Player Matchup

Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Darkhari666
Heimdallr
Level 14
God Stats
6W - 4L
1,459 SR
Queue Stats
29W - 36L
1,240 Elo+
Party 1
Chang'e
Chang'e
DearSRenn
Chang'e
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 23L
1,242 Elo+
Party 1
Nemesis
Nemesis
HuckYourFoe
Nemesis
Level 13
God Stats
4W - 3L
1,562 SR
Queue Stats
53W - 50L
1,284 Elo+
Party 1
Ah Puch
Ah Puch
Shiofisch
Ah Puch
Level 10
God Stats
3W - 3L
1,249 SR
Queue Stats
13W - 13L
1,493 Elo+
Party 1
Team Averages
Level 19
1,454 SR
1,352 Elo+

VS

Team Averages
Level 17
1,495 SR
1,361 Elo+
Fenrir
Fenrir
AdriEPA17
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Kumbhakarna
Kumbhakarna
Berdin28
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,545 Elo+
Solo
Medusa
Medusa
elnene1
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
hvmzo
Aphrodite
Level 29
God Stats
44W - 44L
1,477 SR
Queue Stats
99W - 100L
1,531 Elo+
Solo
Discordia
Discordia
osanQ
Discordia
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 4
7,345
565
4,191
6,526
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Darkhari666
Heimdallr
10
5 / 3 / 1
6,492
499
8,668
8,781
3,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
DearSRenn
Chang'e
10
1 / 3 / 4
5,710
439
3,675
6,872
2,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HuckYourFoe
Nemesis
11
3 / 2 / 2
6,751
519
5,146
7,060
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Shiofisch
Ah Puch
13
8 / 1 / 4
8,128
625
12,817
7,614
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdriEPA17
Fenrir
12
4 / 3 / 0
7,181
552
4,254
8,332
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Berdin28
Kumbhakarna
8
0 / 4 / 6
5,618
432
3,190
11,805
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
elnene1
Medusa
9
3 / 8 / 3
6,174
475
5,661
9,404
3,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
hvmzo
Aphrodite
10
3 / 4 / 3
6,254
481
5,061
9,732
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
osanQ
Discordia
7
0 / 4 / 1
5,255
404
1,467
6,541
1,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
23
Kills
10
10
Deaths
23
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
4
8
L
Fenrir
AdriEPA17
Fenrir
4
3
0
1.33
L
Kumbhakarna
Berdin28
Kumbhakarna
0
4
6
0.75
W
Heimdallr
Darkhari666
Heimdallr
5
3
1
1.83
W
Chang'e
DearSRenn
Chang'e
1
3
4
1
W
Nemesis
HuckYourFoe
Nemesis
3
2
2
2
W
Ah Puch
Shiofisch
Ah Puch
8
1
4
10
L
Medusa
elnene1
Medusa
3
8
3
0.56
L
Aphrodite
hvmzo
Aphrodite
3
4
3
1.13
L
Discordia
osanQ
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,497
Damage
19,633
36,853
Taken
45,814
14,114
Mitigated
21,636
13,210
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,191
2,244
0
2,945
6,526
2,714
400
508
6,018
0
37,788
L
Fenrir
AdriEPA17
Fenrir
4,254
954
0
3,236
8,332
4,722
0
907
7,425
0
27,582
L
Kumbhakarna
Berdin28
Kumbhakarna
3,190
597
0
914
11,805
8,425
0
4,458
7,347
13,542
0
W
Heimdallr
Darkhari666
Heimdallr
8,668
4,469
0
1,605
8,781
3,141
86
2,780
6,001
0
33,155
W
Chang'e
DearSRenn
Chang'e
3,675
674
1,545
1,736
6,872
2,080
54
2,600
4,272
19,592
0
W
Nemesis
HuckYourFoe
Nemesis
5,146
2,407
0
2,117
7,060
3,130
418
840
6,220
0
33,602
W
Ah Puch
Shiofisch
Ah Puch
12,817
1,068
0
3,262
7,614
3,049
935
2,990
4,624
51,588
0
L
Medusa
elnene1
Medusa
5,661
4,035
0
871
9,404
3,063
30
2,984
6,420
0
26,445
L
Aphrodite
hvmzo
Aphrodite
5,061
165
1,251
4,719
9,732
3,864
0
5,790
3,942
23,511
0
L
Discordia
osanQ
Discordia
1,467
435
172
331
6,541
1,562
142
2,353
4,188
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
30,482
299
Minions Killed
225
0
Camps Cleared
0
1,187,000
Distance Traveled
1,095,879
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,345
565
52
4
0
279,475
1
L
Fenrir
7,181
552
78
6
0
228,365
2
L
Kumbhakarna
5,618
432
20
2
0
274,154
3
W
Heimdallr
6,492
499
59
5
0
215,047
1
W
Chang'e
5,710
439
32
2
0
202,909
2
W
Nemesis
6,751
519
63
5
0
256,610
0
W
Ah Puch
8,128
625
93
7
0
232,959
0
L
Medusa
6,174
475
53
4
0
189,625
3
L
Aphrodite
6,254
481
43
3
0
222,334
4
L
Discordia
5,255
404
31
2
0
181,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role