Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nacho1221
Ares
Level 9
God Stats
4W - 3L
1,844 SR
Queue Stats
6W - 5L
1,665 Elo+
Party 1
Thor
Thor
NicoDesi23
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,428 Elo+
Party 2
Janus
Janus
StoltzAria
Janus
Level 22
God Stats
6W - 11L
1,103 SR
Queue Stats
55W - 78L
1,427 Elo+
Party 2
Bellona
Bellona
papitasdia
Bellona
Level 15
God Stats
1W - 1L
1,743 SR
Queue Stats
25W - 30L
1,440 Elo+
Party 2
Team Averages
Level 26
1,538 SR
1,492 Elo+

VS

Team Averages
Level 11
1,521 SR
1,463 Elo+
Danzaburou
Danzaburou
Raaffuu
Danzaburou
Level 18
God Stats
41W - 44L
1,451 SR
Queue Stats
111W - 107L
1,436 Elo+
Party 3
Osiris
Osiris
ofugi9
Osiris
Level 15
God Stats
9W - 5L
1,656 SR
Queue Stats
106W - 80L
1,488 Elo+
Solo
Thor
Thor
renan_tempest
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Nemesis
Nemesis
rodbcl
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Party 3
Ra
Ra
valin0
Ra
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 2 / 2
4,919
492
3,541
4,307
1,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
1
0 / 0 / 0
3,321
332
0
0
0
7
1 / 6 / 1
4,738
474
1,768
6,916
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
9
3 / 3 / 0
5,542
554
4,657
5,483
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
papitasdia
Bellona
6
0 / 5 / 0
4,008
401
492
5,389
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Raaffuu
Danzaburou
8
3 / 1 / 0
5,640
564
3,039
4,228
1,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
ofugi9
Osiris
12
5 / 0 / 2
6,802
680
5,767
5,338
4,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 4 / 2
4,701
470
962
5,974
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
rodbcl
Nemesis
8
3 / 0 / 3
5,548
555
2,366
3,838
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
12
5 / 1 / 0
6,683
668
2,916
4,428
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
16
16
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Ares
0
0
0
0
L
1
6
1
0.25
W
Danzaburou
Raaffuu
Danzaburou
3
1
0
3
L
Janus
3
3
0
1
W
Osiris
ofugi9
Osiris
5
0
2
6
L
Bellona
papitasdia
Bellona
0
5
0
0
W
0
4
2
0.25
W
Nemesis
rodbcl
Nemesis
3
0
3
4.5
W
Ra
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,458
Damage
15,050
22,095
Taken
23,806
9,366
Mitigated
10,588
2,528
Healing
9,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,541
1,920
0
939
4,307
1,063
93
199
4,102
0
23,627
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
1,768
446
0
923
6,916
2,659
0
740
6,150
0
21,944
W
Danzaburou
Raaffuu
Danzaburou
3,039
1,351
0
1,774
4,228
1,290
441
637
3,547
0
22,723
L
Janus
4,657
337
0
364
5,483
1,676
0
1,715
3,678
26,380
0
W
Osiris
ofugi9
Osiris
5,767
1,750
0
1,695
5,338
4,775
0
362
4,950
9,015
31,334
L
Bellona
papitasdia
Bellona
492
164
0
302
5,389
3,968
0
1,123
4,051
1,177
6,559
W
962
386
0
1,131
5,974
1,621
269
386
5,528
0
10,523
W
Nemesis
rodbcl
Nemesis
2,366
893
0
1,414
3,838
1,420
0
600
3,194
0
23,191
W
Ra
2,916
554
198
2,796
4,428
1,482
446
2,437
1,757
33,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
29,374
163
Minions Killed
287
0
Camps Cleared
0
632,409
Distance Traveled
1,006,672
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,919
492
39
4
0
167,281
0
L
Ares
3,321
332
0
0
0
0
0
L
Thor
4,738
474
50
5
0
158,008
0
W
Danzaburou
5,640
564
55
6
0
185,385
1
L
Janus
5,542
554
57
6
0
193,485
2
W
Osiris
6,802
680
91
9
0
204,651
5
L
Bellona
4,008
401
17
2
0
113,635
0
W
Thor
4,701
470
19
2
0
186,883
1
W
Nemesis
5,548
555
46
5
0
230,430
0
W
Ra
6,683
668
76
8
0
199,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role