Player Matchup

Bastet
Bastet
Dark_Mirrow
Bastet
Level 103
God Stats
45W - 31L
1,621 SR
Queue Stats
124W - 117L
1,518 Elo+
Party 1
Achilles
Achilles
Harambo96
Achilles
Level 28
God Stats
5W - 4L
1,476 SR
Queue Stats
59W - 65L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
cat4laugh
Jormungandr
Level 28
God Stats
3W - 2L
1,640 SR
Queue Stats
86W - 37L
1,733 Elo+
Party 3
Thoth
Thoth
kaz00
Thoth
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 25L
1,800 Elo+
Party 3
Nu Wa
Nu Wa
paloalto
Nu Wa
Level 160
God Stats
4W - 2L
1,638 SR
Queue Stats
81W - 40L
1,731 Elo+
Party 3
Team Averages
Level 85
1,575 SR
1,640 Elo+

VS

Team Averages
Level 45
1,696 SR
1,316 Elo+
Cthulhu
Cthulhu
Dodge263
Cthulhu
Level 68
God Stats
16W - 29L
1,411 SR
Queue Stats
179W - 334L
1,320 Elo+
Party 2
Ah Puch
Ah Puch
Feiba
Ah Puch
Level 29
God Stats
3W - 3L
1,804 SR
Queue Stats
156W - 308L
1,303 Elo+
Party 2
Bellona
Bellona
GangsterGamer69
Bellona
Level 28
God Stats
5W - 7L
1,848 SR
Queue Stats
56W - 133L
1,284 Elo+
Party 2
Thanatos
Thanatos
ItsOwen1888
Thanatos
Level 37
God Stats
4W - 7L
1,665 SR
Queue Stats
167W - 310L
1,325 Elo+
Party 2
Izanami
Izanami
Parabolym
Izanami
Level 65
God Stats
4W - 12L
1,750 SR
Queue Stats
173W - 328L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
4 / 1 / 7
10,816
541
7,412
13,693
5,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Harambo96
Achilles
16
2 / 3 / 3
9,761
488
7,662
15,709
17,230
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
cat4laugh
Jormungandr
14
2 / 1 / 13
9,711
486
8,965
15,621
18,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
kaz00
Thoth
18
13 / 1 / 5
11,467
573
20,344
13,023
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
paloalto
Nu Wa
17
5 / 2 / 9
10,598
530
13,309
13,492
5,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodge263
Cthulhu
12
0 / 7 / 2
7,981
399
9,530
22,690
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Feiba
Ah Puch
14
2 / 6 / 2
9,190
460
11,422
16,133
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 0
10,326
516
7,683
13,788
10,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ItsOwen1888
Thanatos
13
2 / 4 / 2
8,621
431
3,793
11,739
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Parabolym
Izanami
15
1 / 6 / 1
9,278
464
7,975
14,160
4,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
26
Kills
8
8
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
7
7.5
L
Cthulhu
Dodge263
Cthulhu
0
7
2
0.14
L
Ah Puch
Feiba
Ah Puch
2
6
2
0.5
L
3
3
0
1
W
Achilles
Harambo96
Achilles
2
3
3
1.17
L
Thanatos
ItsOwen1888
Thanatos
2
4
2
0.75
L
Izanami
Parabolym
Izanami
1
6
1
0.25
W
Jormungandr
cat4laugh
Jormungandr
2
1
13
8.5
W
Thoth
kaz00
Thoth
13
1
5
15.5
W
Nu Wa
paloalto
Nu Wa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,692
Damage
40,403
71,538
Taken
78,510
51,671
Mitigated
44,441
24,160
Healing
24,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,412
2,726
0
4,514
13,693
5,371
815
2,468
11,225
0
69,328
L
Cthulhu
Dodge263
Cthulhu
9,530
579
527
3,393
22,690
19,458
162
16,180
6,290
40,557
0
L
Ah Puch
Feiba
Ah Puch
11,422
959
131
6,141
16,133
5,293
126
11,610
3,881
52,896
0
L
7,683
2,339
0
4,363
13,788
10,480
0
1,065
12,723
0
61,449
W
Achilles
Harambo96
Achilles
7,662
2,261
0
3,450
15,709
17,230
928
721
14,988
0
48,809
L
Thanatos
ItsOwen1888
Thanatos
3,793
1,225
0
7,319
11,739
5,017
666
2,490
9,157
87
55,542
L
Izanami
Parabolym
Izanami
7,975
4,168
0
2,902
14,160
4,193
650
10,399
3,601
0
76,605
W
Jormungandr
cat4laugh
Jormungandr
8,965
1,877
0
3,937
15,621
18,280
182
6,774
8,847
35,946
0
W
Thoth
kaz00
Thoth
20,344
443
0
4,952
13,023
5,465
180
6,723
6,300
78,728
0
W
Nu Wa
paloalto
Nu Wa
13,309
4,613
0
7,307
13,492
5,325
1,049
4,429
9,063
86,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
45,396
552
Minions Killed
542
0
Camps Cleared
0
1,874,844
Distance Traveled
1,927,492
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,816
541
140
7
0
407,938
3
L
Cthulhu
7,981
399
49
2
0
393,928
1
L
Ah Puch
9,190
460
98
5
0
357,470
1
L
Bellona
10,326
516
144
7
0
400,936
1
W
Achilles
9,761
488
82
4
0
311,461
0
L
Thanatos
8,621
431
89
4
0
424,595
5
L
Izanami
9,278
464
162
8
0
350,563
2
W
Jormungandr
9,711
486
52
3
0
384,917
1
W
Thoth
11,467
573
145
7
0
413,414
5
W
Nu Wa
10,598
530
133
7
0
357,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role