Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Csane79
Discordia
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
553W - 565L
1,460 Elo+
Solo
Chaac
Chaac
DeathNote-ALG
Chaac
Level 110
God Stats
1W - 4L
1,116 SR
Queue Stats
183W - 181L
1,438 Elo+
Party 1
Osiris
Osiris
DeathSurgeon-ALG
Osiris
Level 76
God Stats
12W - 6L
1,571 SR
Queue Stats
104W - 119L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Malarkey Man
Tsukuyomi
Level 121
God Stats
13W - 4L
1,761 SR
Queue Stats
292W - 273L
1,412 Elo+
Solo
Team Averages
Level 103
1,490 SR
1,447 Elo+

VS

Team Averages
Level 87
1,428 SR
1,395 Elo+
Baron Samedi
Baron Samedi
ColonelAutumn116
Baron Samedi
Level 89
God Stats
16W - 17L
1,512 SR
Queue Stats
284W - 333L
1,368 Elo+
Party 2
Bellona
Bellona
KleinerSpatz28
Bellona
Level 87
God Stats
74W - 97L
1,459 SR
Queue Stats
357W - 423L
1,372 Elo+
Party 2
Skadi
Skadi
Richardsonson
Skadi
Level 88
God Stats
35W - 39L
1,443 SR
Queue Stats
521W - 612L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
sercho337
Cthulhu
Level 50
God Stats
4W - 4L
1,527 SR
Queue Stats
59W - 54L
1,423 Elo+
Solo
Nu Wa
Nu Wa
xLegit Narwhalx
Nu Wa
Level 122
God Stats
4W - 2L
1,202 SR
Queue Stats
349W - 338L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 2
4,727
473
4,674
5,266
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Csane79
Discordia
8
1 / 1 / 3
5,609
561
2,647
3,300
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 2
5,370
537
4,601
9,573
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,584
558
3,190
7,439
4,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Malarkey Man
Tsukuyomi
11
9 / 1 / 1
6,775
678
6,583
7,809
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColonelAutumn116
Baron Samedi
9
3 / 4 / 0
5,816
582
3,965
7,193
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
6,194
619
3,022
6,148
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,255
426
2,625
5,455
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
sercho337
Cthulhu
7
0 / 1 / 0
4,082
408
3,831
6,595
2,808
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
5,079
508
2,415
4,927
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Baron Samedi
ColonelAutumn116
Baron Samedi
3
4
0
0.75
W
Discordia
Csane79
Discordia
1
1
3
2.5
W
1
0
2
2
W
1
3
2
0.67
L
2
2
2
1.5
W
Tsukuyomi
Malarkey Man
Tsukuyomi
9
1
1
9.5
L
0
2
0
0
L
Cthulhu
sercho337
Cthulhu
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
15,858
33,387
Taken
30,318
17,469
Mitigated
12,840
15,335
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,674
337
2,225
3,657
5,266
3,006
34
1,420
3,846
25,272
0
L
Baron Samedi
ColonelAutumn116
Baron Samedi
3,965
469
75
1,657
7,193
2,671
0
1,453
5,606
26,872
0
W
Discordia
Csane79
Discordia
2,647
514
0
1,180
3,300
1,105
49
2,582
718
25,189
0
W
4,601
646
0
3,563
9,573
6,279
216
2,452
7,121
0
19,625
W
3,190
1,330
211
1,168
7,439
4,277
0
975
6,464
0
22,193
L
3,022
1,423
0
1,864
6,148
4,798
0
0
6,148
0
28,821
W
Tsukuyomi
Malarkey Man
Tsukuyomi
6,583
1,450
0
3,331
7,809
2,802
0
2,782
5,027
0
37,349
L
2,625
1,282
209
500
5,455
1,658
0
1,532
3,923
0
19,323
L
Cthulhu
sercho337
Cthulhu
3,831
732
134
2,042
6,595
2,808
0
3,299
3,296
13,139
0
L
2,415
630
0
380
4,927
905
36
826
3,867
24,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
25,426
274
Minions Killed
219
0
Camps Cleared
0
944,155
Distance Traveled
885,666
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,727
473
36
4
0
180,421
4
L
Baron Samedi
5,816
582
54
5
0
178,601
0
W
Discordia
5,609
561
73
7
0
153,711
4
W
Chaac
5,370
537
44
4
0
204,917
1
W
Osiris
5,584
558
52
5
0
177,822
2
L
Bellona
6,194
619
69
7
0
181,778
4
W
Tsukuyomi
6,775
678
69
7
0
227,284
2
L
Skadi
4,255
426
33
3
0
178,122
0
L
Cthulhu
4,082
408
17
2
0
177,812
0
L
Nu Wa
5,079
508
46
5
0
169,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role