Player Matchup

Ymir
Ymir
ItzRogge
Ymir
Level 29
God Stats
24W - 13L
1,565 SR
Queue Stats
167W - 171L
1,384 Elo+
Solo
Chronos
Chronos
Spoochaki
Chronos
Level 23
God Stats
3W - 5L
1,375 SR
Queue Stats
41W - 50L
1,388 Elo+
Solo
Gilgamesh
Gilgamesh
ViolentVisionary
Gilgamesh
Level 21
God Stats
3W - 2L
1,559 SR
Queue Stats
30W - 21L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 29
God Stats
105W - 131L
1,471 SR
Queue Stats
141W - 168L
1,396 Elo+
Solo
Hou Yi
Hou Yi
Âcium
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
1,304 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,380 Elo+

VS

Team Averages
Level 23
1,489 SR
1,418 Elo+
Horus
Horus
Littlelasifer
Horus
Level 24
God Stats
21W - 18L
1,520 SR
Queue Stats
70W - 68L
1,384 Elo+
Solo
Neith
Neith
PopGeauxsYaTop
Neith
Level 29
God Stats
3W - 4L
1,532 SR
Queue Stats
257W - 299L
1,454 Elo+
Solo
Cthulhu
Cthulhu
haem17
Cthulhu
Level 28
God Stats
13W - 25L
1,275 SR
Queue Stats
198W - 258L
1,358 Elo+
Solo
Bakasura
Bakasura
usesoapalways
Bakasura
Level 25
God Stats
5W - 3L
1,492 SR
Queue Stats
15W - 17L
1,404 Elo+
Solo
Baron Samedi
Baron Samedi
十年老玩家回归
Baron Samedi
Level 8
God Stats
7W - 6L
1,628 SR
Queue Stats
24W - 28L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 0 / 6
6,928
533
2,187
9,900
4,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Spoochaki
Chronos
11
4 / 2 / 1
7,472
575
4,899
8,207
2,661
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
13
3 / 2 / 1
7,553
581
4,644
9,430
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
benjivinilos
Sun Wukong
14
5 / 1 / 0
8,328
641
6,693
7,073
4,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Âcium
Hou Yi
12
2 / 0 / 2
6,867
528
2,543
3,806
983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,249
327
203
1,087
390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,522
502
6,284
5,885
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
haem17
Cthulhu
9
0 / 1 / 0
5,341
411
2,005
5,578
3,422
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
usesoapalways
Bakasura
12
3 / 4 / 0
7,050
542
3,419
9,857
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
12
1 / 5 / 1
6,567
505
6,347
9,622
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
5
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
6
3
L
0
1
0
0
L
1
3
1
0.5
W
Chronos
Spoochaki
Chronos
4
2
1
2.25
W
Gilgamesh
3
2
1
1.75
W
Sun Wukong
benjivinilos
Sun Wukong
5
1
0
5
L
Cthulhu
haem17
Cthulhu
0
1
0
0
L
Bakasura
usesoapalways
Bakasura
3
4
0
0.75
W
Hou Yi
Âcium
Hou Yi
2
0
2
3
L
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,966
Damage
18,258
38,416
Taken
32,029
16,901
Mitigated
11,888
11,754
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,187
291
1,300
3,203
9,900
4,251
401
1,940
7,960
15,616
0
L
203
134
0
290
1,087
390
0
0
1,087
0
3,570
L
6,284
3,773
0
1,537
5,885
1,391
0
251
5,534
0
32,941
W
Chronos
Spoochaki
Chronos
4,899
3,056
0
3,076
8,207
2,661
1,140
4,579
3,628
34,694
0
W
Gilgamesh
4,644
1,637
0
2,541
9,430
4,486
260
262
9,128
0
49,507
W
Sun Wukong
benjivinilos
Sun Wukong
6,693
1,721
0
518
7,073
4,520
1,239
1,109
5,696
0
48,130
L
Cthulhu
haem17
Cthulhu
2,005
102
0
934
5,578
3,422
0
447
5,050
18,891
0
L
Bakasura
usesoapalways
Bakasura
3,419
2,069
0
1,703
9,857
3,142
0
651
9,188
0
28,825
W
Hou Yi
Âcium
Hou Yi
2,543
915
0
1,116
3,806
983
1,146
462
3,344
0
32,640
L
Baron Samedi
6,347
855
0
3,145
9,622
3,543
0
5,415
4,084
39,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
29,729
341
Minions Killed
256
0
Camps Cleared
0
1,247,449
Distance Traveled
996,608
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,928
533
25
2
0
251,154
0
L
Horus
4,249
327
8
1
0
31,363
0
L
Neith
6,522
502
70
5
0
223,447
1
W
Chronos
7,472
575
68
5
0
237,643
3
W
Gilgamesh
7,553
581
85
7
0
279,346
0
W
Sun Wukong
8,328
641
101
8
0
248,833
0
L
Cthulhu
5,341
411
35
3
0
195,535
4
L
Bakasura
7,050
542
78
6
0
315,709
0
W
Hou Yi
6,867
528
62
5
0
230,473
3
L
Baron Samedi
6,567
505
65
5
0
230,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role