Player Matchup

Yemoja
Yemoja
CasualNword
Yemoja
Level 47
God Stats
5W - 3L
1,511 SR
Queue Stats
82W - 110L
1,422 Elo+
Party 2
Rama
Rama
FondlingDeath
Rama
Level 83
God Stats
12W - 5L
1,573 SR
Queue Stats
149W - 145L
1,426 Elo+
Party 2
Sun Wukong
Sun Wukong
Lord jjuice
Sun Wukong
Level 43
God Stats
5W - 5L
1,509 SR
Queue Stats
43W - 45L
1,419 Elo+
Party 2
Thanatos
Thanatos
SANTOSAA07
Thanatos
Level 45
God Stats
24W - 31L
1,447 SR
Queue Stats
200W - 215L
1,468 Elo+
Solo
Persephone
Persephone
xLilDilx
Persephone
Level 17
God Stats
2W - 2L
1,483 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 2
Team Averages
Level 47
1,505 SR
1,443 Elo+

VS

Team Averages
Level 54
1,472 SR
1,442 Elo+
Chaac
Chaac
CGExAdDexsxX
Chaac
Level 47
God Stats
13W - 12L
1,471 SR
Queue Stats
166W - 186L
1,405 Elo+
Solo
Cthulhu
Cthulhu
M0thManYT
Cthulhu
Level 61
God Stats
26W - 34L
1,477 SR
Queue Stats
388W - 385L
1,446 Elo+
Party 3
Charybdis
Charybdis
SoggyKale420
Charybdis
Level 30
God Stats
12W - 9L
1,627 SR
Queue Stats
98W - 92L
1,382 Elo+
Party 1
Awilix
Awilix
kills 4 food
Awilix
Level 85
God Stats
3W - 6L
1,278 SR
Queue Stats
161W - 156L
1,495 Elo+
Party 1
Sol
Sol
wat up ali
Sol
Level 46
God Stats
6W - 8L
1,510 SR
Queue Stats
143W - 153L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 1 / 1
5,010
455
1,175
4,548
2,662
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,661
424
3,527
6,774
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Lord jjuice
Sun Wukong
10
1 / 3 / 0
5,791
526
4,619
7,861
3,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
SANTOSAA07
Thanatos
10
4 / 3 / 0
6,342
577
6,239
8,521
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
xLilDilx
Persephone
7
0 / 7 / 0
4,879
444
1,564
6,221
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,458
496
3,909
8,075
4,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
M0thManYT
Cthulhu
8
0 / 1 / 1
5,312
483
2,945
7,583
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
SoggyKale420
Charybdis
8
3 / 2 / 0
5,283
480
3,462
5,017
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
6 / 1 / 3
7,198
654
6,172
5,359
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
9 / 1 / 2
7,497
682
6,384
5,752
1,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
6
Kills
19
18
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Yemoja
0
1
1
0.5
L
1
4
0
0.25
L
Sun Wukong
Lord jjuice
Sun Wukong
1
3
0
0.33
W
Cthulhu
M0thManYT
Cthulhu
0
1
1
0.5
L
Thanatos
SANTOSAA07
Thanatos
4
3
0
1.33
W
Charybdis
SoggyKale420
Charybdis
3
2
0
1.5
W
Awilix
6
1
3
7.5
W
9
1
2
10
L
Persephone
xLilDilx
Persephone
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,124
Damage
22,872
33,925
Taken
31,786
12,225
Mitigated
12,026
11,310
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,909
1,195
0
3,718
8,075
4,348
0
721
7,354
0
24,335
L
Yemoja
1,175
30
221
1,446
4,548
2,662
50
1,568
2,980
12,461
0
L
3,527
3,161
0
1,538
6,774
1,433
240
1,794
4,980
0
24,906
L
Sun Wukong
Lord jjuice
Sun Wukong
4,619
1,767
0
2,388
7,861
3,840
0
0
7,337
1,657
24,185
W
Cthulhu
M0thManYT
Cthulhu
2,945
119
370
2,696
7,583
3,446
237
649
6,934
18,897
0
L
Thanatos
SANTOSAA07
Thanatos
6,239
1,339
0
5,389
8,521
2,976
0
1,922
6,559
0
32,662
W
Charybdis
SoggyKale420
Charybdis
3,462
2,101
0
1,182
5,017
975
342
526
4,491
0
19,258
W
Awilix
6,172
2,606
0
2,681
5,359
1,592
0
0
5,359
0
41,222
W
6,384
3,085
0
3,655
5,752
1,665
1,346
1,400
4,188
36,753
0
L
Persephone
xLilDilx
Persephone
1,564
470
0
328
6,221
1,314
100
4,039
2,175
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
30,748
206
Minions Killed
274
0
Camps Cleared
0
934,580
Distance Traveled
1,000,179
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,458
496
52
5
0
161,565
0
L
Yemoja
5,010
455
19
2
0
180,677
1
L
Rama
4,661
424
40
4
0
192,141
3
L
Sun Wukong
5,791
526
57
5
0
174,582
0
W
Cthulhu
5,312
483
34
3
0
212,141
2
L
Thanatos
6,342
577
63
6
0
215,783
0
W
Charybdis
5,283
480
34
3
0
194,953
3
W
Awilix
7,198
654
90
8
0
244,849
2
W
Sol
7,497
682
64
6
0
186,671
2
L
Persephone
4,879
444
27
2
0
171,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role