Player Matchup

Camazotz
Camazotz
Capit-Nemo
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 109L
1,435 Elo+
Party 3
Izanami
Izanami
CarlaCroqueth
Izanami
Level 23
God Stats
29W - 27L
1,510 SR
Queue Stats
33W - 41L
1,306 Elo+
Party 2
Sylvanus
Sylvanus
Muka666
Sylvanus
Level 22
God Stats
1W - 6L
1,188 SR
Queue Stats
7W - 26L
1,232 Elo+
Party 2
Nike
Nike
Rupaulla
Nike
Level 28
God Stats
3W - 4L
1,835 SR
Queue Stats
49W - 60L
1,343 Elo+
Party 2
Tiamat
Tiamat
TheBooks-000
Tiamat
Level 16
God Stats
2W - 2L
1,673 SR
Queue Stats
24W - 26L
1,434 Elo+
Party 3
Team Averages
Level 23
1,541 SR
1,350 Elo+

VS

Team Averages
Level 26
1,493 SR
1,382 Elo+
Nemesis
Nemesis
HenriqueRKAY
Nemesis
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
103W - 121L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotegustaR6
Morgan Le Fay
Level 29
God Stats
24W - 18L
1,560 SR
Queue Stats
96W - 123L
1,365 Elo+
Solo
Zeus
Zeus
XERECOSVALDA
Zeus
Level 25
God Stats
39W - 31L
1,478 SR
Queue Stats
136W - 141L
1,323 Elo+
Solo
Yemoja
Yemoja
destroierLAC
Yemoja
Level 18
God Stats
1W - 2L
1,429 SR
Queue Stats
13W - 12L
1,293 Elo+
Solo
Danzaburou
Danzaburou
shockwaveBR12
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Capit-Nemo
Camazotz
14
4 / 7 / 2
9,274
488
11,231
19,701
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
15
2 / 7 / 3
9,000
474
8,412
12,808
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Muka666
Sylvanus
12
2 / 8 / 1
7,792
410
3,226
14,723
15,922
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
10
2 / 7 / 0
7,671
404
5,303
16,030
4,950
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
10
1 / 7 / 1
7,066
372
2,790
11,419
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HenriqueRKAY
Nemesis
17
13 / 1 / 9
11,226
591
14,322
12,629
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
NotegustaR6
Morgan Le Fay
15
6 / 3 / 7
9,984
525
8,943
10,067
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 3 / 6
12,039
634
20,328
12,401
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
13
2 / 1 / 9
9,181
483
3,668
8,080
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
shockwaveBR12
Danzaburou
15
3 / 3 / 12
9,619
506
6,495
10,436
2,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
11
Kills
35
36
Deaths
11
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Capit-Nemo
Camazotz
4
7
2
0.71
L
Izanami
2
7
3
0.5
W
Nemesis
HenriqueRKAY
Nemesis
13
1
9
17.5
L
Sylvanus
Muka666
Sylvanus
2
8
1
0.31
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
6
3
7
3.17
L
Nike
2
7
0
0.29
L
Tiamat
1
7
1
0.21
W
11
3
6
4.67
W
Yemoja
2
1
9
6.5
W
Danzaburou
shockwaveBR12
Danzaburou
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,962
Damage
53,756
74,681
Taken
53,613
37,757
Mitigated
21,055
15,276
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Capit-Nemo
Camazotz
11,231
2,492
0
6,911
19,701
7,898
330
7,660
11,853
0
56,741
L
Izanami
8,412
4,027
0
2,360
12,808
4,566
387
2,901
9,907
0
65,937
W
Nemesis
HenriqueRKAY
Nemesis
14,322
7,373
0
4,289
12,629
5,834
0
678
11,789
0
88,247
L
Sylvanus
Muka666
Sylvanus
3,226
1,310
1,491
1,860
14,723
15,922
83
8,567
6,028
15,709
0
W
Morgan Le Fay
NotegustaR6
Morgan Le Fay
8,943
472
212
3,749
10,067
3,656
764
654
9,131
49,776
0
L
Nike
5,303
297
0
911
16,030
4,950
1,038
5,649
10,052
0
23,893
L
Tiamat
2,790
102
51
1,692
11,419
4,421
114
8,171
3,191
20,636
0
W
20,328
555
410
3,476
12,401
4,163
368
2,268
9,829
95,267
0
W
Yemoja
3,668
589
2,332
2,471
8,080
4,427
448
1,237
6,752
23,032
0
W
Danzaburou
shockwaveBR12
Danzaburou
6,495
3,344
527
3,485
10,436
2,975
1,725
1,928
8,219
0
37,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,803
Gold Earned
52,049
318
Minions Killed
429
0
Camps Cleared
0
1,530,287
Distance Traveled
1,782,154
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,274
488
90
5
0
349,333
3
L
Izanami
9,000
474
115
6
0
331,173
1
W
Nemesis
11,226
591
94
5
0
442,958
1
L
Sylvanus
7,792
410
27
1
0
278,606
3
W
Morgan Le Fay
9,984
525
81
4
0
349,143
0
L
Nike
7,671
404
50
3
0
339,926
0
L
Tiamat
7,066
372
36
2
0
231,249
0
W
Zeus
12,039
634
151
8
0
326,179
1
W
Yemoja
9,181
483
31
2
0
336,554
2
W
Danzaburou
9,619
506
72
4
0
327,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role