Player Matchup

Merlin
Merlin
BarelyMexican-
Merlin
Level 96
God Stats
0W - 1L
1,265 SR
Queue Stats
126W - 99L
1,544 Elo+
Solo
Izanami
Izanami
JheDai
Izanami
Level 128
God Stats
19W - 11L
1,634 SR
Queue Stats
1,078W - 1,089L
1,492 Elo+
Solo
Zeus
Zeus
MasterMoss21
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,447 Elo+
Solo
Mulan
Mulan
ngoalie2030
Mulan
Level 109
God Stats
9W - 6L
1,498 SR
Queue Stats
332W - 338L
1,497 Elo+
Party 2
Nike
Nike
thedugan
Nike
Level 110
God Stats
3W - 2L
1,986 SR
Queue Stats
343W - 351L
1,496 Elo+
Party 2
Team Averages
Level 105
1,576 SR
1,495 Elo+

VS

Team Averages
Level 120
1,551 SR
1,532 Elo+
Sun Wukong
Sun Wukong
B MACHIN3
Sun Wukong
Level 126
God Stats
11W - 7L
1,683 SR
Queue Stats
402W - 392L
1,534 Elo+
Party 1
Skadi
Skadi
LegendaryBeyond
Skadi
Level 87
God Stats
2W - 1L
1,529 SR
Queue Stats
105W - 77L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mjames1992
Morgan Le Fay
Level 116
God Stats
7W - 0L
1,894 SR
Queue Stats
354W - 356L
1,527 Elo+
Party 1
Artio
Artio
VingadorYoutube
Artio
Level 142
God Stats
2W - 2L
1,102 SR
Queue Stats
184W - 165L
1,531 Elo+
Solo
Discordia
Discordia
omglysergic
Discordia
Level 129
God Stats
8W - 4L
1,546 SR
Queue Stats
435W - 455L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 7
7,758
776
14,028
11,326
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
JheDai
Izanami
16
3 / 5 / 5
9,045
905
8,993
11,015
4,960
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 7 / 6
8,269
827
12,402
12,653
5,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 6
7,359
736
4,364
13,585
15,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
14
2 / 5 / 10
8,102
810
7,717
14,332
14,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B MACHIN3
Sun Wukong
15
3 / 2 / 19
9,415
942
9,239
15,341
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
8 / 4 / 11
9,431
943
13,776
11,013
4,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Mjames1992
Morgan Le Fay
14
1 / 3 / 13
8,358
836
7,069
9,513
4,394
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 3 / 10
9,839
984
10,484
17,366
20,020
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
omglysergic
Discordia
15
6 / 2 / 20
9,405
941
17,309
9,751
4,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
14
Kills
28
28
Deaths
14
34
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B MACHIN3
Sun Wukong
3
2
19
6.25
L
3
6
7
1.08
L
Izanami
JheDai
Izanami
3
5
5
1.1
W
8
4
11
3.38
L
4
7
6
1
W
Morgan Le Fay
Mjames1992
Morgan Le Fay
1
3
13
2.5
W
10
3
10
5
L
2
5
6
1
W
Discordia
omglysergic
Discordia
6
2
20
8
L
Nike
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,504
Damage
57,877
62,911
Taken
62,984
44,456
Mitigated
50,061
12,357
Healing
24,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B MACHIN3
Sun Wukong
9,239
1,390
572
2,992
15,341
16,656
525
7,300
8,041
0
16,451
L
14,028
347
1,216
1,467
11,326
4,141
0
6,081
5,229
22,303
0
L
Izanami
JheDai
Izanami
8,993
5,925
0
1,138
11,015
4,960
96
6,240
4,731
0
27,054
W
13,776
5,892
1,953
1,792
11,013
4,808
2,879
4,353
6,660
0
20,971
L
12,402
1,813
1,087
1,485
12,653
5,696
21
7,541
4,964
22,852
0
W
Morgan Le Fay
Mjames1992
Morgan Le Fay
7,069
723
481
926
9,513
4,394
867
4,878
4,635
17,208
0
W
10,484
679
3,940
6,494
17,366
20,020
241
4,976
12,390
18,090
0
L
4,364
889
1,522
1,500
13,585
15,650
0
8,008
5,455
0
6,775
W
Discordia
omglysergic
Discordia
17,309
1,171
3,179
2,620
9,751
4,183
837
4,923
4,828
29,445
0
L
Nike
7,717
531
1,243
1,699
14,332
14,009
18
6,560
7,670
0
11,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
46,448
89
Minions Killed
90
0
Camps Cleared
0
776,025
Distance Traveled
969,430
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,415
942
12
1
0
205,387
2
L
Merlin
7,758
776
11
1
0
140,216
3
L
Izanami
9,045
905
42
4
0
155,682
3
W
Skadi
9,431
943
14
1
0
184,327
1
L
Zeus
8,269
827
27
3
0
147,127
0
W
Morgan Le Fay
8,358
836
24
2
0
160,436
0
W
Artio
9,839
984
17
2
0
217,646
2
L
Mulan
7,359
736
4
0
0
141,500
0
W
Discordia
9,405
941
23
2
0
201,634
0
L
Nike
8,102
810
5
1
0
191,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role