Player Matchup

Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
 
Baron Samedi
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
GODiabe
Sylvanus
Gold IV
Level 134
God Stats
4W - 1L
1,578 SR
Queue Stats
89W - 82L
1,328 MMR
Party 1
Geb
Geb
Platinum V
GranMagno
Geb
Platinum V
Level 158
God Stats
6W - 4L
1,495 SR
Queue Stats
62W - 70L
1,542 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,515 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,598 SR
1,455 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Bronze III
EyeLiekKids
Chronos
Bronze III
Level 48
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Loki
Loki
Platinum IV
Lujuriä
Loki
Platinum IV
Level 160
God Stats
66W - 62L
1,577 SR
Queue Stats
150W - 148L
1,494 MMR
Solo
Scylla
Scylla
Gold V
skumbagToaD
Scylla
Gold V
Level 69
God Stats
20W - 13L
1,606 SR
Queue Stats
153W - 154L
1,436 MMR
Solo
Izanami
Izanami
Gold IV
Šwiss
Izanami
Gold IV
Level 109
God Stats
23W - 15L
1,626 SR
Queue Stats
713W - 714L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
7 / 0 / 1
7,601
760
4,791
7,473
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
11
1 / 2 / 0
6,120
612
2,323
6,469
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
9
0 / 0 / 2
5,653
565
1,508
2,846
1,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
GODiabe
Sylvanus
6
0 / 0 / 0
4,254
425
0
1,881
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 1
6,079
608
3,400
7,990
5,519
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetOdinMorgan Le FayArtemisCharybdis

VS

Bans
AthenaApolloKhepriHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 0
5,317
532
904
5,522
5,393
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
EyeLiekKids
Chronos
1
0 / 0 / 0
3,421
342
0
0
0
Loki
10
2 / 1 / 0
5,854
585
3,293
5,991
1,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
8
0 / 4 / 0
4,750
475
329
4,449
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Šwiss
Izanami
10
2 / 2 / 0
5,817
582
3,687
4,948
704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
4
4
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
0
1
7.5
W
Anhur
 
Anhur
1
2
0
0.5
W
Baron Samedi
 
Baron Samedi
0
0
2
1
L
Cabrakan
 
Cabrakan
0
1
0
0
L
Chronos
EyeLiekKids
Chronos
0
0
0
0
W
Sylvanus
GODiabe
Sylvanus
0
0
0
0
W
0
2
1
0.25
L
Loki
2
1
0
2
L
Scylla
0
4
0
0
L
Izanami
Šwiss
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,022
Damage
8,213
26,659
Taken
20,910
11,083
Mitigated
9,094
14,992
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
4,791
1,392
0
6,190
7,473
2,282
0
904
6,569
0
37,534
W
Anhur
 
Anhur
2,323
842
0
2,028
6,469
1,394
646
61
6,408
0
38,848
W
Baron Samedi
 
Baron Samedi
1,508
273
0
2,095
2,846
1,200
1,204
315
2,517
34,697
0
L
Cabrakan
 
Cabrakan
904
0
0
1,378
5,522
5,393
0
0
5,522
31,931
0
L
Chronos
EyeLiekKids
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
GODiabe
Sylvanus
0
0
104
607
1,881
688
180
63
1,818
5,424
3,520
W
3,400
551
0
3,968
7,990
5,519
0
0
7,990
30,904
0
L
Loki
3,293
1,110
0
1,421
5,991
1,908
0
3,400
2,591
0
33,206
L
Scylla
329
144
0
516
4,449
1,089
0
1,508
2,941
20,228
0
L
Izanami
Šwiss
Izanami
3,687
2,842
0
1,194
4,948
704
0
0
4,948
0
31,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
25,159
310
Minions Killed
266
0
Camps Cleared
0
859,828
Distance Traveled
738,637
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,601
760
86
9
0
211,103
1
W
Anhur
6,120
612
77
8
0
170,746
1
W
Baron Samedi
5,653
565
58
6
0
187,763
5
L
Cabrakan
5,317
532
73
7
0
162,908
2
L
Chronos
3,421
342
0
0
0
12,657
1
W
Sylvanus
4,254
425
19
2
0
83,154
2
W
Geb
6,079
608
70
7
0
207,062
1
L
Loki
5,854
585
78
8
0
205,179
2
L
Scylla
4,750
475
44
4
0
170,136
2
L
Izanami
5,817
582
71
7
0
187,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role