Player Matchup

Cernunnos
Cernunnos
Herkaderp
Cernunnos
Level 104
God Stats
15W - 9L
1,724 SR
Queue Stats
311W - 323L
1,549 Elo+
Party 1
Merlin
Merlin
PaNiiC ko
Merlin
Level 117
God Stats
178W - 168L
1,589 SR
Queue Stats
342W - 350L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
TokyoWaifu
Amaterasu
Level 108
God Stats
12W - 10L
1,550 SR
Queue Stats
191W - 209L
1,585 Elo+
Solo
Team Averages
Level 110
1,621 SR
1,561 Elo+

VS

Team Averages
Level 80
1,581 SR
1,454 Elo+
Scylla
Scylla
Amandac212324
Scylla
Level 30
God Stats
16W - 7L
1,721 SR
Queue Stats
55W - 45L
1,499 Elo+
Solo
Nike
Nike
CASTIOLO
Nike
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,345 Elo+
Solo
Cernunnos
Cernunnos
SiriusMithrandir
Cernunnos
Level 148
God Stats
13W - 10L
1,521 SR
Queue Stats
623W - 700L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Herkaderp
Cernunnos
15
4 / 4 / 7
11,233
661
12,711
15,694
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
PaNiiC ko
Merlin
15
4 / 6 / 7
10,890
641
14,150
11,641
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TokyoWaifu
Amaterasu
15
4 / 7 / 9
11,436
673
14,632
19,510
14,863
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 4
13,018
766
13,875
11,011
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
14
3 / 5 / 9
11,599
682
8,454
15,044
12,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
15
5 / 6 / 10
12,334
726
18,199
21,625
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
12
Kills
17
17
Deaths
13
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
9
2
4
5.5
L
Nike
3
5
9
1.5
W
Cernunnos
Herkaderp
Cernunnos
4
4
7
1.88
W
Merlin
PaNiiC ko
Merlin
4
6
7
1.25
L
Cernunnos
5
6
10
1.67
W
Amaterasu
TokyoWaifu
Amaterasu
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,493
Damage
40,528
46,845
Taken
47,680
24,943
Mitigated
23,995
13,565
Healing
10,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,875
116
90
3,313
11,011
3,478
777
4,152
6,859
59,285
0
L
Nike
8,454
1,114
105
837
15,044
12,920
84
4,300
10,744
0
19,950
W
Cernunnos
Herkaderp
Cernunnos
12,711
5,330
0
5,827
15,694
6,428
41
5,305
10,157
0
45,105
W
Merlin
PaNiiC ko
Merlin
14,150
126
55
1,600
11,641
3,652
100
4,759
6,730
60,344
0
L
Cernunnos
18,199
10,361
0
5,857
21,625
7,597
1,828
6,173
15,452
0
53,241
W
Amaterasu
TokyoWaifu
Amaterasu
14,632
6,336
685
5,398
19,510
14,863
181
3,581
15,818
0
24,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
36,951
194
Minions Killed
216
8
Camps Cleared
8
913,784
Distance Traveled
922,549
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,018
766
124
7
2
334,986
7
L
Nike
11,599
682
28
2
1
301,032
0
W
Cernunnos
11,233
661
79
5
3
306,257
4
W
Merlin
10,890
641
88
5
4
295,797
3
L
Cernunnos
12,334
726
64
4
5
286,531
4
W
Amaterasu
11,436
673
27
2
1
311,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role