Player Matchup

Hercules
Hercules
IffyYamcha
Hercules
Level 117
God Stats
26W - 25L
1,551 SR
Queue Stats
398W - 232L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
PostJabroni
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kachmar96
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,583 Elo+
Party 2
Team Averages
Level 117
1,517 SR
1,590 Elo+

VS

Team Averages
Level 75
1,633 SR
1,590 Elo+
Cthulhu
Cthulhu
Imperalus
Cthulhu
Level 98
God Stats
1W - 0L
1,787 SR
Queue Stats
31W - 17L
1,633 Elo+
Party 1
He Bo
He Bo
SkyQuack
He Bo
Level 84
God Stats
4W - 1L
1,526 SR
Queue Stats
278W - 190L
1,668 Elo+
Party 1
Bellona
Bellona
nevori
Bellona
Level 43
God Stats
3W - 2L
1,586 SR
Queue Stats
58W - 56L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IffyYamcha
Hercules
15
2 / 7 / 5
12,581
629
13,842
28,820
36,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
PostJabroni
Danzaburou
18
4 / 9 / 5
13,955
698
12,279
19,806
7,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
kachmar96
Morgan Le Fay
15
3 / 11 / 3
12,971
649
12,646
16,984
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Imperalus
Cthulhu
18
11 / 1 / 13
14,204
710
13,930
15,907
18,000
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
SkyQuack
He Bo
18
12 / 5 / 12
14,692
735
23,778
20,383
9,543
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nevori
Bellona
16
4 / 4 / 19
12,895
645
16,988
20,303
29,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
9
Kills
27
27
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
IffyYamcha
Hercules
2
7
5
0.64
W
Cthulhu
Imperalus
Cthulhu
11
1
13
17.5
L
Danzaburou
PostJabroni
Danzaburou
4
9
5
0.72
W
He Bo
SkyQuack
He Bo
12
5
12
3.6
L
Morgan Le Fay
kachmar96
Morgan Le Fay
3
11
3
0.41
W
Bellona
nevori
Bellona
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,767
Damage
54,696
65,610
Taken
56,593
50,571
Mitigated
57,317
14,370
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
IffyYamcha
Hercules
13,842
4,942
316
7,262
28,820
36,393
334
15,127
13,693
0
26,616
W
Cthulhu
Imperalus
Cthulhu
13,930
1,069
287
1,853
15,907
18,000
452
5,032
10,875
38,343
0
L
Danzaburou
PostJabroni
Danzaburou
12,279
4,605
0
4,749
19,806
7,584
2,945
12,770
7,036
0
59,121
W
He Bo
SkyQuack
He Bo
23,778
991
720
5,434
20,383
9,543
1,041
4,341
16,042
70,307
0
L
Morgan Le Fay
kachmar96
Morgan Le Fay
12,646
896
0
2,043
16,984
6,594
0
10,532
6,452
53,675
0
W
Bellona
nevori
Bellona
16,988
8,453
0
1,850
20,303
29,774
661
3,807
16,496
291
41,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
41,791
193
Minions Killed
215
9
Camps Cleared
7
978,748
Distance Traveled
1,115,205
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,581
629
24
1
1
370,851
2
W
Cthulhu
14,204
710
60
3
3
376,192
2
L
Danzaburou
13,955
698
99
5
4
320,323
3
W
He Bo
14,692
735
109
5
3
351,741
3
L
Morgan Le Fay
12,971
649
70
4
4
287,574
0
W
Bellona
12,895
645
46
2
1
387,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role