Player Matchup

Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Falcogamer24
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,477 Elo+
Solo
Merlin
Merlin
Prymordiel
Merlin
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
74W - 85L
1,518 Elo+
Solo
Amaterasu
Amaterasu
TheWizzardStamp
Amaterasu
Level 28
God Stats
0W - 1L
1,588 SR
Queue Stats
1W - 1L
1,766 Elo+
Solo
Erlang Shen
Erlang Shen
Weed Uchiha
Erlang Shen
Level 157
God Stats
4W - 10L
1,336 SR
Queue Stats
682W - 692L
1,513 Elo+
Solo
Team Averages
Level 52
1,530 SR
1,555 Elo+

VS

Team Averages
Level 29
1,542 SR
1,467 Elo+
Heimdallr
Heimdallr
Astaroth_VADR
Heimdallr
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 108L
1,454 Elo+
Solo
Rama
Rama
ClockwithouttheL
Rama
Level 21
God Stats
2W - 0L
1,823 SR
Queue Stats
75W - 45L
1,642 Elo+
Solo
Geb
Geb
Sealis1056
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 37L
1,389 Elo+
Party 1
Da Ji
Da Ji
s1nph0n3y
Da Ji
Level 75
God Stats
1W - 0L
1,538 SR
Queue Stats
28W - 38L
1,425 Elo+
Party 1
Eset
Eset
toy953activity
Eset
Level 18
God Stats
2W - 2L
1,352 SR
Queue Stats
29W - 51L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 9 / 6
10,858
905
18,032
24,133
18,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Falcogamer24
Tsukuyomi
15
5 / 14 / 6
9,595
800
9,361
18,148
7,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Prymordiel
Merlin
19
7 / 7 / 6
11,251
938
11,296
12,526
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TheWizzardStamp
Amaterasu
15
0 / 8 / 11
8,552
713
1,522
13,633
5,443
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Erlang Shen
Weed Uchiha
Erlang Shen
11
1 / 6 / 6
7,880
657
5,366
12,058
12,496
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astaroth_VADR
Heimdallr
18
6 / 3 / 21
10,953
913
12,136
10,530
5,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
18 / 3 / 19
12,278
1,023
25,186
13,207
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 29
11,044
920
9,356
13,964
17,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
s1nph0n3y
Da Ji
17
11 / 4 / 13
10,720
893
15,599
9,778
4,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 22
10,292
858
11,443
8,823
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
148
18
Kills
44
44
Deaths
19
35
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
9
6
0.89
W
Heimdallr
Astaroth_VADR
Heimdallr
6
3
21
5.5
W
18
3
19
9.17
L
Tsukuyomi
Falcogamer24
Tsukuyomi
5
14
6
0.57
L
Merlin
Prymordiel
Merlin
7
7
6
1.43
W
5
4
29
4.88
L
Amaterasu
TheWizzardStamp
Amaterasu
0
8
11
0.69
L
Erlang Shen
Weed Uchiha
Erlang Shen
1
6
6
0.67
W
Da Ji
s1nph0n3y
Da Ji
11
4
13
4.38
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,577
Damage
73,720
80,498
Taken
56,302
49,044
Mitigated
35,675
15,373
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
18,032
1,212
1,086
7,863
24,133
18,552
0
5,543
18,496
32,457
0
W
Heimdallr
Astaroth_VADR
Heimdallr
12,136
5,662
235
1,412
10,530
5,427
3,235
4,957
5,573
0
33,535
W
25,186
17,278
1,362
5,139
13,207
5,282
882
7,369
5,838
0
33,727
L
Tsukuyomi
Falcogamer24
Tsukuyomi
9,361
2,378
0
87
18,148
7,538
0
4,837
13,098
0
14,165
L
Merlin
Prymordiel
Merlin
11,296
268
276
1,887
12,526
5,015
0
3,347
9,153
32,096
0
W
9,356
1,910
45
235
13,964
17,135
245
4,697
9,267
18,489
0
L
Amaterasu
TheWizzardStamp
Amaterasu
1,522
891
203
1,223
13,633
5,443
0
2,895
10,580
0
6,293
L
Erlang Shen
Weed Uchiha
Erlang Shen
5,366
2,711
392
2,356
12,058
12,496
0
3,572
8,372
0
7,141
W
Da Ji
s1nph0n3y
Da Ji
15,599
4,999
1,734
2,343
9,778
4,445
546
5,747
4,031
0
20,563
W
11,443
652
3,421
1,523
8,823
3,386
356
6,558
2,265
29,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,136
Gold Earned
55,287
110
Minions Killed
133
0
Camps Cleared
0
920,303
Distance Traveled
1,046,911
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,858
905
40
3
0
163,359
0
W
Heimdallr
10,953
913
49
4
0
212,664
1
W
Rama
12,278
1,023
19
2
0
167,162
1
L
Tsukuyomi
9,595
800
5
0
0
162,871
0
L
Merlin
11,251
938
50
4
0
181,748
0
W
Geb
11,044
920
5
0
0
229,159
1
L
Amaterasu
8,552
713
8
1
0
239,013
0
L
Erlang Shen
7,880
657
7
1
0
173,312
0
W
Da Ji
10,720
893
18
2
0
222,633
0
W
Eset
10,292
858
42
4
0
215,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role