Player Matchup

Chronos
Chronos
Silver I
Pyrolisfer
Chronos
Silver I
Level 131
God Stats
1W - 0L
1,299 SR
Queue Stats
16W - 7L
1,612 MMR
Party 1
Camazotz
Camazotz
Gold II
TATSUMI420SCOPER
Camazotz
Gold II
Level 128
God Stats
1W - 0L
1,179 SR
Queue Stats
15W - 9L
1,737 MMR
Party 1
Danzaburou
Danzaburou
Gold V
TonyBombonii
Danzaburou
Gold V
Level 146
God Stats
1W - 2L
1,510 SR
Queue Stats
32W - 21L
1,503 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,329 SR
1,617 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,534 SR
1,440 MMR
Anhur
Anhur
Bronze III
Donaire09
Anhur
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,332 MMR
Solo
Vulcan
Vulcan
Gold IV
XACUTIONER
Vulcan
Gold IV
Level 124
God Stats
14W - 24L
1,534 SR
Queue Stats
323W - 388L
1,480 MMR
Solo
Sobek
Sobek
Gold II
getTorn
Sobek
Gold II
Level 49
God Stats
4W - 8L
1,569 SR
Queue Stats
15W - 25L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Pyrolisfer
Chronos
16
6 / 5 / 9
12,676
704
19,933
21,045
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
4 / 6 / 10
12,167
676
17,828
33,036
27,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TonyBombonii
Danzaburou
17
9 / 3 / 9
14,042
780
23,721
20,152
8,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothPersephoneMorgan Le FayOdinGilgamesh

VS

Bans
SolUllrAresHou YiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Donaire09
Anhur
15
3 / 10 / 7
11,567
643
11,685
18,592
6,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
XACUTIONER
Vulcan
17
9 / 5 / 5
13,085
727
32,529
21,282
8,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
getTorn
Sobek
14
2 / 4 / 10
11,352
631
13,250
31,028
50,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
19
Kills
14
14
Deaths
19
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Donaire09
Anhur
3
10
7
0.65
W
Chronos
Pyrolisfer
Chronos
6
5
9
2.1
W
4
6
10
1.5
W
Danzaburou
TonyBombonii
Danzaburou
9
3
9
4.5
L
Vulcan
XACUTIONER
Vulcan
9
5
5
2.3
L
Sobek
getTorn
Sobek
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,482
Damage
57,464
74,233
Taken
70,902
43,113
Mitigated
65,389
31,598
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Donaire09
Anhur
11,685
4,529
0
750
18,592
6,460
100
3,349
14,892
0
31,710
W
Chronos
Pyrolisfer
Chronos
19,933
5,868
0
5,192
21,045
7,701
753
14,658
5,486
53,835
0
W
17,828
2,475
0
18,767
33,036
27,410
540
17,419
13,995
0
50,397
W
Danzaburou
TonyBombonii
Danzaburou
23,721
13,709
0
7,639
20,152
8,002
1,913
11,886
7,667
0
69,766
L
Vulcan
XACUTIONER
Vulcan
32,529
7,635
458
7,600
21,282
8,318
171
5,900
14,475
71,842
0
L
Sobek
getTorn
Sobek
13,250
951
661
10,387
31,028
50,611
0
11,030
19,069
29,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
36,004
219
Minions Killed
177
9
Camps Cleared
7
1,020,143
Distance Traveled
1,004,566
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,567
643
36
2
3
282,578
2
W
Chronos
12,676
704
67
4
2
324,293
0
W
Camazotz
12,167
676
73
4
7
346,712
5
W
Danzaburou
14,042
780
79
4
0
349,138
2
L
Vulcan
13,085
727
113
6
1
375,574
4
L
Sobek
11,352
631
28
2
3
346,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role