
39,930
179
Minions Killed
143
9
Camps Cleared
3
836,448
Distance Traveled
572,600
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,691
1,077
44
5
4
170,742
1
W
Hercules
8,584
954
23
3
0
178,813
5
W
Terra
8,680
964
9
1
0
169,566
0
L
Artemis
6,990
777
0
0
0
7,936
1
L
Scylla
8,824
980
54
6
1
165,031
0
W
Chaac
8,871
986
61
7
3
164,414
0
L
Bacchus
9,101
1,011
34
4
0
152,610
0
W
Zeus
8,733
970
42
5
2
152,913
0
L
Tsukuyomi
7,357
817
12
1
1
57,031
1
L
Morgan Le Fay
7,658
851
43
5
1
189,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role