Player Matchup

Cu Chulainn
Cu Chulainn
AceOfSpuds_
Cu Chulainn
Level 67
God Stats
1W - 2L
1,418 SR
Queue Stats
208W - 225L
1,456 Elo+
Party 3
Mercury
Mercury
AstroOrion
Mercury
Level 69
God Stats
0W - 2L
1,199 SR
Queue Stats
357W - 405L
1,408 Elo+
Party 2
Merlin
Merlin
PlopDrop420
Merlin
Level 64
God Stats
5W - 9L
1,545 SR
Queue Stats
345W - 405L
1,382 Elo+
Party 2
Cerberus
Cerberus
SwiiTcHBacK
Cerberus
Level 46
God Stats
5W - 4L
1,573 SR
Queue Stats
106W - 119L
1,429 Elo+
Party 3
Neith
Neith
pony999240
Neith
Level 29
God Stats
57W - 77L
1,404 SR
Queue Stats
168W - 232L
1,312 Elo+
Party 2
Team Averages
Level 55
1,428 SR
1,397 Elo+

VS

Team Averages
Level 77
1,482 SR
1,427 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JohnWick2Bad
Fenrir
Level 87
God Stats
10W - 11L
1,419 SR
Queue Stats
594W - 653L
1,390 Elo+
Party 4
Athena
Athena
XxGamerboyxX640
Athena
Level 69
God Stats
6W - 2L
1,639 SR
Queue Stats
220W - 254L
1,450 Elo+
Party 4
Danzaburou
Danzaburou
gabrisp03
Danzaburou
Level 72
God Stats
17W - 17L
1,412 SR
Queue Stats
181W - 187L
1,437 Elo+
Party 1
Ares
Ares
xXBUBBARSXX1852
Ares
Level 68
God Stats
1W - 0L
1,438 SR
Queue Stats
135W - 149L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AceOfSpuds_
Cu Chulainn
12
2 / 4 / 1
7,559
445
10,078
16,112
12,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
AstroOrion
Mercury
11
2 / 5 / 0
7,035
414
5,084
13,496
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
13
3 / 3 / 1
8,136
479
9,950
6,874
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SwiiTcHBacK
Cerberus
10
1 / 3 / 3
7,235
426
9,323
17,978
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
10
1 / 8 / 1
6,432
378
8,539
12,064
3,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 5
9,319
548
10,510
9,790
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
14
4 / 2 / 10
8,627
507
7,710
12,550
5,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 7
8,630
508
10,396
15,725
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
gabrisp03
Danzaburou
14
8 / 2 / 7
9,486
558
13,413
12,476
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 16
8,994
529
8,686
16,886
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
9
Kills
23
23
Deaths
9
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
5
6.5
L
Cu Chulainn
AceOfSpuds_
Cu Chulainn
2
4
1
0.63
L
Mercury
AstroOrion
Mercury
2
5
0
0.4
W
Fenrir
4
2
10
4.5
L
Merlin
3
3
1
1.17
L
Cerberus
SwiiTcHBacK
Cerberus
1
3
3
0.83
W
4
3
7
2.5
W
Danzaburou
gabrisp03
Danzaburou
8
2
7
5.75
L
Neith
1
8
1
0.19
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
50,715
66,524
Taken
67,427
36,172
Mitigated
49,501
18,086
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,510
293
2,020
4,511
9,790
4,718
1,093
5,482
4,226
60,463
0
L
Cu Chulainn
AceOfSpuds_
Cu Chulainn
10,078
1,053
0
5,304
16,112
12,512
165
7,705
7,544
9,480
27,880
L
Mercury
AstroOrion
Mercury
5,084
1,278
0
3,788
13,496
4,907
0
3,915
9,410
0
37,108
W
Fenrir
7,710
963
1,021
4,347
12,550
5,390
51
3,103
9,190
0
46,326
L
Merlin
9,950
207
0
750
6,874
1,946
566
5,069
1,805
56,991
0
L
Cerberus
SwiiTcHBacK
Cerberus
9,323
1,009
0
6,544
17,978
13,138
0
6,323
11,378
19,073
0
W
10,396
1,806
0
3,261
15,725
15,280
315
2,910
11,990
42,446
0
W
Danzaburou
gabrisp03
Danzaburou
13,413
5,516
0
4,621
12,476
5,442
6,005
4,068
8,408
0
51,525
L
Neith
8,539
4,186
0
1,700
12,064
3,669
656
5,172
6,795
0
29,520
W
8,686
423
1,297
4,581
16,886
18,671
211
6,219
10,573
21,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,397
Gold Earned
45,056
316
Minions Killed
366
0
Camps Cleared
0
1,511,399
Distance Traveled
1,568,631
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,319
548
113
7
0
298,934
2
L
Cu Chulainn
7,559
445
70
4
0
297,272
2
L
Mercury
7,035
414
67
4
0
323,951
4
W
Fenrir
8,627
507
86
5
0
340,324
1
L
Merlin
8,136
479
99
6
0
313,809
7
L
Cerberus
7,235
426
28
2
0
317,884
1
W
Athena
8,630
508
62
4
0
331,756
8
W
Danzaburou
9,486
558
82
5
0
278,467
3
L
Neith
6,432
378
52
3
0
258,483
0
W
Ares
8,994
529
23
1
0
319,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role